X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fsector.cpp;h=017eff71446150fa412e99c5078654d74e924416;hb=3fcc45aed0cc7675b82082d139745c8130965299;hp=9064af73d2d793c3d6cafcde15c9406dea7f1e38;hpb=a79a5bdef2706f0970b06446a22797175db1068a;p=supertux.git diff --git a/src/sector.cpp b/src/sector.cpp index 9064af73d..017eff714 100644 --- a/src/sector.cpp +++ b/src/sector.cpp @@ -40,11 +40,13 @@ #include "resources.h" #include "interactive_object.h" #include "door.h" +#include "statistics.h" Sector* Sector::_current = 0; Sector::Sector() - : gravity(10), player(0), solids(0), background(0), camera(0), + : end_sequence_animation_type(NONE_ENDSEQ_ANIM), + gravity(10), player(0), solids(0), background(0), camera(0), currentmusic(LEVEL_MUSIC) { song_title = "Mortimers_chipdisko.mod"; @@ -85,6 +87,10 @@ Sector::parse(LispReader& lispreader) } else if(token == "music") { song_title = lisp_string(data); load_music(); + } else if(token == "end-sequence-animation") { + std::string end_seq_anim = lisp_string(data); + if(end_seq_anim == "fireworks") + end_sequence_animation_type = FIREWORKS_ENDSEQ_ANIM; } else if(token == "camera") { if(camera) { std::cerr << "Warning: More than 1 camera defined in sector.\n"; @@ -183,6 +189,13 @@ Sector::parse_old_format(LispReader& reader) add_object(background); } + std::string end_seq_anim; + reader.read_string("end-sequence-animation", end_seq_anim); + if(end_seq_anim == "fireworks") + end_sequence_animation_type = FIREWORKS_ENDSEQ_ANIM; +// else +// end_sequence_animation = NONE_ENDSEQ_ANIM; + std::string particlesystem; reader.read_string("particle_system", particlesystem); if(particlesystem == "clouds") @@ -466,7 +479,13 @@ Sector::update_game_objects() std::remove(smoke_clouds.begin(), smoke_clouds.end(), smoke_cloud), smoke_clouds.end()); } - + Particles* particle = dynamic_cast (*i); + if(particle) { + particles.erase( + std::remove(particles.begin(), particles.end(), particle), + particles.end()); + } + delete *i; i = gameobjects.erase(i); } else { @@ -500,7 +519,9 @@ Sector::update_game_objects() SmokeCloud* smoke_cloud = dynamic_cast (*i); if(smoke_cloud) smoke_clouds.push_back(smoke_cloud); - + Particles* particle = dynamic_cast (*i); + if(particle) + particles.push_back(particle); gameobjects.push_back(*i); } @@ -645,9 +666,9 @@ Sector::collision_handler() void Sector::add_score(const Vector& pos, int s) { - player_status.score += s; + global_stats.add_points(SCORE_STAT, s); - add_object(new FloatingScore(pos, s)); + add_object(new FloatingText(pos, s)); } void @@ -715,7 +736,7 @@ Sector::add_bullet(const Vector& pos, float xm, Direction dir) else throw std::runtime_error("wrong bullet type."); add_object(new_bullet); - + SoundManager::get()->play_sound(IDToSound(SND_SHOOT)); return true; @@ -728,6 +749,13 @@ Sector::add_smoke_cloud(const Vector& pos) return true; } +bool +Sector::add_particles(const Vector& epicenter, const Vector& velocity, const Vector& acceleration, int number, Color color, int size, int life_time) +{ + add_object(new Particles(epicenter, velocity, acceleration, number, color, size, life_time)); + return true; +} + /* Break a brick: */ bool Sector::trybreakbrick(const Vector& pos, bool small) @@ -764,9 +792,10 @@ Sector::trybreakbrick(const Vector& pos, bool small) counting_distros = false; solids->change_at(pos, tile->next_tile); } - + SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); - player_status.score = player_status.score + SCORE_DISTRO; + global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; return true; } @@ -782,7 +811,7 @@ Sector::trybreakbrick(const Vector& pos, bool small) /* Get some score: */ SoundManager::get()->play_sound(IDToSound(SND_BRICK)); - player_status.score = player_status.score + SCORE_BRICK; + global_stats.add_points(SCORE_STAT, SCORE_BRICK); return true; } @@ -820,7 +849,8 @@ Sector::tryemptybox(const Vector& pos, Direction col_side) case 1: // Box with a distro! add_bouncy_distro(Vector(posx, posy)); SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); - player_status.score = player_status.score + SCORE_DISTRO; + global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; break; @@ -878,14 +908,15 @@ Sector::trygrabdistro(const Vector& pos, int bounciness) solids->change_at(pos, tile->next_tile); SoundManager::get()->play_sound(IDToSound(SND_DISTRO)); - + if (bounciness == BOUNCE) { add_bouncy_distro(Vector(((int)(pos.x + 1) / 32) * 32, (int)(pos.y / 32) * 32)); } - player_status.score = player_status.score + SCORE_DISTRO; + global_stats.add_points(SCORE_STAT, SCORE_DISTRO); + global_stats.add_points(COINS_COLLECTED_STAT, 1); player_status.distros++; } @@ -964,3 +995,16 @@ Sector::get_music_type() { return currentmusic; } + +int +Sector::get_total_badguys() +{ + int total_badguys = 0; + for(GameObjects::iterator i = gameobjects_new.begin(); i != gameobjects_new.end(); ++i) + { + BadGuy* badguy = dynamic_cast (*i); + if(badguy) + total_badguys++; + } + return total_badguys; +}