X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsound.cpp;h=173e30809b6f80486e6c37bd6bb41de0a21e0810;hb=36cc92dc67c4cfdaceed7d47a4aa6992b407d1df;hp=cec212fa5a6b69c9ce60fe774f648f6c422627f8;hpb=e59a8e5e758978341d5410f09b705c4e969dc9a0;p=supertux.git diff --git a/src/sound.cpp b/src/sound.cpp index cec212fa5..173e30809 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -77,7 +77,7 @@ int open_audio (int frequency, Uint16 format, int channels, int chunksize) void close_audio( void ) { - if (audio_device == YES) { + if (audio_device) { Mix_UnregisterAllEffects( SOUND_LEFT_SPEAKER ); Mix_UnregisterAllEffects( SOUND_RIGHT_SPEAKER ); Mix_CloseAudio(); @@ -94,7 +94,7 @@ Mix_Chunk * load_sound(const std::string& file) snd = Mix_LoadWAV(file.c_str()); /* printf message and abort if there is an initialized audio device */ - if ((snd == NULL) && (audio_device == YES)) + if ((snd == NULL) && audio_device) st_abort("Can't load", file); return(snd); @@ -110,7 +110,7 @@ Mix_Music * load_song(const std::string& file) sng = Mix_LoadMUS(file.c_str()); /* printf message and abort if there is an initialized audio device */ - if ((sng == NULL) && (audio_device == YES)) + if ((sng == NULL) && audio_device) st_abort("Can't load", file); return (sng); } @@ -123,7 +123,7 @@ void play_sound(Mix_Chunk * snd, enum Sound_Speaker whichSpeaker) /* this won't call the function if the user has disabled sound * either via menu or via command-line option */ - if ((use_sound == YES) && (audio_device == YES)) + if ((use_sound == true) && (audio_device == true)) { Mix_PlayChannel( whichSpeaker, snd, 0); @@ -156,7 +156,7 @@ void free_chunk(Mix_Chunk *chunk) int playing_music(void) { - if (use_music == YES) + if (use_music == true) { return Mix_PlayingMusic(); } @@ -170,7 +170,7 @@ int playing_music(void) int halt_music(void) { - if ((use_music == YES) && (audio_device == YES)) + if ((use_music == true) && (audio_device == true)) { return Mix_HaltMusic(); } @@ -183,7 +183,7 @@ int halt_music(void) int play_music(Mix_Music *music, int loops) { - if ((use_music == YES) && (audio_device == YES)) + if ((use_music == true) && (audio_device == true)) { DEBUG_MSG(__PRETTY_FUNCTION__); return Mix_PlayMusic(music, loops);