X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fstatistics.cpp;h=11c03b52d3b606b0d2e33b2a850ba50bc794b3bc;hb=5c14f6f384eff76491d494b4c157abf2ff776d49;hp=79c30836ef50df3c08567a30d6eb47c0c62da093;hpb=07a60074d2369ec9f49754f15277f5242482df84;p=supertux.git diff --git a/src/statistics.cpp b/src/statistics.cpp index 79c30836e..11c03b52d 100644 --- a/src/statistics.cpp +++ b/src/statistics.cpp @@ -1,6 +1,8 @@ +// $Id$ // -// SuperTux - A Jump'n Run +// SuperTux (Statistics module) // Copyright (C) 2004 Ricardo Cruz +// Copyright (C) 2006 Ondrej Hosek // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -14,16 +16,16 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -#include "utils/lispreader.h" -#include "utils/lispwriter.h" -#include "statistics.h" -#include "video/drawing_context.h" -#include "app/gettext.h" -#include "app/globals.h" -#include "resources.h" +#include + +#include "video/drawing_context.hpp" +#include "gettext.hpp" +#include "lisp/lisp.hpp" +#include "resources.hpp" +#include "main.hpp" +#include "statistics.hpp" Statistics global_stats; @@ -32,17 +34,16 @@ stat_name_to_string(int stat_enum) { switch(stat_enum) { - case SCORE_STAT: - return "score"; - case BADGUYS_SQUISHED_STAT: - return "badguys-squished"; - case SHOTS_STAT: - return "shots"; +// case SCORE_STAT: +// return "score"; + case COINS_COLLECTED_STAT: + return "coins-collected"; + case BADGUYS_KILLED_STAT: + return "badguys-killed"; case TIME_NEEDED_STAT: - return "time-needed"; - case JUMPS_STAT: - return "jumps"; + return "time-needed";; } + return ""; } int @@ -57,11 +58,11 @@ return std::min(a, b); Statistics::Statistics() { - timer.init(true); display_stat = 1; for(int i = 0; i < NUM_STATS; i++) - stats[i] = -1; + for(int j = 0; j < 2; j++) + stats[i][j] = -1; } Statistics::~Statistics() @@ -69,130 +70,194 @@ Statistics::~Statistics() } void -Statistics::parse(LispReader& reader) +Statistics::parse(const lisp::Lisp& reader) { - for(int i = 0; i < NUM_STATS; i++) - reader.read_int(stat_name_to_string(i).c_str(), stats[i]); + for(int i = 0; i < NUM_STATS; i++) { + reader.get(stat_name_to_string(i).c_str(), stats[i][SPLAYER]); + reader.get((stat_name_to_string(i) + "-total").c_str(), stats[i][STOTAL]); + } } void -Statistics::write(LispWriter& writer) +Statistics::write(lisp::Writer& writer) { - for(int i = 0; i < NUM_STATS; i++) - writer.write_int(stat_name_to_string(i), stats[i]); + for(int i = 0; i < NUM_STATS; i++) { + writer.write_int(stat_name_to_string(i), stats[i][SPLAYER]); + writer.write_int(stat_name_to_string(i) + "-total", stats[i][STOTAL]); + } } -#define TOTAL_DISPLAY_TIME 3400 -#define FADING_TIME 600 +//define TOTAL_DISPLAY_TIME 3400 +//define FADING_TIME 600 + +#define TOTAL_DISPLAY_TIME 5 +#define FADING_TIME 1 + +#define WMAP_INFO_LEFT_X 520 +#define WMAP_INFO_RIGHT_X 740 void Statistics::draw_worldmap_info(DrawingContext& context) { - if(stats[SCORE_STAT] == -1) // not initialized yet + if(stats[COINS_COLLECTED_STAT][SPLAYER] == -1) // not initialized yet return; - if(!timer.check()) - { +// if(timer.check()) + if (!timer.started()) + { timer.start(TOTAL_DISPLAY_TIME); display_stat++; if(display_stat >= NUM_STATS) - display_stat = 1; + display_stat = 0; + + if((display_stat == TIME_NEEDED_STAT) && (stats[TIME_NEEDED_STAT][STOTAL] == -1)) + { // no timer in level + display_stat++; + if(display_stat >= NUM_STATS) + display_stat = 0; } + } - int alpha; - if(timer.get_gone() < FADING_TIME) - alpha = timer.get_gone() * 255 / FADING_TIME; - else if(timer.get_left() < FADING_TIME) - alpha = timer.get_left() * 255 / FADING_TIME; + char str[128]; + + context.draw_text(white_small_text, _("- Best Level Statistics -"), + Vector((WMAP_INFO_LEFT_X + WMAP_INFO_RIGHT_X) / 2, 470), + CENTER_ALLIGN, LAYER_GUI); + + // Score has been removed + //sprintf(str, _("Max score:")); + //context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI); + + //sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]); + //context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI); + + float alpha; + if(timer.get_timegone() < FADING_TIME) + alpha = (timer.get_timegone() * 1.0f / FADING_TIME); + else if(timer.get_timeleft() < FADING_TIME) + alpha = (timer.get_timeleft() * 1.0f / FADING_TIME); else - alpha = 255; + alpha = 1.0f; - char str[128]; + context.push_transform(); + context.set_alpha(alpha); - context.draw_text(white_small_text, _("Level Statistics"), Vector(550, 490), LEFT_ALLIGN, LAYER_GUI); + if(display_stat == COINS_COLLECTED_STAT) + sprintf(str, _("Max coins collected:")); + else if(display_stat == BADGUYS_KILLED_STAT) + sprintf(str, _("Max fragging:")); + else// if(display_stat == TIME_NEEDED_STAT) + sprintf(str, _("Min time needed:")); - sprintf(str, _("Max score: %d"), stats[SCORE_STAT]); - context.draw_text(white_small_text, str, Vector(560, 506), LEFT_ALLIGN, LAYER_GUI); + // y == 508 before score was removed + context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI); - if(display_stat == BADGUYS_SQUISHED_STAT) - sprintf(str, _("Max fragging: %d"), stats[BADGUYS_SQUISHED_STAT]); - else if(display_stat == SHOTS_STAT) - sprintf(str, _("Min shots: %d"), stats[SHOTS_STAT]); - else if(display_stat == TIME_NEEDED_STAT) - sprintf(str, _("Min time needed: %d"), stats[TIME_NEEDED_STAT]); - else// if(display_stat == JUMPS_STAT) - sprintf(str, _("Min jumps: %d"), stats[JUMPS_STAT]); + if(display_stat == COINS_COLLECTED_STAT) + sprintf(str, "%d/%d", stats[COINS_COLLECTED_STAT][SPLAYER], + stats[COINS_COLLECTED_STAT][STOTAL]); + else if(display_stat == BADGUYS_KILLED_STAT) + sprintf(str, "%d/%d", stats[BADGUYS_KILLED_STAT][SPLAYER], + stats[BADGUYS_KILLED_STAT][STOTAL]); + else// if(display_stat == TIME_NEEDED_STAT) + sprintf(str, "%d/%d", stats[TIME_NEEDED_STAT][SPLAYER], + stats[TIME_NEEDED_STAT][STOTAL]); - context.draw_text(white_small_text, str, Vector(560, 522), LAYER_GUI, LEFT_ALLIGN, NONE_EFFECT, alpha); + context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI); + + context.pop_transform(); } void Statistics::draw_message_info(DrawingContext& context, std::string title) { - if(stats[SCORE_STAT] == -1) // not initialized yet + if(stats[COINS_COLLECTED_STAT][SPLAYER] == -1) // not initialized yet return; - context.draw_text(gold_text, title, Vector(screen->w/2, 400), CENTER_ALLIGN, LAYER_GUI); + context.draw_text(gold_text, title, Vector(SCREEN_WIDTH/2, 410), CENTER_ALLIGN, LAYER_GUI); char str[128]; + + //sprintf(str, _( "Max score: %d"), stats[SCORE_STAT][SPLAYER]); + //context.draw_text(white_text, str, Vector(SCREEN_WIDTH/2, 450), CENTER_ALLIGN, LAYER_GUI); + for(int i = 0; i < NUM_STATS; i++) { - if(i == SCORE_STAT) - sprintf(str, _("Max score: %d"), stats[SCORE_STAT]); - else if(i == BADGUYS_SQUISHED_STAT) - sprintf(str, _("Max fragging: %d"), stats[BADGUYS_SQUISHED_STAT]); - else if(i == SHOTS_STAT) - sprintf(str, _("Min shots: %d"), stats[SHOTS_STAT]); - else if(i == TIME_NEEDED_STAT) - sprintf(str, _("Min time needed: %d"), stats[TIME_NEEDED_STAT]); - else// if(i == JUMPS_STAT) - sprintf(str, _("Min jumps: %d"), stats[JUMPS_STAT]); - - context.draw_text(white_text, str, Vector(screen->w/2, 430 + i*22), CENTER_ALLIGN, LAYER_GUI); + if(i == COINS_COLLECTED_STAT) + sprintf(str, _("Max coins collected: %d / %d"), + stats[COINS_COLLECTED_STAT][SPLAYER], + stats[COINS_COLLECTED_STAT][STOTAL]); + else if(i == BADGUYS_KILLED_STAT) + sprintf(str, _("Max fragging: %d / %d"), + stats[BADGUYS_KILLED_STAT][SPLAYER], + stats[BADGUYS_KILLED_STAT][STOTAL]); + else if((i == TIME_NEEDED_STAT) && (stats[TIME_NEEDED_STAT][STOTAL] != -1)) + sprintf(str, _("Min time needed: %d / %d"), + stats[TIME_NEEDED_STAT][SPLAYER], + stats[TIME_NEEDED_STAT][STOTAL]); + else + continue; + + + // y == (462 + i*18) before score removal + context.draw_text(white_small_text, str, Vector(SCREEN_WIDTH/2, 450 + (i+1)*18), CENTER_ALLIGN, LAYER_GUI); } } void Statistics::add_points(int stat, int points) { - stats[stat] += points; + stats[stat][SPLAYER] += points; } int Statistics::get_points(int stat) { - return stats[stat]; + return stats[stat][SPLAYER]; } void Statistics::set_points(int stat, int points) { - stats[stat] = points; + stats[stat][SPLAYER] = points; +} + +void +Statistics::set_total_points(int stat, int points) +{ + stats[stat][STOTAL] = points; } void Statistics::reset() { for(int i = 0; i < NUM_STATS; i++) - stats[i] = 0; + stats[i][SPLAYER] = 0; } void Statistics::merge(Statistics& stats_) { - stats[SCORE_STAT] = std::max(stats[SCORE_STAT], stats_.stats[SCORE_STAT]); - if(stats[JUMPS_STAT] != -1) - stats[JUMPS_STAT] = my_min(stats[JUMPS_STAT], stats_.stats[JUMPS_STAT]); - stats[BADGUYS_SQUISHED_STAT] = - std::max(stats[BADGUYS_SQUISHED_STAT], stats_.stats[BADGUYS_SQUISHED_STAT]); - stats[SHOTS_STAT] = my_min(stats[SHOTS_STAT], stats_.stats[SHOTS_STAT]); - stats[TIME_NEEDED_STAT] = - my_min(stats[TIME_NEEDED_STAT], stats_.stats[TIME_NEEDED_STAT]); +// stats[SCORE_STAT][SPLAYER] = std::max(stats[SCORE_STAT][SPLAYER], stats_.stats[SCORE_STAT][SPLAYER]); + stats[COINS_COLLECTED_STAT][SPLAYER] = std::max(stats[COINS_COLLECTED_STAT][SPLAYER], stats_.stats[COINS_COLLECTED_STAT][SPLAYER]); + stats[BADGUYS_KILLED_STAT][SPLAYER] = + std::max(stats[BADGUYS_KILLED_STAT][SPLAYER], stats_.stats[BADGUYS_KILLED_STAT][SPLAYER]); + stats[TIME_NEEDED_STAT][SPLAYER] = + my_min(stats[TIME_NEEDED_STAT][SPLAYER], stats_.stats[TIME_NEEDED_STAT][SPLAYER]); + + stats[COINS_COLLECTED_STAT][STOTAL] = stats_.stats[COINS_COLLECTED_STAT][STOTAL]; + stats[BADGUYS_KILLED_STAT][STOTAL] = stats_.stats[BADGUYS_KILLED_STAT][STOTAL]; + stats[TIME_NEEDED_STAT][STOTAL] = stats_.stats[TIME_NEEDED_STAT][STOTAL]; } void Statistics::operator+=(const Statistics& stats_) { for(int i = 0; i < NUM_STATS; i++) - stats[i] += stats_.stats[i]; + { + if(stats_.stats[i][SPLAYER] == -1) + continue; + stats[i][SPLAYER] += stats_.stats[i][SPLAYER]; + if(stats_.stats[i][STOTAL] != -1) + stats[i][STOTAL] += stats_.stats[i][STOTAL]; + } }