X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsector.cpp;h=017eff71446150fa412e99c5078654d74e924416;hb=3fcc45aed0cc7675b82082d139745c8130965299;hp=9290da48f15d43dc4d7e441d3cd3480f98db7f85;hpb=b83457d64b44e5a3c5071a2f5ecf5c624000f9af;p=supertux.git diff --git a/src/sector.cpp b/src/sector.cpp index 9290da48f..017eff714 100644 --- a/src/sector.cpp +++ b/src/sector.cpp @@ -45,8 +45,9 @@ Sector* Sector::_current = 0; Sector::Sector() - : gravity(10), player(0), solids(0), background(0), camera(0), - currentmusic(LEVEL_MUSIC), end_sequence_animation_type(NONE_ENDSEQ_ANIM) + : end_sequence_animation_type(NONE_ENDSEQ_ANIM), + gravity(10), player(0), solids(0), background(0), camera(0), + currentmusic(LEVEL_MUSIC) { song_title = "Mortimers_chipdisko.mod"; player = new Player(); @@ -667,7 +668,7 @@ Sector::add_score(const Vector& pos, int s) { global_stats.add_points(SCORE_STAT, s); - add_object(new FloatingScore(pos, s)); + add_object(new FloatingText(pos, s)); } void @@ -736,7 +737,6 @@ Sector::add_bullet(const Vector& pos, float xm, Direction dir) throw std::runtime_error("wrong bullet type."); add_object(new_bullet); - global_stats.add_points(SHOTS_STAT, 1); SoundManager::get()->play_sound(IDToSound(SND_SHOOT)); return true; @@ -795,6 +795,7 @@ Sector::trybreakbrick(const Vector& pos, bool small) SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; return true; } @@ -849,6 +850,7 @@ Sector::tryemptybox(const Vector& pos, Direction col_side) add_bouncy_distro(Vector(posx, posy)); SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; break; @@ -906,7 +908,7 @@ Sector::trygrabdistro(const Vector& pos, int bounciness) solids->change_at(pos, tile->next_tile); SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); - + if (bounciness == BOUNCE) { add_bouncy_distro(Vector(((int)(pos.x + 1) / 32) * 32, @@ -914,6 +916,7 @@ Sector::trygrabdistro(const Vector& pos, int bounciness) } global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; } @@ -992,3 +995,16 @@ Sector::get_music_type() { return currentmusic; } + +int +Sector::get_total_badguys() +{ + int total_badguys = 0; + for(GameObjects::iterator i = gameobjects_new.begin(); i != gameobjects_new.end(); ++i) + { + BadGuy* badguy = dynamic_cast (*i); + if(badguy) + total_badguys++; + } + return total_badguys; +}