X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fscripting%2Ffunctions.hpp;h=afa649ab311583c514ee6fd965d030aa180d75c2;hb=c3c41a343669d375aaa674c7f3ac35f08f24703e;hp=fe5c656b3880646a359aec33b3916e5aa2af6a55;hpb=e39717982f883be96d4541a781b2c5aec2227356;p=supertux.git diff --git a/src/scripting/functions.hpp b/src/scripting/functions.hpp index fe5c656b3..afa649ab3 100644 --- a/src/scripting/functions.hpp +++ b/src/scripting/functions.hpp @@ -88,6 +88,12 @@ void fadeout_screen(float seconds); void shrink_screen(float dest_x, float dest_y, float seconds); /** + * Aborts any kind of previous screen fade; the screenchange will happen + * anyway. + */ +void abort_screenfade(); + +/** * Translate a text into the users language (by looking it up in the .po * files) */ @@ -105,6 +111,11 @@ void import(HSQUIRRELVM v, const std::string& filename); void save_state(); /** + * Update worldmap from worldmap state (state.world variable) + */ +void update_worldmap(); + +/** * enable/disable drawing of collision rectangles */ void debug_collrects(bool enable); @@ -112,7 +123,7 @@ void debug_collrects(bool enable); /** * enable/disable drawing of fps */ -void debug_draw_fps(bool enable); +void debug_show_fps(bool enable); /** * enable/disable drawing of non-solid layers @@ -130,6 +141,11 @@ void play_music(const std::string& musicfile); void play_sound(const std::string& soundfile); /** + * Set the game_speed + */ +void set_game_speed(float speed); + +/** * speeds Tux up */ void grease(); @@ -140,7 +156,12 @@ void grease(); void invincible(); /** - * recall Tux's invincibility + * makes Tux a ghost, i.e. lets him float around and through solid objects + */ +void ghost(); + +/** + * recall Tux's invincibility and ghost status */ void mortal(); @@ -177,4 +198,3 @@ int rand(); } #endif -