X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fscripting%2Ffunctions.cpp;h=95d860761bce1f5793aa17834f49ee170d56f9a5;hb=7a0031e8f250c852743709ab06ecafe1896eefbe;hp=9d4515427f23295d1143c54f22efbc39e48931ad;hpb=fc73efa7ff699fe3c9c237845b6f4fda0d999862;p=supertux.git diff --git a/src/scripting/functions.cpp b/src/scripting/functions.cpp index 9d4515427..95d860761 100644 --- a/src/scripting/functions.cpp +++ b/src/scripting/functions.cpp @@ -29,7 +29,6 @@ #include "game_session.hpp" #include "tinygettext/tinygettext.hpp" #include "physfs/physfs_stream.hpp" -#include "script_manager.hpp" #include "resources.hpp" #include "gettext.hpp" #include "log.hpp" @@ -41,33 +40,47 @@ #include "object/player.hpp" #include "object/tilemap.hpp" #include "main.hpp" +#include "fadeout.hpp" +#include "shrinkfade.hpp" #include "object/camera.hpp" #include "flip_level_transformer.hpp" +#include "audio/sound_manager.hpp" +#include "random_generator.hpp" #include "squirrel_error.hpp" -#include "wrapper_util.hpp" +#include "squirrel_util.hpp" +#include "time_scheduler.hpp" + +extern float game_speed; namespace Scripting { -int display(HSQUIRRELVM vm) +SQInteger display(HSQUIRRELVM vm) { Console::output << squirrel2string(vm, -1) << std::endl; return 0; } +void print_stacktrace(HSQUIRRELVM vm) +{ + print_squirrel_stack(vm); +} + +SQInteger get_current_thread(HSQUIRRELVM vm) +{ + sq_pushobject(vm, vm_to_object(vm)); + return 1; +} + void wait(HSQUIRRELVM vm, float seconds) { - SQUserPointer ptr = sq_getforeignptr(vm); - ScriptManager* script_manager = reinterpret_cast (ptr); - script_manager->set_wakeup_event(vm, ScriptManager::TIME, seconds); + TimeScheduler::instance->schedule_thread(vm, game_time + seconds); } void wait_for_screenswitch(HSQUIRRELVM vm) { - SQUserPointer ptr = sq_getforeignptr(vm); - ScriptManager* script_manager = reinterpret_cast (ptr); - script_manager->set_wakeup_event(vm, ScriptManager::SCREEN_SWITCHED); + main_loop->waiting_threads.add(vm); } void exit_screen() @@ -75,6 +88,21 @@ void exit_screen() main_loop->exit_screen(); } +void fadeout_screen(float seconds) +{ + main_loop->set_screen_fade(new FadeOut(seconds)); +} + +void shrink_screen(float dest_x, float dest_y, float seconds) +{ + main_loop->set_screen_fade(new ShrinkFade(Vector(dest_x, dest_y), seconds)); +} + +void abort_screenfade() +{ + main_loop->set_screen_fade(NULL); +} + std::string translate(const std::string& text) { return dictionary_manager.get_dictionary().translate(text); @@ -107,34 +135,28 @@ static SQInteger squirrel_read_char(SQUserPointer file) return c; } - void import(HSQUIRRELVM vm, const std::string& filename) { IFileStream in(filename); - + if(SQ_FAILED(sq_compile(vm, squirrel_read_char, &in, filename.c_str(), SQTrue))) throw SquirrelError(vm, "Couldn't parse script"); - + sq_pushroottable(vm); - if(SQ_FAILED(sq_call(vm, 1, SQFalse))) { + if(SQ_FAILED(sq_call(vm, 1, SQFalse, SQTrue))) { sq_pop(vm, 1); throw SquirrelError(vm, "Couldn't execute script"); } sq_pop(vm, 1); } -void add_key(int new_key) -{ - player_status->set_keys(new_key); -} - void debug_collrects(bool enable) { Sector::show_collrects = enable; } -void debug_draw_fps(bool enable) +void debug_show_fps(bool enable) { config->show_fps = enable; } @@ -146,12 +168,25 @@ void debug_draw_solids_only(bool enable) void save_state() { - if(World::current() == NULL) + using namespace WorldMapNS; + + if(World::current() == NULL || WorldMap::current() == NULL) throw std::runtime_error("Can't save state without active World"); + WorldMap::current()->save_state(); World::current()->save_state(); } +void update_worldmap() +{ + using namespace WorldMapNS; + + if(WorldMap::current() == NULL) + throw std::runtime_error("Can't update Worldmap: none active"); + + WorldMap::current()->load_state(); +} + // not added to header, function to only be used by others // in this file bool validate_sector_player() @@ -159,17 +194,27 @@ bool validate_sector_player() if (Sector::current() == 0) { log_info << "No current sector." << std::endl; - return false; + return false; } if (Sector::current()->player == 0) { log_info << "No player." << std::endl; - return false; + return false; } return true; } +void play_music(const std::string& filename) +{ + sound_manager->play_music(filename); +} + +void play_sound(const std::string& filename) +{ + sound_manager->play(filename); +} + void grease() { if (!validate_sector_player()) return; @@ -184,25 +229,19 @@ void invincible() tux->invincible_timer.start(10000); } -void mortal() -{ - if (!validate_sector_player()) return; - ::Player* tux = Sector::current()->player; - tux->invincible_timer.stop(); -} - -void shrink() +void ghost() { if (!validate_sector_player()) return; ::Player* tux = Sector::current()->player; - tux->kill(tux->SHRINK); + tux->set_ghost_mode(true); } -void kill() +void mortal() { if (!validate_sector_player()) return; ::Player* tux = Sector::current()->player; - tux->kill(tux->KILL); + tux->invincible_timer.stop(); + tux->set_ghost_mode(false); } void restart() @@ -227,7 +266,7 @@ void gotoend() if (!validate_sector_player()) return; ::Player* tux = Sector::current()->player; tux->move(Vector( - (Sector::current()->solids->get_width()*32) - (SCREEN_WIDTH*2), 0)); + (Sector::current()->get_width()) - (SCREEN_WIDTH*2), 0)); Sector::current()->camera->reset( Vector(tux->get_pos().x, tux->get_pos().y)); } @@ -238,10 +277,23 @@ void camera() log_info << "Camera is at " << Sector::current()->camera->get_translation().x << "," << Sector::current()->camera->get_translation().y << std::endl; } +void set_gamma(float gamma) { + SDL_SetGamma(gamma, gamma, gamma); +} + void quit() { main_loop->quit(); } +int rand() +{ + return systemRandom.rand(); +} + +void set_game_speed(float speed) +{ + ::game_speed = speed; } +}