X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsector.h;h=5f31dc96e41ce34ea82b44ef1ec7a437a3ad9036;hb=4d3bd02fc76e7c0b138256af7fb2f18c56952998;hp=45a2cd53926987606318fb40710883d7983072ef;hpb=02d54bd21d3d72e46ecad8f6038666b0384d4eb8;p=supertux.git diff --git a/src/sector.h b/src/sector.h index 45a2cd539..5f31dc96e 100644 --- a/src/sector.h +++ b/src/sector.h @@ -32,25 +32,19 @@ using namespace SuperTux; namespace SuperTux { class GameObject; -class LispReader; -class LispWriter; class Sprite; class Rectangle; } +namespace lisp { +class Lisp; +class Writer; +} -class InteractiveObject; -class Background; class Player; class Camera; -class Trampoline; -class FlyingPlatform; class TileMap; -class Upgrade; class Bullet; -class SmokeCloud; -class Particles; -class BadGuy; -class Tile; +class CollisionGrid; struct SpawnPoint { @@ -68,10 +62,10 @@ public: ~Sector(); /// read sector from lisp file - void parse(LispReader& reader); - void parse_old_format(LispReader& reader); + void parse(const lisp::Lisp& lisp); + void parse_old_format(const lisp::Lisp& lisp); /// write sector to lisp file - void write(LispWriter& writer); + void write(lisp::Writer& writer); /// activates this sector (change music, intialize player class, ...) void activate(const std::string& spawnpoint = "main"); @@ -113,12 +107,14 @@ public: /** Get total number of badguys */ int get_total_badguys(); -private: + // make this private again soon void collision_tilemap(MovingObject* object, int depth); + +private: void collision_object(MovingObject* object1, MovingObject* object2); void load_music(); - GameObject* parse_object(const std::string& name, LispReader& reader); + GameObject* parse_object(const std::string& name, const lisp::Lisp& lisp); static Sector* _current; @@ -140,11 +136,11 @@ private: std::vector bullets; public: // TODO make this private again - typedef std::vector InteractiveObjects; - InteractiveObjects interactive_objects; typedef std::vector GameObjects; GameObjects gameobjects; + Rectangle get_active_region(); + private: void fix_old_tiles(); @@ -155,6 +151,8 @@ private: SpawnPoints spawnpoints; int currentmusic; + + CollisionGrid* grid; }; #endif