X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fspecial.cpp;h=594bce30962980c350375f50002c22850f4d1706;hb=e2e9c115fa08a7a22a5e0fd2d2dc451b81524a56;hp=bcbd2a841c4d1238dc9bd09073eb43a786b2ea8e;hpb=f07a22ebe858958ba3f68bf55195474c9afe1e05;p=supertux.git diff --git a/src/special.cpp b/src/special.cpp index bcbd2a841..594bce309 100644 --- a/src/special.cpp +++ b/src/special.cpp @@ -51,6 +51,9 @@ Bullet::Bullet(const Vector& pos, float xm, int dir, int kind_) life_count = 3; base.width = 4; base.height = 4; + + if (kind == ICE_BULLET) + life_count = 6; //ice-bullets get "extra lives" for bumping off walls if (dir == RIGHT) { @@ -102,12 +105,20 @@ Bullet::action(float elapsed_time) base.x > scroll_x + screen->w || base.y < scroll_y || base.y > scroll_y + screen->h || - issolid(base.x + 4, base.y + 2) || - issolid(base.x, base.y + 2) || life_count <= 0) { remove_me(); } + if (issolid(base.x + 4, base.y + 2) || + issolid(base.x, base.y + 2)) + { + if (kind == FIRE_BULLET) + remove_me(); + else if (kind == ICE_BULLET) + { + physic.set_velocity_x(physic.get_velocity_x() * -1); + } + } } void @@ -268,13 +279,18 @@ Upgrade::bump(Player* player) sound_manager->play_sound(sounds[SND_BUMP_UPGRADE], Vector(base.x, base.y)); // determine new direction + Direction old_dir = dir; if (player->base.x + player->base.width/2 > base.x + base.width/2) dir = LEFT; else dir = RIGHT; - // do a little jump and change direction - physic.set_velocity(-physic.get_velocity_x(), 3); + // do a little jump and change direction (if necessary) + if (dir != old_dir) + physic.set_velocity(-physic.get_velocity_x(), 3); + else + physic.set_velocity_y(3); + physic.enable_gravity(true); } @@ -356,8 +372,8 @@ void load_special_gfx() img_star = sprite_manager->load("star"); img_1up = sprite_manager->load("1up"); - img_firebullet = sprite_manager->load("firebullet"); - img_icebullet = sprite_manager->load("icebullet"); + img_firebullet = sprite_manager->load("firebullet"); + img_icebullet = sprite_manager->load("icebullet"); } void free_special_gfx()