X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fresources.cpp;h=a7d20b878f58510d19f48b6c261e8e2b7541f7f2;hb=f406067af6cbeb0a638078fe1d386d092583909c;hp=41e1773dd592ae594a56eb906c6f9d18035c7208;hpb=73f0a062817f8ec1276aff4cc1428609672ab98d;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index 41e1773dd..a7d20b878 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -1,374 +1,72 @@ -#include "globals.h" -#include "scene.h" -#include "player.h" -#include "badguy.h" -#include "gameobjs.h" -#include "special.h" -#include "resources.h" - -texture_type img_waves[3]; -texture_type img_water; -texture_type img_pole; -texture_type img_poletop; -texture_type img_flag[2]; -texture_type img_cloud[2][4]; - -texture_type img_box_full; -texture_type img_box_empty; -texture_type img_mints; -texture_type img_coffee; -texture_type img_super_bkgd; -texture_type img_red_glow; +// $Id$ +// +// SuperTux +// Copyright (C) 2003 Tobias Glaesser +// Copyright (C) 2006 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +#include + +#include "resources.hpp" + +#include "gui/mousecursor.hpp" +#include "sprite/sprite_manager.hpp" +#include "tile_manager.hpp" +#include "player_status.hpp" +#include "video/font.hpp" + +MouseCursor* mouse_cursor = NULL; + +Font* fixed_font = NULL; +Font* normal_font = NULL; +Font* small_font = NULL; +Font* big_font = NULL; /* Load graphics/sounds shared between all levels: */ -void loadshared() +void load_shared() { - int i; - - /* Tuxes: */ - texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA); - texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA); - - texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA); - texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA); - - tux_right.resize(8); - texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA); - texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA); - texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA); - texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA); - texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA); - texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA); - texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA); - texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA); - - tux_left.resize(8); - texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA); - texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA); - texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA); - texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA); - texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA); - texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA); - texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA); - texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA); - - texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA); - texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA); - texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA); - - texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA); - texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA); - texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA); - - - texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png", - USE_ALPHA); - - texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png", - USE_ALPHA); - - texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png", - USE_ALPHA); - - texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png", - USE_ALPHA); - - texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png", - USE_ALPHA); - - texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png", - USE_ALPHA); - - texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png", - USE_ALPHA); - - texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA); - - texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png", - USE_ALPHA); - - texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png", - USE_ALPHA); - - texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png", - USE_ALPHA); - - texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA); - - texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png", - USE_ALPHA); - - texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png", - USE_ALPHA); - - texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png", - USE_ALPHA); - - texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png", - USE_ALPHA); - - texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png", - USE_ALPHA); - - texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png", - USE_ALPHA); - - texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png", - USE_ALPHA); - - texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA); - - texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png", - USE_ALPHA); - - texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png", - USE_ALPHA); - - texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png", - USE_ALPHA); - - texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA); - - texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png", - USE_ALPHA); - - texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png", - USE_ALPHA); - - texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png", - USE_ALPHA); - - texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png", - USE_ALPHA); - - - texture_load(&ducktux_right, datadir + - "/images/shared/ducktux-right.png", - USE_ALPHA); - - texture_load(&ducktux_left, datadir + - "/images/shared/ducktux-left.png", - USE_ALPHA); - - texture_load(&skidtux_right, datadir + - "/images/shared/skidtux-right.png", - USE_ALPHA); - - texture_load(&skidtux_left, datadir + - "/images/shared/skidtux-left.png", - USE_ALPHA); - - texture_load(&duckfiretux_right, datadir + - "/images/shared/duckfiretux-right.png", - USE_ALPHA); - - texture_load(&duckfiretux_left, datadir + - "/images/shared/duckfiretux-left.png", - USE_ALPHA); - - texture_load(&skidfiretux_right, datadir + - "/images/shared/skidfiretux-right.png", - USE_ALPHA); - - texture_load(&skidfiretux_left, datadir + - "/images/shared/skidfiretux-left.png", - USE_ALPHA); - - - /* Boxes: */ - - texture_load(&img_box_full, datadir + "/images/shared/box-full.png", - IGNORE_ALPHA); - texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png", - IGNORE_ALPHA); - - - /* Water: */ - - - texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA); - - texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png", - USE_ALPHA); - - texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png", - USE_ALPHA); + /* Load the mouse-cursor */ + mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png"); + MouseCursor::set_current(mouse_cursor); - texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png", - USE_ALPHA); + /* Load global images: */ + fixed_font = new Font(Font::FIXED, "fonts/white.stf"); + normal_font = new Font(Font::VARIABLE, "fonts/white.stf"); + small_font = new Font(Font::VARIABLE, "fonts/white-small.stf", 1); + big_font = new Font(Font::VARIABLE, "fonts/white-big.stf", 3); + tile_manager = new TileManager(); + sprite_manager = new SpriteManager(); - /* Pole: */ - - texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA); - texture_load(&img_poletop, datadir + "/images/shared/poletop.png", - USE_ALPHA); - - - /* Flag: */ - - texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png", - USE_ALPHA); - texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png", - USE_ALPHA); - - - /* Cloud: */ - - texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png", - USE_ALPHA); - - texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png", - USE_ALPHA); - - texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png", - USE_ALPHA); - - texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png", - USE_ALPHA); - - - texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png", - USE_ALPHA); - - texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png", - USE_ALPHA); - - texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png", - USE_ALPHA); - - texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png", - USE_ALPHA); - - - /* Bad guys: */ - load_badguy_gfx(); - - /* Upgrades: */ - - texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA); - texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA); - - - /* Weapons: */ - - texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA); - - texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png", - USE_ALPHA); - - - - /* Distros: */ - texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png", - USE_ALPHA); - - texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png", - USE_ALPHA); - - texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png", - USE_ALPHA); - - texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png", - USE_ALPHA); - - - /* Tux life: */ - - texture_load(&tux_life, datadir + "/images/shared/tux-life.png", - USE_ALPHA); - - /* Herring: */ - - texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png", - USE_ALPHA); - - - /* Super background: */ - - texture_load(&img_super_bkgd, datadir + "/images/shared/super-bkgd.png", - IGNORE_ALPHA); - - - /* Sound effects: */ - - /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound" - // initialize sounds[i] with the correct pointer's value: - // NULL or something else. And it will be dangerous to - // play with not-initialized pointers. - // This is also true with if (use_music) - Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) - */ - for (i = 0; i < NUM_SOUNDS; i++) - sounds[i] = load_sound(datadir + soundfilenames[i]); - - /* Herring song */ - herring_song = load_song(datadir + "/music/SALCON.MOD"); + player_status = new PlayerStatus(); } - /* Free shared data: */ -void unloadshared(void) +void unload_shared() { - int i; + /* Free global images: */ + delete normal_font; + delete small_font; + delete big_font; - for (i = 0; i < 3; i++) - { - texture_free(&tux_right[i]); - texture_free(&tux_left[i]); - texture_free(&bigtux_right[i]); - texture_free(&bigtux_left[i]); - } + delete sprite_manager; + sprite_manager = NULL; - texture_free(&bigtux_right_jump); - texture_free(&bigtux_left_jump); + /* Free mouse-cursor */ + delete mouse_cursor; - for (i = 0; i < 2; i++) - { - texture_free(&cape_right[i]); - texture_free(&cape_left[i]); - texture_free(&bigcape_right[i]); - texture_free(&bigcape_left[i]); - } - - texture_free(&ducktux_left); - texture_free(&ducktux_right); - - texture_free(&skidtux_left); - texture_free(&skidtux_right); - - free_badguy_gfx(); - - texture_free(&img_box_full); - texture_free(&img_box_empty); - - texture_free(&img_water); - for (i = 0; i < 3; i++) - texture_free(&img_waves[i]); - - texture_free(&img_pole); - texture_free(&img_poletop); - - for (i = 0; i < 2; i++) - texture_free(&img_flag[i]); - - texture_free(&img_mints); - texture_free(&img_coffee); - - for (i = 0; i < 4; i++) - { - texture_free(&img_distro[i]); - texture_free(&img_cloud[0][i]); - texture_free(&img_cloud[1][i]); - } - - texture_free(&img_golden_herring); - - for (i = 0; i < NUM_SOUNDS; i++) - free_chunk(sounds[i]); - - /* free the herring song */ - free_music( herring_song ); + delete player_status; + player_status = NULL; } - -/* EOF */