X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsprite%2Fsprite_data.hpp;h=bc5ccb3406a9fd9801d53c99b9a434c39dab5e28;hb=1eb64ffd2a23eea4b399c1bb8b9dc10293c334d7;hp=f9a87a3d2fa35186f99a6a597482a3df6365c8e7;hpb=5b7f9214cb929399f1a855ef5807018a9447d510;p=supertux.git diff --git a/src/sprite/sprite_data.hpp b/src/sprite/sprite_data.hpp index f9a87a3d2..bc5ccb340 100644 --- a/src/sprite/sprite_data.hpp +++ b/src/sprite/sprite_data.hpp @@ -1,8 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2004 Ingo Ruhnke , -// (C) 2004 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -13,10 +12,11 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + #ifndef SUPERTUX_SPRITE_DATA_H #define SUPERTUX_SPRITE_DATA_H @@ -30,51 +30,52 @@ class SpriteData { public: - /** cur has to be a pointer to data in the form of ((x-offset 5) - (y-offset 10) ...) */ - SpriteData(const lisp::Lisp* cur); - ~SpriteData(); + /** cur has to be a pointer to data in the form of ((hitbox 5 10 0 0) ...) */ + SpriteData(const lisp::Lisp* cur, const std::string& basedir); + ~SpriteData(); - const std::string& get_name() const - { - return name; - } + const std::string& get_name() const + { + return name; + } private: - friend class Sprite; + friend class Sprite; + + struct Action + { + Action(); + ~Action(); - struct Action - { - Action(); - ~Action(); - - std::string name; + std::string name; - /** Position correction */ - int x_offset; - int y_offset; - /** Drawing priority in queue */ - int z_order; + /** Position correction */ + float x_offset; + float y_offset; - /** Frames per second */ - float fps; + /** Hitbox width */ + float hitbox_w; - /** Mirror is used to avoid duplicating left and right side - sprites */ - // bool mirror; + /** Hitbox height */ + float hitbox_h; - std::vector surfaces; - }; + /** Drawing priority in queue */ + int z_order; - typedef std::map Actions; - Actions actions; + /** Frames per second */ + float fps; - void parse_action(const lisp::Lisp* lispreader); - /** Get an action */ - Action* get_action(std::string act); + std::vector surfaces; + }; - std::string name; + typedef std::map Actions; + Actions actions; + + void parse_action(const lisp::Lisp* lispreader, const std::string& basedir); + /** Get an action */ + Action* get_action(std::string act); + + std::string name; }; #endif -