X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fspecial.cpp;h=8d698151dffe119ae68f8a1fcc9d96c70d30111d;hb=4c53a552c13dbe9d587e34e3cf48e82877d09288;hp=ec2fd47ab0bff7d8704e2f9a32a10d19f29ab846;hpb=f754e96b35665c5be11c4ea82a878463fc5a92df;p=supertux.git diff --git a/src/special.cpp b/src/special.cpp index ec2fd47ab..8d698151d 100644 --- a/src/special.cpp +++ b/src/special.cpp @@ -26,13 +26,12 @@ #include "special.h" #include "camera.h" #include "gameloop.h" -#include "screen/screen.h" -#include "sound.h" +#include "video/screen.h" #include "scene.h" -#include "globals.h" +#include "app/globals.h" #include "player.h" #include "sector.h" -#include "sprite_manager.h" +#include "special/sprite_manager.h" #include "resources.h" Sprite* img_firebullet; @@ -81,7 +80,7 @@ Bullet::action(float elapsed_time) float old_y = base.y; - physic.apply(elapsed_time, base.x, base.y); + physic.apply(elapsed_time, base.x, base.y, Sector::current()->gravity); collision_swept_object_map(&old_base,&base); if (issolid(base.x+2, base.y + 4) || issolid(base.x+2, base.y)) @@ -105,7 +104,7 @@ Bullet::action(float elapsed_time) Sector::current()->camera->get_translation().y; if (base.x < scroll_x || base.x > scroll_x + screen->w || - base.y < scroll_y || +// base.y < scroll_y || base.y > scroll_y + screen->h || life_count <= 0) { @@ -162,7 +161,7 @@ Upgrade::Upgrade(const Vector& pos, Direction dir_, UpgradeKind kind_) physic.reset(); physic.enable_gravity(false); - if(kind == UPGRADE_1UP || kind == UPGRADE_HERRING) { + if(kind == UPGRADE_1UP || kind == UPGRADE_STAR) { physic.set_velocity(dir == LEFT ? -1 : 1, 4); physic.enable_gravity(true); base.height = 32; @@ -210,13 +209,13 @@ Upgrade::action(float elapsed_time) } /* Move around? */ - physic.apply(elapsed_time, base.x, base.y); - if(kind == UPGRADE_GROWUP) { + physic.apply(elapsed_time, base.x, base.y, Sector::current()->gravity); + if(kind == UPGRADE_GROWUP || kind == UPGRADE_STAR) { collision_swept_object_map(&old_base, &base); } // fall down? - if(kind == UPGRADE_GROWUP || kind == UPGRADE_HERRING) { + if(kind == UPGRADE_GROWUP || kind == UPGRADE_STAR) { // falling? if(physic.get_velocity_y() != 0) { if(issolid(base.x, base.y + base.height)) { @@ -225,7 +224,7 @@ Upgrade::action(float elapsed_time) if(kind == UPGRADE_GROWUP) { physic.enable_gravity(false); physic.set_velocity(dir == LEFT ? -GROWUP_SPEED : GROWUP_SPEED, 0); - } else if(kind == UPGRADE_HERRING) { + } else if(kind == UPGRADE_STAR) { physic.set_velocity(dir == LEFT ? -2 : 2, 3); } } @@ -240,7 +239,7 @@ Upgrade::action(float elapsed_time) } // horizontal bounce? - if(kind == UPGRADE_GROWUP || kind == UPGRADE_HERRING) { + if(kind == UPGRADE_GROWUP || kind == UPGRADE_STAR) { if ( (physic.get_velocity_x() < 0 && issolid(base.x, (int) base.y + base.height/2)) || (physic.get_velocity_x() > 0 @@ -259,7 +258,7 @@ Upgrade::draw(DrawingContext& context) case UPGRADE_GROWUP: sprite = img_growup; break; case UPGRADE_ICEFLOWER: sprite = img_iceflower; break; case UPGRADE_FIREFLOWER: sprite = img_fireflower; break; - case UPGRADE_HERRING: sprite = img_star; break; + case UPGRADE_STAR: sprite = img_star; break; case UPGRADE_1UP: sprite = img_1up; break; default: assert(!"wrong type in Powerup::draw()"); @@ -280,7 +279,7 @@ Upgrade::bump(Player* player) if(kind != UPGRADE_GROWUP) return; - sound_manager->play_sound(sounds[SND_BUMP_UPGRADE], Vector(base.x, base.y)); + SoundManager::get()->play_sound(IDToSound(SND_BUMP_UPGRADE), Vector(base.x, base.y), Sector::current()->player->get_pos()); // determine new direction Direction old_dir = dir; @@ -328,30 +327,30 @@ Upgrade::collision(void* p_c_object, int c_object, CollisionType type) if (kind == UPGRADE_GROWUP) { - sound_manager->play_sound(sounds[SND_EXCELLENT]); + SoundManager::get()->play_sound(IDToSound(SND_EXCELLENT)); pplayer->grow(true); } else if (kind == UPGRADE_FIREFLOWER) { - sound_manager->play_sound(sounds[SND_COFFEE]); + SoundManager::get()->play_sound(IDToSound(SND_COFFEE)); pplayer->grow(true); pplayer->got_power = pplayer->FIRE_POWER; } else if (kind == UPGRADE_ICEFLOWER) { - sound_manager->play_sound(sounds[SND_COFFEE]); + SoundManager::get()->play_sound(IDToSound(SND_COFFEE)); pplayer->grow(true); pplayer->got_power = pplayer->ICE_POWER; } else if (kind == UPGRADE_FIREFLOWER) { - sound_manager->play_sound(sounds[SND_COFFEE]); + SoundManager::get()->play_sound(IDToSound(SND_COFFEE)); pplayer->grow(true); pplayer->got_power = pplayer->FIRE_POWER; } - else if (kind == UPGRADE_HERRING) + else if (kind == UPGRADE_STAR) { - sound_manager->play_sound(sounds[SND_HERRING]); + SoundManager::get()->play_sound(IDToSound(SND_HERRING)); pplayer->invincible_timer.start(TUX_INVINCIBLE_TIME); Sector::current()->play_music(HERRING_MUSIC); } @@ -359,7 +358,7 @@ Upgrade::collision(void* p_c_object, int c_object, CollisionType type) { if(player_status.lives < MAX_LIVES) { player_status.lives++; - sound_manager->play_sound(sounds[SND_LIFEUP]); + SoundManager::get()->play_sound(IDToSound(SND_LIFEUP)); } }