X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fresources.cpp;h=a39da2af3b34abba22a3e25c85f8b768e44b9b03;hb=546364c9567ef212ea9276201facf73f5ada696a;hp=3549212d3239dde9740129be6561a84b0364316d;hpb=efb7eb0f84938633537f38fa1e76441181fad41e;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index 3549212d3..a39da2af3 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -17,15 +17,19 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -#include "globals.h" +#include "app/globals.h" +#include "special/sprite_manager.h" +#include "audio/sound_manager.h" +#include "app/setup.h" +#include "gui/button.h" #include "scene.h" #include "player.h" #include "badguy.h" #include "gameobjs.h" #include "special.h" #include "resources.h" -#include "sprite_manager.h" -#include "setup.h" +#include "door.h" +#include "badguy_specs.h" Surface* img_waves[3]; Surface* img_water; @@ -33,234 +37,218 @@ Surface* img_pole; Surface* img_poletop; Surface* img_flag[2]; Surface* img_cloud[2][4]; - -Surface* img_red_glow; +Surface* img_distro[4]; + +Menu* main_menu = 0; +Menu* game_menu = 0; +Menu* options_menu = 0; +Menu* options_keys_menu = 0; +Menu* options_joystick_menu = 0; +Menu* highscore_menu = 0; +Menu* load_game_menu = 0; +Menu* save_game_menu = 0; +Menu* contrib_menu = 0; +Menu* contrib_subset_menu = 0; MusicRef herring_song; +MusicRef level_end_song; SpriteManager* sprite_manager = 0; -MusicManager* music_manager = 0; - +SoundManager* sound_manager = 0; + +char * soundfilenames[NUM_SOUNDS] = { + "/sounds/jump.wav", + "/sounds/bigjump.wav", + "/sounds/skid.wav", + "/sounds/coin.wav", + "/sounds/invincible.wav", + "/sounds/brick.wav", + "/sounds/hurt.wav", + "/sounds/squish.wav", + "/sounds/fall.wav", + "/sounds/ricochet.wav", + "/sounds/bump-upgrade.wav", + "/sounds/upgrade.wav", + "/sounds/grow.wav", + "/sounds/fire-flower.wav", + "/sounds/shoot.wav", + "/sounds/lifeup.wav", + "/sounds/stomp.wav", + "/sounds/kick.wav", + "/sounds/explosion.wav", + "/sounds/warp.wav", + "/sounds/fireworks.wav" + }; + + +Font* gold_text; +Font* blue_text; +Font* gray_text; +Font* yellow_nums; +Font* white_text; +Font* white_small_text; +Font* white_big_text; + /* Load graphics/sounds shared between all levels: */ void loadshared() { + + /* Load global images: */ + gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18); + blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3); + white_text = new Font(datadir + "/images/fonts/white.png", + Font::TEXT, 16,18); + gray_text = new Font(datadir + "/images/fonts/gray.png", + Font::TEXT, 16,18); + white_small_text = new Font(datadir + "/images/fonts/white-small.png", + Font::TEXT, 8,9, 1); + white_big_text = new Font(datadir + "/images/fonts/white-big.png", + Font::TEXT, 20,22, 3); + yellow_nums = new Font(datadir + "/images/fonts/numbers.png", + Font::NUM, 32,32); + + Menu::default_font = white_text; + Menu::active_font = blue_text; + Menu::deactive_font = gray_text; + Menu::label_font = white_big_text; + Menu::field_font = gold_text; + + Button::info_font = white_small_text; + int i; - sprite_manager = new SpriteManager(datadir + "/supertux.strf"); - music_manager = new MusicManager(); - music_manager->enable_music(use_music); + sprite_manager = new SpriteManager(datadir + "/images/supertux.strf"); /* Tuxes: */ smalltux_star = sprite_manager->load("smalltux-star"); - largetux_star = sprite_manager->load("largetux-star"); - - smalltux_kick_left = sprite_manager->load("smalltux-kick-left"); - smalltux_kick_right = sprite_manager->load("smalltux-kick-right"); - smalltux_grab_left = sprite_manager->load("smalltux-grab-left"); - smalltux_grab_right = sprite_manager->load("smalltux-grab-right"); - - largetux_kick_left = sprite_manager->load("largetux-kick-left"); - largetux_kick_right = sprite_manager->load("largetux-kick-right"); - largetux_grab_left = sprite_manager->load("largetux-grab-left"); - largetux_grab_right = sprite_manager->load("largetux-grab-right"); - - largetux_stand_left = sprite_manager->load("largetux-stand-left"); - largetux_stand_right = sprite_manager->load("largetux-stand-right"); - + bigtux_star = sprite_manager->load("bigtux-star"); smalltux_gameover = sprite_manager->load("smalltux-gameover"); - smalltux_skid_left = sprite_manager->load("smalltux-skid-left"); - smalltux_skid_right = sprite_manager->load("smalltux-skid-right"); - - smalltux_stand_left = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA); - smalltux_stand_right = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA); - - smalltux_jump_left = new Surface(datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA); - smalltux_jump_right = new Surface(datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA); - - tux_right.resize(8); - tux_right[0] = new Surface(datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA); - tux_right[1] = new Surface(datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA); - tux_right[2] = new Surface(datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA); - tux_right[3] = new Surface(datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA); - tux_right[4] = new Surface(datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA); - tux_right[5] = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA); - tux_right[6] = new Surface(datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA); - tux_right[7] = new Surface(datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA); - - tux_left.resize(8); - tux_left[0] = new Surface(datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA); - tux_left[1] = new Surface(datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA); - tux_left[2] = new Surface(datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA); - tux_left[3] = new Surface(datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA); - tux_left[4] = new Surface(datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA); - tux_left[5] = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA); - tux_left[6] = new Surface(datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA); - tux_left[7] = new Surface(datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA); - - firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA); - firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA); - firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA); - - firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA); - firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA); - firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA); - - - cape_right[0] = new Surface(datadir + "/images/shared/cape-right-0.png", - USE_ALPHA); - - cape_right[1] = new Surface(datadir + "/images/shared/cape-right-1.png", - USE_ALPHA); - - cape_left[0] = new Surface(datadir + "/images/shared/cape-left-0.png", - USE_ALPHA); - - cape_left[1] = new Surface(datadir + "/images/shared/cape-left-1.png", - USE_ALPHA); - - bigtux_right = sprite_manager->load("largetux-walk-right"); - bigtux_left = sprite_manager->load("largetux-walk-left"); - - bigtux_left_jump = sprite_manager->load("largetux-jump-left"); - bigtux_right_jump = sprite_manager->load("largetux-jump-right"); - - bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png", - USE_ALPHA); - - bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png", - USE_ALPHA); - - bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png", - USE_ALPHA); - - bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA); - - bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png", - USE_ALPHA); - - bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png", - USE_ALPHA); - - bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png", - USE_ALPHA); - - bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA); - - ducktux_left = sprite_manager->load("largetux-duck-left"); - ducktux_right = sprite_manager->load("largetux-duck-right"); - - skidtux_right = new Surface(datadir + - "/images/shared/largetux-skid-right.png", - USE_ALPHA); - - skidtux_left = new Surface(datadir + - "/images/shared/largetux-skid-left.png", - USE_ALPHA); - - duckfiretux_right = new Surface(datadir + - "/images/shared/duckfiretux-right.png", - USE_ALPHA); - - duckfiretux_left = new Surface(datadir + - "/images/shared/duckfiretux-left.png", - USE_ALPHA); - - skidfiretux_right = new Surface(datadir + - "/images/shared/skidfiretux-right.png", - USE_ALPHA); + char img_name[1024]; + for (int i = 0; i < GROWING_FRAMES; i++) + { + sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1); + growingtux_left[i] = new Surface(img_name, true); - skidfiretux_left = new Surface(datadir + - "/images/shared/skidfiretux-left.png", - USE_ALPHA); + sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1); + growingtux_right[i] = new Surface(img_name, true); + } + small_tux = new TuxBodyParts(); + small_tux->head = NULL; + small_tux->body = sprite_manager->load("small-tux-body"); + small_tux->arms = sprite_manager->load("small-tux-arms"); + small_tux->feet = NULL; + + big_tux = new TuxBodyParts(); + big_tux->head = sprite_manager->load("big-tux-head"); + big_tux->body = sprite_manager->load("big-tux-body"); + big_tux->arms = sprite_manager->load("big-tux-arms"); + big_tux->feet = sprite_manager->load("big-tux-feet"); + + fire_tux = new TuxBodyParts(); + fire_tux->head = sprite_manager->load("big-fire-tux-head"); + fire_tux->body = sprite_manager->load("big-tux-body"); + fire_tux->arms = sprite_manager->load("big-tux-arms"); + fire_tux->feet = sprite_manager->load("big-tux-feet"); + + ice_tux = new TuxBodyParts(); + ice_tux->head = sprite_manager->load("big-tux-head"); + ice_tux->body = sprite_manager->load("big-tux-body"); + ice_tux->arms = sprite_manager->load("big-tux-arms"); + ice_tux->feet = sprite_manager->load("big-tux-feet"); + + /* Load Bad Guys resources */ + badguyspecs_manager = new BadGuySpecsManager(datadir + "/badguys.strf"); /* Water: */ - - - img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA); + img_water = new Surface(datadir + "/images/shared/water.png", false); img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png", - USE_ALPHA); + true); img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", - USE_ALPHA); + true); + img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", - USE_ALPHA); + true); /* Pole: */ - img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA); + img_pole = new Surface(datadir + "/images/shared/pole.png", true); img_poletop = new Surface(datadir + "/images/shared/poletop.png", - USE_ALPHA); + true); /* Flag: */ img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png", - USE_ALPHA); + true); img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png", - USE_ALPHA); + true); /* Cloud: */ img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png", - USE_ALPHA); + true); img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png", - USE_ALPHA); + true); img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png", - USE_ALPHA); + true); img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png", - USE_ALPHA); + true); img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png", - USE_ALPHA); + true); img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png", - USE_ALPHA); + true); img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png", - USE_ALPHA); + true); img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png", - USE_ALPHA); - - - /* Bad guys: */ - load_badguy_gfx(); + true); /* Upgrades: */ load_special_gfx(); - /* Weapons: */ - img_red_glow = new Surface(datadir + "/images/shared/red-glow.png", - USE_ALPHA); + /* Objects */ + load_object_gfx(); + + // load the door object graphics: + door = sprite_manager->load("door"); + for (int i = 0; i < DOOR_OPENING_FRAMES; i++) + { + sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1); + door_opening[i] = new Surface(img_name, true); + } /* Distros: */ - img_distro[0] = new Surface(datadir + "/images/shared/distro-0.png", - USE_ALPHA); + img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png", + true); - img_distro[1] = new Surface(datadir + "/images/shared/distro-1.png", - USE_ALPHA); + img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png", + true); - img_distro[2] = new Surface(datadir + "/images/shared/distro-2.png", - USE_ALPHA); + img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png", + true); - img_distro[3] = new Surface(datadir + "/images/shared/distro-3.png", - USE_ALPHA); + img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png", + true); /* Tux life: */ tux_life = new Surface(datadir + "/images/shared/tux-life.png", - USE_ALPHA); + true); /* Sound effects: */ @@ -272,45 +260,33 @@ void loadshared() Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) */ for (i = 0; i < NUM_SOUNDS; i++) - sounds[i] = load_sound(datadir + soundfilenames[i]); + SoundManager::get + ()->add_sound(SoundManager::get + ()->load_sound(datadir + soundfilenames[i]),i); /* Herring song */ - herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD"); + herring_song = SoundManager::get + ()->load_music(datadir + "/music/SALCON.MOD"); + level_end_song = SoundManager::get + ()->load_music(datadir + "/music/leveldone.mod"); } - /* Free shared data: */ void unloadshared(void) { + /* Free global images: */ + delete gold_text; + delete white_text; + delete blue_text; + delete gray_text; + delete white_small_text; + delete white_big_text; + delete yellow_nums; + int i; free_special_gfx(); - delete smalltux_gameover; - - for (i = 0; i < 3; i++) - { - delete tux_right[i]; - delete tux_left[i]; - } - - delete bigtux_right_jump; - delete bigtux_left_jump; - - for (i = 0; i < 2; i++) - { - delete cape_right[i]; - delete cape_left[i]; - } - - delete ducktux_left; - delete ducktux_right; - - delete skidtux_left; - delete skidtux_right; - - free_badguy_gfx(); - delete img_water; for (i = 0; i < 3; i++) delete img_waves[i]; @@ -328,13 +304,27 @@ void unloadshared(void) delete img_cloud[1][i]; } - for (i = 0; i < NUM_SOUNDS; i++) - free_chunk(sounds[i]); + delete tux_life; + + delete small_tux; + delete big_tux; + delete fire_tux; + delete ice_tux; + + for (int i = 0; i < GROWING_FRAMES; i++) + { + delete growingtux_left[i]; + delete growingtux_right[i]; + } + + // door game object: + + for (int i = 0; i < DOOR_OPENING_FRAMES; i++) + delete door_opening[i]; delete sprite_manager; sprite_manager = 0; - delete music_manager; - music_manager = 0; + sound_manager = 0; } /* EOF */