X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftexture.h;h=0e68e700073c1ce85c0041bc75c8d9f32483567a;hb=5dba61177d71c5572fd29af172fcdab7b1f9a561;hp=53cb3a18943417ee955b045f2d21baa10af40276;hpb=361976b834e1e5a266cba08c6ae2c53c503f682d;p=supertux.git diff --git a/src/texture.h b/src/texture.h index 53cb3a189..0e68e7000 100644 --- a/src/texture.h +++ b/src/texture.h @@ -29,6 +29,9 @@ #include #include "screen.h" +#include "vector.h" + +SDL_Surface* sdl_surface_from_sdl_surface(SDL_Surface* sdl_surf, int use_alpha); class SurfaceImpl; class SurfaceSDL; @@ -79,14 +82,23 @@ public: Surface(const std::string& file, int x, int y, int w, int h, int use_alpha); ~Surface(); + /** Captures the screen and returns it as Surface*, the user is expected to call the destructor. */ + static Surface* CaptureScreen(); + /** Reload the surface, which is necesarry in case of a mode swich */ void reload(); - void draw(float x, float y, Uint8 alpha = 255, bool update = false); + void draw(float x, float y, Uint8 alpha = 255, bool upside_down = false, bool update = false); void draw_bg(Uint8 alpha = 255, bool update = false); void draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha = 255, bool update = false); void draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update = false); void resize(int w_, int h_); + + /// conveniance function + void draw(const Vector& pos, Uint8 alpha = 255, bool upside_down = false, bool update = false) + { + draw(pos.x, pos.y, alpha, upside_down, update); + } }; /** Surface implementation, all implementation have to inherit from @@ -105,7 +117,7 @@ public: virtual ~SurfaceImpl(); /** Return 0 on success, -2 if surface needs to be reloaded */ - virtual int draw(float x, float y, Uint8 alpha, bool update) = 0; + virtual int draw(float x, float y, Uint8 alpha, bool upside_down, bool update) = 0; virtual int draw_bg(Uint8 alpha, bool update) = 0; virtual int draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update) = 0; virtual int draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update) = 0; @@ -122,7 +134,7 @@ public: SurfaceSDL(const std::string& file, int x, int y, int w, int h, int use_alpha); virtual ~SurfaceSDL(); - int draw(float x, float y, Uint8 alpha, bool update); + int draw(float x, float y, Uint8 alpha, bool upside_down, bool update); int draw_bg(Uint8 alpha, bool update); int draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update); int draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update); @@ -140,7 +152,7 @@ public: SurfaceOpenGL(const std::string& file, int x, int y, int w, int h, int use_alpha); virtual ~SurfaceOpenGL(); - int draw(float x, float y, Uint8 alpha, bool update); + int draw(float x, float y, Uint8 alpha, bool upside_down, bool update); int draw_bg(Uint8 alpha, bool update); int draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update); int draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update);