X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsector.cpp;h=cb7a2d9814406893e13479e3a7d23deb94cc8f5f;hb=e409aaf88c618c2fc47ff8f9bbe523b8f271c795;hp=cc1689b0da9516998d8cb47985c18a3a1dcbeb99;hpb=523d415707de9f777729534f467779d4c5acdf6e;p=supertux.git diff --git a/src/sector.cpp b/src/sector.cpp index cc1689b0d..cb7a2d981 100644 --- a/src/sector.cpp +++ b/src/sector.cpp @@ -32,6 +32,7 @@ #include "object/camera.h" #include "object/background.h" #include "object/particlesystem.h" +#include "object/particlesystem_interactive.h" #include "object/tilemap.h" #include "lisp/parser.h" #include "lisp/lisp.h" @@ -46,6 +47,7 @@ #include "collision_grid_iterator.h" #include "object_factory.h" #include "collision.h" +#include "spawn_point.h" #include "math/rect.h" #include "math/aatriangle.h" #include "object/coin.h" @@ -112,6 +114,14 @@ Sector::parse_object(const std::string& name, const lisp::Lisp& reader) RainParticleSystem* partsys = new RainParticleSystem(); partsys->parse(reader); return partsys; + } else if(name == "particles-comets") { + CometParticleSystem* partsys = new CometParticleSystem(); + partsys->parse(reader); + return partsys; + } else if(name == "particles-ghosts") { + GhostParticleSystem* partsys = new GhostParticleSystem(); + partsys->parse(reader); + return partsys; } else if(name == "particles-clouds") { CloudParticleSystem* partsys = new CloudParticleSystem(); partsys->parse(reader); @@ -145,12 +155,7 @@ Sector::parse(const lisp::Lisp& sector) iter.value()->get(song_title); load_music(); } else if(token == "spawnpoint") { - const lisp::Lisp* spawnpoint_lisp = iter.lisp(); - - SpawnPoint* sp = new SpawnPoint; - spawnpoint_lisp->get("name", sp->name); - spawnpoint_lisp->get("x", sp->pos.x); - spawnpoint_lisp->get("y", sp->pos.y); + SpawnPoint* sp = new SpawnPoint(iter.lisp()); spawnpoints.push_back(sp); } else if(token == "init-script") { iter.value()->get(init_script); @@ -421,17 +426,8 @@ Sector::activate(const std::string& spawnpoint) // Run init script if(init_script != "") { - try { - ScriptInterpreter* interpreter = new ScriptInterpreter(this); - std::string sourcename = std::string("Sector(") + name + ") - init"; - std::istringstream in(init_script); - interpreter->load_script(in, sourcename); - interpreter->start_script(); - add_object(interpreter); - init_script = ""; - } catch(std::exception& e) { - std::cerr << "Couldn't execute init script: " << e.what() << "\n"; - } + ScriptInterpreter::add_script_object(this, + std::string("Sector(") + name + ") - init", init_script); } } @@ -788,8 +784,7 @@ Sector::add_floating_text(const Vector& pos, const std::string& text) void Sector::load_music() { - level_song = sound_manager->load_music( - get_resource_filename("/music/" + song_title)); + level_song = sound_manager->load_music("/music/" + song_title); } void @@ -822,7 +817,7 @@ Sector::get_total_badguys() for(GameObjects::iterator i = gameobjects.begin(); i != gameobjects.end(); ++i) { BadGuy* badguy = dynamic_cast (*i); - if(badguy) + if (badguy && badguy->countMe) total_badguys++; }