X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsetup.cpp;h=4bfd9c30b96025fb44da00d88b0a888f902f386c;hb=2ec1be264110139466ab70422b8f4fd9c22e5c8c;hp=4cfa59f3b049f39db2ce58f5eb895f91af6dacbb;hpb=e7978bb4f7e4ca74b29dcad75c72303e78fc323b;p=supertux.git diff --git a/src/setup.cpp b/src/setup.cpp index 4cfa59f3b..4bfd9c30b 100644 --- a/src/setup.cpp +++ b/src/setup.cpp @@ -1,14 +1,21 @@ -/* - setup.c - - Super Tux - Setup - - by Bill Kendrick - bill@newbreedsoftware.com - http://www.newbreedsoftware.com/supertux/ - - April 11, 2000 - March 15, 2004 -*/ +// $Id$ +// +// SuperTux - A Jump'n Run +// Copyright (C) 2000 Bill Kendrick +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include @@ -42,6 +49,13 @@ #include "configfile.h" #include "scene.h" #include "worldmap.h" +#include "resources.h" +#include "intro.h" +#include "music_manager.h" + +#include "player.h" + +void display_text_file(char *filename); #ifdef WIN32 #define mkdir(dir, mode) mkdir(dir) @@ -334,10 +348,10 @@ void st_directory_setup(void) { std::string exedir = std::string(dirname(exe_file)) + "/"; - datadir = exedir + "../data/"; // SuperTux run from source dir + datadir = exedir + "../data"; // SuperTux run from source dir if (access(datadir.c_str(), F_OK) != 0) { - datadir = exedir + "../share/supertux/"; // SuperTux run from PATH + datadir = exedir + "../share/supertux"; // SuperTux run from PATH if (access(datadir.c_str(), F_OK) != 0) { // If all fails, fall back to compiled path datadir = DATA_PREFIX; @@ -356,7 +370,8 @@ void st_menu(void) { main_menu = new Menu(); options_menu = new Menu(); - options_controls_menu = new Menu(); + options_keys_menu = new Menu(); + options_joystick_menu = new Menu(); load_game_menu = new Menu(); save_game_menu = new Menu(); game_menu = new Menu(); @@ -366,77 +381,96 @@ void st_menu(void) worldmap_menu = new Menu(); main_menu->set_pos(screen->w/2, 335); - main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu); - main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu); - main_menu->additem(MN_GOTO, "Options",0,options_menu); - main_menu->additem(MN_ACTION,"Level editor",0,0); - main_menu->additem(MN_ACTION,"Credits",0,0); - main_menu->additem(MN_ACTION,"Quit",0,0); + main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu, MNID_STARTGAME); + main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu, MNID_CONTRIB); + main_menu->additem(MN_GOTO, "Options",0,options_menu, MNID_OPTIONMENU); + main_menu->additem(MN_ACTION,"Level editor",0,0, MNID_LEVELEDITOR); + main_menu->additem(MN_ACTION,"Credits",0,0, MNID_CREDITS); + main_menu->additem(MN_ACTION,"Quit",0,0, MNID_QUITMAINMENU); options_menu->additem(MN_LABEL,"Options",0,0); options_menu->additem(MN_HL,"",0,0); #ifndef NOOPENGL - options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0); + options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL); #else - options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl,0); + options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl,MNID_OPENGL); #endif - options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0); + options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN); if(audio_device) { - options_menu->additem(MN_TOGGLE,"Sound ",use_sound,0); - options_menu->additem(MN_TOGGLE,"Music ",use_music,0); + options_menu->additem(MN_TOGGLE,"Sound ", use_sound,0, MNID_SOUND); + options_menu->additem(MN_TOGGLE,"Music ", use_music,0, MNID_MUSIC); } else { - options_menu->additem(MN_DEACTIVE,"Sound ",use_sound,0); - options_menu->additem(MN_DEACTIVE,"Music ",use_music,0); + options_menu->additem(MN_DEACTIVE,"Sound ", false,0, MNID_SOUND); + options_menu->additem(MN_DEACTIVE,"Music ", false,0, MNID_MUSIC); } - options_menu->additem(MN_TOGGLE,"Show FPS ",show_fps,0); - options_menu->additem(MN_GOTO,"Controls ",0,options_controls_menu); + options_menu->additem(MN_TOGGLE,"Show FPS ",show_fps,0, MNID_SHOWFPS); + options_menu->additem(MN_GOTO,"Key Setup",0,options_keys_menu); + if(use_joystick) + options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu); options_menu->additem(MN_HL,"",0,0); options_menu->additem(MN_BACK,"Back",0,0); - options_controls_menu->additem(MN_LABEL,"Controls",0,0); - options_controls_menu->additem(MN_HL,"",0,0); - //FIXME:options_controls_menu->additem(MN_CONTROLFIELD,"Move Right", tux.keymap.right,0); - options_controls_menu->additem(MN_HL,"",0,0); - options_controls_menu->additem(MN_BACK,"Back",0,0); - + options_keys_menu->additem(MN_LABEL,"Key Setup",0,0); + options_keys_menu->additem(MN_HL,"",0,0); + options_keys_menu->additem(MN_CONTROLFIELD,"Left move", 0,0, 0,&keymap.left); + options_keys_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, 0,&keymap.right); + options_keys_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, 0,&keymap.jump); + options_keys_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, 0,&keymap.duck); + options_keys_menu->additem(MN_CONTROLFIELD,"Power", 0,0, 0,&keymap.fire); + options_keys_menu->additem(MN_HL,"",0,0); + options_keys_menu->additem(MN_BACK,"Back",0,0); + + if(use_joystick) + { + options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0); + options_joystick_menu->additem(MN_HL,"",0,0); + options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis); + options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis); + options_joystick_menu->additem(MN_CONTROLFIELD,"A button", 0,0, 0,&joystick_keymap.a_button); + options_joystick_menu->additem(MN_CONTROLFIELD,"B button", 0,0, 0,&joystick_keymap.b_button); + options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button); + options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone); + options_joystick_menu->additem(MN_HL,"",0,0); + options_joystick_menu->additem(MN_BACK,"Back",0,0); + } + load_game_menu->additem(MN_LABEL,"Start Game",0,0); load_game_menu->additem(MN_HL,"",0,0); - load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0); - load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0); - load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0); - load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0); - load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0); + load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1); + load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2); + load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3); + load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4); + load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5); load_game_menu->additem(MN_HL,"",0,0); load_game_menu->additem(MN_BACK,"Back",0,0); save_game_menu->additem(MN_LABEL,"Save Game",0,0); save_game_menu->additem(MN_HL,"",0,0); - save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0); - save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0); - save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0); - save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0); - save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0); + save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1); + save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2); + save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3); + save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4); + save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5); save_game_menu->additem(MN_HL,"",0,0); save_game_menu->additem(MN_BACK,"Back",0,0); - game_menu->additem(MN_LABEL,"InGame Menu",0,0); + game_menu->additem(MN_LABEL,"Pause",0,0); game_menu->additem(MN_HL,"",0,0); - game_menu->additem(MN_ACTION,"Return To Game",0,0); - game_menu->additem(MN_GOTO,"Save Game",0,save_game_menu); - game_menu->additem(MN_GOTO,"Load Game",0,load_game_menu); + game_menu->additem(MN_ACTION,"Continue",0,0,MNID_CONTINUE); game_menu->additem(MN_GOTO,"Options",0,options_menu); game_menu->additem(MN_HL,"",0,0); - game_menu->additem(MN_ACTION,"Quit Game",0,0); + game_menu->additem(MN_ACTION,"Abort Level",0,0,MNID_ABORTLEVEL); - worldmap_menu->additem(MN_LABEL,"Worldmap Menu",0,0); + worldmap_menu->additem(MN_LABEL,"Pause",0,0); worldmap_menu->additem(MN_HL,"",0,0); - worldmap_menu->additem(MN_ACTION,"Return To Game",0,0); + worldmap_menu->additem(MN_ACTION,"Continue",0,0,MNID_RETURNWORLDMAP); + worldmap_menu->additem(MN_ACTION,"Save",0,0,MNID_SAVEGAME); worldmap_menu->additem(MN_GOTO,"Options",0,options_menu); worldmap_menu->additem(MN_HL,"",0,0); - worldmap_menu->additem(MN_ACTION,"Quit Game",0,0); + worldmap_menu->additem(MN_ACTION,"Quit Game",0,0,MNID_QUITWORLDMAP); highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0); } @@ -457,18 +491,23 @@ bool process_load_game_menu() { int slot = load_game_menu->check(); - if(slot != -1) + if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION) { - WorldMapNS::WorldMap worldmap; - char slotfile[1024]; - snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot-1); - + snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot); + + if (access(slotfile, F_OK) != 0) + { + display_text_file("intro.txt"); + } + + WorldMapNS::WorldMap worldmap; + + // Load the game or at least set the savegame_file variable worldmap.loadgame(slotfile); worldmap.display(); - show_menu = true; Menu::set_current(main_menu); st_pause_ticks_stop(); @@ -485,49 +524,37 @@ void process_options_menu(void) { switch (options_menu->check()) { - case 2: + case MNID_OPENGL: #ifndef NOOPENGL - if(use_gl != options_menu->item[2].toggled) + if(use_gl != options_menu->isToggled(MNID_OPENGL)) { use_gl = !use_gl; st_video_setup(); } +#else + options_menu->get_item_by_id(MNID_OPENGL).toggled = false; #endif break; - case 3: - if(use_fullscreen != options_menu->item[3].toggled) + case MNID_FULLSCREEN: + if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN)) { use_fullscreen = !use_fullscreen; st_video_setup(); } break; - case 4: - if(use_sound != options_menu->item[4].toggled) + case MNID_SOUND: + if(use_sound != options_menu->isToggled(MNID_SOUND)) use_sound = !use_sound; break; - case 5: - if(use_music != options_menu->item[5].toggled) + case MNID_MUSIC: + if(use_music != options_menu->isToggled(MNID_MUSIC)) { - if(use_music) - { - if(playing_music()) - { - halt_music(); - } - use_music = false; - } - else - { - use_music = true; - if (!playing_music()) - { - play_current_music(); - } - } + use_music = !use_music; + music_manager->enable_music(use_music); } break; - case 6: - if(show_fps != options_menu->item[6].toggled) + case MNID_SHOWFPS: + if(show_fps != options_menu->isToggled(MNID_SHOWFPS)) show_fps = !show_fps; break; } @@ -756,8 +783,6 @@ void st_joystick_setup(void) } else { - /* Check for proper joystick configuration: */ - if (SDL_JoystickNumAxes(js) < 2) { fprintf(stderr, @@ -855,44 +880,43 @@ void st_abort(const std::string& reason, const std::string& details) abort(); } - /* Set Icon (private) */ void seticon(void) { - int masklen; - Uint8 * mask; +// int masklen; +// Uint8 * mask; SDL_Surface * icon; /* Load icon into a surface: */ - icon = IMG_Load((datadir + "/images/icon.png").c_str()); + icon = IMG_Load((datadir + "/images/icon.xpm").c_str()); if (icon == NULL) { fprintf(stderr, "\nError: I could not load the icon image: %s%s\n" "The Simple DirectMedia error that occured was:\n" - "%s\n\n", datadir.c_str(), "/images/icon.png", SDL_GetError()); + "%s\n\n", datadir.c_str(), "/images/icon.xpm", SDL_GetError()); exit(1); } /* Create mask: */ - +/* masklen = (((icon -> w) + 7) / 8) * (icon -> h); mask = (Uint8*) malloc(masklen * sizeof(Uint8)); memset(mask, 0xFF, masklen); - +*/ /* Set icon: */ - SDL_WM_SetIcon(icon, mask); + SDL_WM_SetIcon(icon, NULL);//mask); /* Free icon surface & mask: */ - free(mask); +// free(mask); SDL_FreeSurface(icon); } @@ -921,6 +945,29 @@ void parseargs(int argc, char * argv[]) assert(i+1 < argc); joystick_num = atoi(argv[++i]); } + else if (strcmp(argv[i], "--joymap") == 0) + { + assert(i+1 < argc); + if (sscanf(argv[++i], + "%d:%d:%d:%d:%d", + &joystick_keymap.x_axis, + &joystick_keymap.y_axis, + &joystick_keymap.a_button, + &joystick_keymap.b_button, + &joystick_keymap.start_button) != 5) + { + puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'"); + } + else + { + std::cout << "Using new joymap:\n" + << " X-Axis: " << joystick_keymap.x_axis << "\n" + << " Y-Axis: " << joystick_keymap.y_axis << "\n" + << " A-Button: " << joystick_keymap.a_button << "\n" + << " B-Button: " << joystick_keymap.b_button << "\n" + << " Start-Button: " << joystick_keymap.start_button << std::endl; + } + } else if (strcmp(argv[i], "--worldmap") == 0) { launch_worldmap_mode = true; @@ -967,6 +1014,7 @@ void parseargs(int argc, char * argv[]) /* Disable the compiled in sound feature */ printf("Sounds disabled \n"); use_sound = false; + audio_device = false; } else if (strcmp(argv[i], "--disable-music") == 0) { @@ -998,6 +1046,8 @@ void parseargs(int argc, char * argv[]) "\n" "Misc Options:\n" " -j, --joystick NUM Use joystick NUM (default: 0)\n" + " --joymap XAXIS:YAXIS:A:B:START\n" + " Define how joystick buttons and axis should be mapped\n" " --worldmap Start in worldmap-mode (EXPERIMENTAL)\n" " -d, --datadir DIR Load Game data from DIR (default: automatic)\n" " --debug-mode Enables the debug-mode, which is useful for developers.\n"