X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftexture.h;h=00ad954b8090d43cf018950fa3ed9832da488276;hb=157cef71aeb9ae25b7bb90f37dda11bc09329d11;hp=3cd8c22280115dc8a3d2f48721e7307b35949100;hpb=6a4603ff2786ecf6cc4b0219f85698bcfff3448a;p=supertux.git diff --git a/src/texture.h b/src/texture.h index 3cd8c2228..00ad954b8 100644 --- a/src/texture.h +++ b/src/texture.h @@ -29,6 +29,9 @@ #include #include "screen.h" +#include "vector.h" + +SDL_Surface* sdl_surface_from_sdl_surface(SDL_Surface* sdl_surf, int use_alpha); class SurfaceImpl; class SurfaceSDL; @@ -79,13 +82,23 @@ public: Surface(const std::string& file, int x, int y, int w, int h, int use_alpha); ~Surface(); + /** Captures the screen and returns it as Surface*, the user is expected to call the destructor. */ + static Surface* CaptureScreen(); + /** Reload the surface, which is necesarry in case of a mode swich */ void reload(); void draw(float x, float y, Uint8 alpha = 255, bool update = false); void draw_bg(Uint8 alpha = 255, bool update = false); void draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha = 255, bool update = false); - void Surface::resize(int w_, int h_); + void draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update = false); + void resize(int w_, int h_); + + /// conveniance function + void draw(const Vector& pos, Uint8 alpha = 255, bool update = false) + { + draw(pos.x, pos.y, alpha, update); + } }; /** Surface implementation, all implementation have to inherit from @@ -107,6 +120,7 @@ public: virtual int draw(float x, float y, Uint8 alpha, bool update) = 0; virtual int draw_bg(Uint8 alpha, bool update) = 0; virtual int draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update) = 0; + virtual int draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update) = 0; int resize(int w_, int h_); SDL_Surface* get_sdl_surface() const; // @evil@ try to avoid this function @@ -123,6 +137,7 @@ public: int draw(float x, float y, Uint8 alpha, bool update); int draw_bg(Uint8 alpha, bool update); int draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update); + int draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update); }; #ifndef NOOPENGL @@ -140,6 +155,7 @@ public: int draw(float x, float y, Uint8 alpha, bool update); int draw_bg(Uint8 alpha, bool update); int draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update); + int draw_stretched(float x, float y, int w, int h, Uint8 alpha, bool update); private: void create_gl(SDL_Surface * surf, GLuint * tex);