X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsector.cpp;h=1420d7f422c17a0aa165dbb873487c0462a4f0ce;hb=e68610f027ad6f35025d9aca87202ceb4501e97e;hp=35faf64fe0a1cb70ba0e271227c3aba705d44043;hpb=a2857397f9afd626046a2005d2614a14d9e11804;p=supertux.git diff --git a/src/sector.cpp b/src/sector.cpp index 35faf64fe..1420d7f42 100644 --- a/src/sector.cpp +++ b/src/sector.cpp @@ -45,7 +45,8 @@ Sector* Sector::_current = 0; Sector::Sector() - : gravity(10), player(0), solids(0), background(0), camera(0), + : end_sequence_animation_type(NONE_ENDSEQ_ANIM), + gravity(10), player(0), solids(0), background(0), camera(0), currentmusic(LEVEL_MUSIC) { song_title = "Mortimers_chipdisko.mod"; @@ -86,6 +87,10 @@ Sector::parse(LispReader& lispreader) } else if(token == "music") { song_title = lisp_string(data); load_music(); + } else if(token == "end-sequence-animation") { + std::string end_seq_anim = lisp_string(data); + if(end_seq_anim == "fireworks") + end_sequence_animation_type = FIREWORKS_ENDSEQ_ANIM; } else if(token == "camera") { if(camera) { std::cerr << "Warning: More than 1 camera defined in sector.\n"; @@ -184,6 +189,13 @@ Sector::parse_old_format(LispReader& reader) add_object(background); } + std::string end_seq_anim; + reader.read_string("end-sequence-animation", end_seq_anim); + if(end_seq_anim == "fireworks") + end_sequence_animation_type = FIREWORKS_ENDSEQ_ANIM; +// else +// end_sequence_animation = NONE_ENDSEQ_ANIM; + std::string particlesystem; reader.read_string("particle_system", particlesystem); if(particlesystem == "clouds") @@ -656,7 +668,7 @@ Sector::add_score(const Vector& pos, int s) { global_stats.add_points(SCORE_STAT, s); - add_object(new FloatingScore(pos, s)); + add_object(new FloatingText(pos, s)); } void @@ -689,10 +701,12 @@ Sector::add_bouncy_brick(const Vector& pos) } BadGuy* -Sector::add_bad_guy(float x, float y, BadGuyKind kind) +Sector::add_bad_guy(float x, float y, BadGuyKind kind, bool activate) { BadGuy* badguy = new BadGuy(kind, x, y); add_object(badguy); + if(activate) + badguy->activate(LEFT); return badguy; } @@ -724,7 +738,7 @@ Sector::add_bullet(const Vector& pos, float xm, Direction dir) else throw std::runtime_error("wrong bullet type."); add_object(new_bullet); - + SoundManager::get()->play_sound(IDToSound(SND_SHOOT)); return true; @@ -744,6 +758,12 @@ Sector::add_particles(const Vector& epicenter, const Vector& velocity, const Vec return true; } +void +Sector::add_floating_text(const Vector& pos, const std::string& text) +{ + add_object(new FloatingText(pos, text)); +} + /* Break a brick: */ bool Sector::trybreakbrick(const Vector& pos, bool small) @@ -783,6 +803,7 @@ Sector::trybreakbrick(const Vector& pos, bool small) SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; return true; } @@ -837,6 +858,7 @@ Sector::tryemptybox(const Vector& pos, Direction col_side) add_bouncy_distro(Vector(posx, posy)); SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; break; @@ -894,7 +916,7 @@ Sector::trygrabdistro(const Vector& pos, int bounciness) solids->change_at(pos, tile->next_tile); SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); - + if (bounciness == BOUNCE) { add_bouncy_distro(Vector(((int)(pos.x + 1) / 32) * 32, @@ -902,6 +924,7 @@ Sector::trygrabdistro(const Vector& pos, int bounciness) } global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; } @@ -980,3 +1003,16 @@ Sector::get_music_type() { return currentmusic; } + +int +Sector::get_total_badguys() +{ + int total_badguys = 0; + for(GameObjects::iterator i = gameobjects_new.begin(); i != gameobjects_new.end(); ++i) + { + BadGuy* badguy = dynamic_cast (*i); + if(badguy) + total_badguys++; + } + return total_badguys; +}