X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fstatistics.hpp;h=4aca2ad96778b44562ea97e2e58aab397e368aa2;hb=9f9a92cd9d8433c6d4d63b0178fd038a95b9e1a1;hp=0883e36aa11ab7bb70a3481ce3574704a371585d;hpb=244488950ba1c0daf20795213619c27e6963937c;p=supertux.git diff --git a/src/statistics.hpp b/src/statistics.hpp index 0883e36aa..4aca2ad96 100644 --- a/src/statistics.hpp +++ b/src/statistics.hpp @@ -22,17 +22,19 @@ #ifndef SUPERTUX_STATISTICS_H #define SUPERTUX_STATISTICS_H +#include #include "timer.hpp" -#include "lisp/lisp.hpp" -#include "lisp/writer.hpp" -#include "video/surface.hpp" -#include "video/drawing_context.hpp" + +namespace lisp { class Writer; } +namespace lisp { class Lisp; } +class Surface; +class DrawingContext; /** This class is a layer between level and worldmap to keep * track of stuff like scores, and minor, but funny things, like * number of jumps and stuff */ class Statistics -{ +{ public: int coins; /**< coins collected */ int total_coins; /**< coins in level */ @@ -47,19 +49,33 @@ public: ~Statistics(); /// read statistics from lisp file - void parse(const lisp::Lisp& lisp); + //void parse(const lisp::Lisp& lisp); /// write statistics to lisp file - void write(lisp::Writer& writer); + //void write(lisp::Writer& writer); + + /** + * serialize statistics object as squirrel table "statistics" + */ + void serialize_to_squirrel(HSQUIRRELVM vm); + + /** + * unserialize statistics object from squirrel table "statistics" + */ + void unserialize_from_squirrel(HSQUIRRELVM vm); void draw_worldmap_info(DrawingContext& context); /**< draw worldmap stat HUD */ void draw_message_info(DrawingContext& context, std::string title); /**< draw stats at level start */ void draw_endseq_panel(DrawingContext& context, Statistics* best_stats, Surface* backdrop); /**< draw panel shown during level's end sequence */ + void zero(); /**< Set stats to zero */ void reset(); /**< Set stats (but not totals) to zero */ void merge(Statistics& stats); /**< Given another Statistics object finds the best of each one */ void operator+=(const Statistics& o); /**< Add two Statistics objects */ + void declare_invalid(); /**< marks statistics as invalid for their entire lifetime (e.g. after cheating). Invalid statistics will not be merged or drawn. */ + private: + bool valid; /**< stores whether this statistics can be trusted */ Timer timer; /**< for draw_worldmap_info: time until switching to next stat */ int display_stat; /**< for draw_worldmap_info: which stat is currently displayed */ };