X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsector.hpp;h=b2ee2199e8949e9b719b57dfee73732d286fc3c8;hb=d753e2c21ae6af1fb8876529695dcc7f6a46e5f0;hp=ab96230e69387f29511f83ab1841477815ee3c4d;hpb=b4868c421ba670cd6301394558f1034e38a0c7b3;p=supertux.git diff --git a/src/sector.hpp b/src/sector.hpp index ab96230e6..b2ee2199e 100644 --- a/src/sector.hpp +++ b/src/sector.hpp @@ -129,7 +129,8 @@ public: void collision_tilemap(const Rect& dest, const Vector& movement, CollisionHit& hit) const; /** Checks if at the specified rectangle are gameobjects with STATIC flag set - * (or solid tiles from the tilemap) + * (or solid tiles from the tilemap). + * This does not(!) include badguys or players. */ bool is_free_space(const Rect& rect) const;