X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fscripting%2Fwrapper.hpp;h=4ce603f2026f3aa893329f513b004e675bd1a57c;hb=2b017a68959d768ee917128bbdaa42439911ef43;hp=929eaf858fb4c78ad926e1fb5f3b5f756335dc02;hpb=833262574362dd0bc62a6bc5765edfa9f257f55c;p=supertux.git diff --git a/src/scripting/wrapper.hpp b/src/scripting/wrapper.hpp index 929eaf858..4ce603f20 100644 --- a/src/scripting/wrapper.hpp +++ b/src/scripting/wrapper.hpp @@ -3,47 +3,46 @@ * 'src/scripting/wrapper.interface.hpp' * DO NOT CHANGE */ -#ifndef __supertux_WRAPPER_H__ -#define __supertux_WRAPPER_H__ +#ifndef HEADER_SUPERTUX_SCRIPTING_WRAPPER_HPP +#define HEADER_SUPERTUX_SCRIPTING_WRAPPER_HPP -#include - -namespace Scripting -{ +namespace scripting { void register_supertux_wrapper(HSQUIRRELVM v); -class DisplayEffect; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::DisplayEffect* object, bool setup_releasehook = false); +class AmbientSound; +void create_squirrel_instance(HSQUIRRELVM v, scripting::AmbientSound* object, bool setup_releasehook = false); class Camera; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Camera* object, bool setup_releasehook = false); -class ScriptedObject; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::ScriptedObject* object, bool setup_releasehook = false); -class Text; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Text* object, bool setup_releasehook = false); -class Player; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Player* object, bool setup_releasehook = false); +void create_squirrel_instance(HSQUIRRELVM v, scripting::Camera* object, bool setup_releasehook = false); +class Candle; +void create_squirrel_instance(HSQUIRRELVM v, scripting::Candle* object, bool setup_releasehook = false); +class DisplayEffect; +void create_squirrel_instance(HSQUIRRELVM v, scripting::DisplayEffect* object, bool setup_releasehook = false); class FloatingImage; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::FloatingImage* object, bool setup_releasehook = false); +void create_squirrel_instance(HSQUIRRELVM v, scripting::FloatingImage* object, bool setup_releasehook = false); +class LevelTime; +void create_squirrel_instance(HSQUIRRELVM v, scripting::LevelTime* object, bool setup_releasehook = false); class Platform; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Platform* object, bool setup_releasehook = false); -class Candle; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Candle* object, bool setup_releasehook = false); -class Wind; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Wind* object, bool setup_releasehook = false); -class AmbientSound; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::AmbientSound* object, bool setup_releasehook = false); +void create_squirrel_instance(HSQUIRRELVM v, scripting::Platform* object, bool setup_releasehook = false); +class Player; +void create_squirrel_instance(HSQUIRRELVM v, scripting::Player* object, bool setup_releasehook = false); +class ScriptedObject; +void create_squirrel_instance(HSQUIRRELVM v, scripting::ScriptedObject* object, bool setup_releasehook = false); +class SSector; +void create_squirrel_instance(HSQUIRRELVM v, scripting::SSector* object, bool setup_releasehook = false); +class Text; +void create_squirrel_instance(HSQUIRRELVM v, scripting::Text* object, bool setup_releasehook = false); class Thunderstorm; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::Thunderstorm* object, bool setup_releasehook = false); +void create_squirrel_instance(HSQUIRRELVM v, scripting::Thunderstorm* object, bool setup_releasehook = false); class TileMap; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::TileMap* object, bool setup_releasehook = false); -class SSector; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::SSector* object, bool setup_releasehook = false); -class LevelTime; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::LevelTime* object, bool setup_releasehook = false); +void create_squirrel_instance(HSQUIRRELVM v, scripting::TileMap* object, bool setup_releasehook = false); class WillOWisp; -void create_squirrel_instance(HSQUIRRELVM v, Scripting::WillOWisp* object, bool setup_releasehook = false); +void create_squirrel_instance(HSQUIRRELVM v, scripting::WillOWisp* object, bool setup_releasehook = false); +class Wind; +void create_squirrel_instance(HSQUIRRELVM v, scripting::Wind* object, bool setup_releasehook = false); } #endif + +/* EOF */