X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fresources.cpp;h=c5b0842466e311653890ca89aeeca79757a5e5c2;hb=7a87271678d68514ae2158c0c7adb383d6002872;hp=1664f20e8b83a9a09865a9516138dbc75f305eb3;hpb=c1f63ef63bb685e2379e280684049bf9bc733dd4;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index 1664f20e8..c5b084246 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -17,26 +17,18 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +#include + #include "app/globals.h" -#include "scene.h" -#include "player.h" -#include "badguy.h" -#include "gameobjs.h" -#include "special.h" -#include "resources.h" #include "special/sprite_manager.h" -#include "audio/sound_manager.h" #include "app/setup.h" -#include "door.h" +#include "gui/menu.h" #include "gui/button.h" - -Surface* img_waves[3]; -Surface* img_water; -Surface* img_pole; -Surface* img_poletop; -Surface* img_flag[2]; -Surface* img_cloud[2][4]; -Surface* img_distro[4]; +#include "scene.h" +#include "resources.h" +#include "tile_manager.h" +#include "object/gameobjs.h" +#include "object/player.h" Menu* main_menu = 0; Menu* game_menu = 0; @@ -53,7 +45,7 @@ MusicRef herring_song; MusicRef level_end_song; SpriteManager* sprite_manager = 0; -SoundManager* sound_manager = 0; +TileManager* tile_manager = 0; char * soundfilenames[NUM_SOUNDS] = { "/sounds/jump.wav", @@ -74,7 +66,9 @@ char * soundfilenames[NUM_SOUNDS] = { "/sounds/lifeup.wav", "/sounds/stomp.wav", "/sounds/kick.wav", - "/sounds/explosion.wav" + "/sounds/explosion.wav", + "/sounds/warp.wav", + "/sounds/fireworks.wav" }; @@ -89,7 +83,6 @@ Font* white_big_text; /* Load graphics/sounds shared between all levels: */ void loadshared() { - /* Load global images: */ gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18); blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3); @@ -114,13 +107,11 @@ void loadshared() int i; - sprite_manager = new SpriteManager(datadir + "/supertux.strf"); + sprite_manager = new SpriteManager( + get_resource_filename("/images/supertux.strf")); + tile_manager = new TileManager("/images/tilesets/supertux.stgt"); /* Tuxes: */ - smalltux_star = sprite_manager->load("smalltux-star"); - largetux_star = sprite_manager->load("largetux-star"); - smalltux_gameover = sprite_manager->load("smalltux-gameover"); - char img_name[1024]; for (int i = 0; i < GROWING_FRAMES; i++) { @@ -131,173 +122,46 @@ void loadshared() growingtux_right[i] = new Surface(img_name, true); } - smalltux.stand_left = sprite_manager->load("smalltux-stand-left"); - smalltux.stand_right = sprite_manager->load("smalltux-stand-right"); - smalltux.walk_left = sprite_manager->load("smalltux-walk-left"); - smalltux.walk_right = sprite_manager->load("smalltux-walk-right"); - smalltux.jump_left = sprite_manager->load("smalltux-jump-left"); - smalltux.jump_right = sprite_manager->load("smalltux-jump-right"); - smalltux.kick_left = sprite_manager->load("smalltux-kick-left"); - smalltux.kick_right = sprite_manager->load("smalltux-kick-right"); - smalltux.skid_left = sprite_manager->load("smalltux-skid-left"); - smalltux.skid_right = sprite_manager->load("smalltux-skid-right"); - smalltux.grab_left = sprite_manager->load("smalltux-grab-left"); - smalltux.grab_right = sprite_manager->load("smalltux-grab-right"); - - largetux.stand_left = sprite_manager->load("largetux-stand-left"); - largetux.stand_right = sprite_manager->load("largetux-stand-right"); - largetux.walk_left = sprite_manager->load("largetux-walk-left"); - largetux.walk_right = sprite_manager->load("largetux-walk-right"); - largetux.jump_left = sprite_manager->load("largetux-jump-left"); - largetux.jump_right = sprite_manager->load("largetux-jump-right"); - largetux.kick_left = sprite_manager->load("largetux-kick-left"); - largetux.kick_right = sprite_manager->load("largetux-kick-right"); - largetux.skid_right = sprite_manager->load("largetux-skid-right"); - largetux.skid_left = sprite_manager->load("largetux-skid-left"); - largetux.grab_left = sprite_manager->load("largetux-grab-left"); - largetux.grab_right = sprite_manager->load("largetux-grab-right"); - largetux.duck_left = sprite_manager->load("largetux-duck-left"); - largetux.duck_right = sprite_manager->load("largetux-duck-right"); - - firetux.stand_left = sprite_manager->load("firetux-stand-left"); - firetux.stand_right = sprite_manager->load("firetux-stand-right"); - firetux.walk_left = sprite_manager->load("firetux-walk-left"); - firetux.walk_right = sprite_manager->load("firetux-walk-right"); - firetux.jump_left = sprite_manager->load("firetux-jump-left"); - firetux.jump_right = sprite_manager->load("firetux-jump-right"); - firetux.kick_left = sprite_manager->load("firetux-kick-left"); - firetux.kick_right = sprite_manager->load("firetux-kick-right"); - firetux.skid_right = sprite_manager->load("firetux-skid-right"); - firetux.skid_left = sprite_manager->load("firetux-skid-left"); - firetux.grab_left = sprite_manager->load("firetux-grab-left"); - firetux.grab_right = sprite_manager->load("firetux-grab-right"); - firetux.duck_left = sprite_manager->load("firetux-duck-left"); - firetux.duck_right = sprite_manager->load("firetux-duck-right"); - - icetux.stand_left = sprite_manager->load("icetux-stand-left"); - icetux.stand_right = sprite_manager->load("icetux-stand-right"); - icetux.walk_left = sprite_manager->load("icetux-walk-left"); - icetux.walk_right = sprite_manager->load("icetux-walk-right"); - icetux.jump_left = sprite_manager->load("icetux-jump-left"); - icetux.jump_right = sprite_manager->load("icetux-jump-right"); - icetux.kick_left = sprite_manager->load("icetux-kick-left"); - icetux.kick_right = sprite_manager->load("icetux-kick-right"); - icetux.skid_right = sprite_manager->load("icetux-skid-right"); - icetux.skid_left = sprite_manager->load("icetux-skid-left"); - icetux.grab_left = sprite_manager->load("icetux-grab-left"); - icetux.grab_right = sprite_manager->load("icetux-grab-right"); - icetux.duck_left = sprite_manager->load("icetux-duck-left"); - icetux.duck_right = sprite_manager->load("icetux-duck-right"); - - /* Water: */ - img_water = new Surface(datadir + "/images/shared/water.png", false); - - img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png", - true); - - img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", - true); - - img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", - true); - - - /* Pole: */ - - img_pole = new Surface(datadir + "/images/shared/pole.png", true); - img_poletop = new Surface(datadir + "/images/shared/poletop.png", - true); - - - /* Flag: */ - - img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png", - true); - img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png", - true); - - - /* Cloud: */ - - img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png", - true); - - img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png", - true); - - img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png", - true); - - img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png", - true); - - - img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png", - true); - - img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png", - true); - - img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png", - true); - - img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png", - true); - - - /* Bad guys: */ - load_badguy_gfx(); - - /* Upgrades: */ - load_special_gfx(); + small_tux = new TuxBodyParts(); + small_tux->head = 0; + small_tux->body = sprite_manager->create("small-tux-body"); + small_tux->arms = sprite_manager->create("small-tux-arms"); + small_tux->feet = 0; + + big_tux = new TuxBodyParts(); + big_tux->head = sprite_manager->create("big-tux-head"); + big_tux->body = sprite_manager->create("big-tux-body"); + big_tux->arms = sprite_manager->create("big-tux-arms"); + big_tux->feet = sprite_manager->create("big-tux-feet"); + + fire_tux = new TuxBodyParts(); + fire_tux->head = sprite_manager->create("big-fire-tux-head"); + fire_tux->body = sprite_manager->create("big-tux-body"); + fire_tux->arms = sprite_manager->create("big-tux-arms"); + fire_tux->feet = sprite_manager->create("big-tux-feet"); + + ice_tux = new TuxBodyParts(); + ice_tux->head = sprite_manager->create("big-tux-head"); + ice_tux->body = sprite_manager->create("big-tux-body"); + ice_tux->arms = sprite_manager->create("big-tux-arms"); + ice_tux->feet = sprite_manager->create("big-tux-feet"); /* Objects */ load_object_gfx(); - // load the door object graphics: - door = sprite_manager->load("door"); - for (int i = 0; i < DOOR_OPENING_FRAMES; i++) - { - sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1); - door_opening[i] = new Surface(img_name, true); - } - - /* Distros: */ - img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png", - true); - - img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png", - true); - - img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png", - true); - - img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png", - true); - - /* Tux life: */ - tux_life = new Surface(datadir + "/images/shared/tux-life.png", true); /* Sound effects: */ - /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound" - // initialize sounds[i] with the correct pointer's value: - // NULL or something else. And it will be dangerous to - // play with not-initialized pointers. - // This is also true with if (use_music) - Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) - */ for (i = 0; i < NUM_SOUNDS; i++) - SoundManager::get - ()->add_sound(SoundManager::get + SoundManager::get()->add_sound(SoundManager::get ()->load_sound(datadir + soundfilenames[i]),i); /* Herring song */ herring_song = SoundManager::get - ()->load_music(datadir + "/music/SALCON.MOD"); + ()->load_music(datadir + "/music/salcon.mod"); level_end_song = SoundManager::get ()->load_music(datadir + "/music/leveldone.mod"); } @@ -314,44 +178,36 @@ void unloadshared(void) delete white_big_text; delete yellow_nums; - int i; - - free_special_gfx(); - free_badguy_gfx(); - - delete img_water; - for (i = 0; i < 3; i++) - delete img_waves[i]; - - delete img_pole; - delete img_poletop; - - for (i = 0; i < 2; i++) - delete img_flag[i]; - - for (i = 0; i < 4; i++) - { - delete img_distro[i]; - delete img_cloud[0][i]; - delete img_cloud[1][i]; - } + free_object_gfx(); delete tux_life; - for (int i = 0; i < GROWING_FRAMES; i++) - { + delete small_tux; + delete big_tux; + delete fire_tux; + delete ice_tux; + + for (int i = 0; i < GROWING_FRAMES; i++) { delete growingtux_left[i]; delete growingtux_right[i]; } - // door game object: - - for (int i = 0; i < DOOR_OPENING_FRAMES; i++) - delete door_opening[i]; - delete sprite_manager; sprite_manager = 0; - sound_manager = 0; + delete tile_manager; + tile_manager = 0; } -/* EOF */ +std::string get_resource_filename(const std::string& resource) +{ + std::string filepath = st_dir + resource; + if(FileSystem::faccessible(filepath)) + return filepath; + + filepath = datadir + resource; + if(FileSystem::faccessible(filepath)) + return filepath; + + std::cerr << "Couldn't find resource: '" << resource << "'." << std::endl; + return ""; +}