X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fresources.cpp;h=5267f4b8ac1ec0382eaeec1651ae9c38cd842689;hb=6f801c22d97251799740317fb1d0caf2e744b321;hp=b02fe49ad3659c33e21d22a4cb50dbdb5726a4c4;hpb=9a0ad01116256e9cf7a0a340a1bb5f83e2a6ba44;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index b02fe49ad..5267f4b8a 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -1,287 +1,237 @@ -#include "globals.h" +// $Id$ +// +// SuperTux - A Jump'n Run +// Copyright (C) 2003 Tobias Glaesser +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +#include + +#include "app/globals.h" +#include "special/sprite_manager.h" +#include "app/setup.h" +#include "gui/menu.h" +#include "gui/button.h" #include "scene.h" -#include "player.h" -#include "badguy.h" -#include "gameobjs.h" -#include "special.h" #include "resources.h" - -texture_type img_waves[3]; -texture_type img_water; -texture_type img_pole; -texture_type img_poletop; -texture_type img_flag[2]; -texture_type img_cloud[2][4]; - -texture_type img_box_full; -texture_type img_box_empty; -texture_type img_mints; -texture_type img_coffee; -texture_type img_red_glow; - +#include "object/gameobjs.h" +#include "object/player.h" + +Surface* img_waves[3]; +Surface* img_water; +Surface* img_pole; +Surface* img_poletop; +Surface* img_flag[2]; +Surface* img_cloud[2][4]; +Surface* img_distro[4]; + +Menu* main_menu = 0; +Menu* game_menu = 0; +Menu* options_menu = 0; +Menu* options_keys_menu = 0; +Menu* options_joystick_menu = 0; +Menu* highscore_menu = 0; +Menu* load_game_menu = 0; +Menu* save_game_menu = 0; +Menu* contrib_menu = 0; +Menu* contrib_subset_menu = 0; + +MusicRef herring_song; +MusicRef level_end_song; + +SpriteManager* sprite_manager = 0; + +char * soundfilenames[NUM_SOUNDS] = { + "/sounds/jump.wav", + "/sounds/bigjump.wav", + "/sounds/skid.wav", + "/sounds/coin.wav", + "/sounds/invincible.wav", + "/sounds/brick.wav", + "/sounds/hurt.wav", + "/sounds/squish.wav", + "/sounds/fall.wav", + "/sounds/ricochet.wav", + "/sounds/bump-upgrade.wav", + "/sounds/upgrade.wav", + "/sounds/grow.wav", + "/sounds/fire-flower.wav", + "/sounds/shoot.wav", + "/sounds/lifeup.wav", + "/sounds/stomp.wav", + "/sounds/kick.wav", + "/sounds/explosion.wav", + "/sounds/warp.wav", + "/sounds/fireworks.wav" + }; + + +Font* gold_text; +Font* blue_text; +Font* gray_text; +Font* yellow_nums; +Font* white_text; +Font* white_small_text; +Font* white_big_text; + /* Load graphics/sounds shared between all levels: */ void loadshared() { - int i; - - /* Tuxes: */ - texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA); - texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA); - - texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA); - texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA); - - tux_right.resize(8); - texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA); - texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA); - texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA); - texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA); - texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA); - texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA); - texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA); - texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA); - - tux_left.resize(8); - texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA); - texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA); - texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA); - texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA); - texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA); - texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA); - texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA); - texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA); - - texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA); - texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA); - texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA); - - texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA); - texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA); - texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA); - - - texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png", - USE_ALPHA); - - texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png", - USE_ALPHA); - - texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png", - USE_ALPHA); - - texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png", - USE_ALPHA); - - texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png", - USE_ALPHA); - - texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png", - USE_ALPHA); - - texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png", - USE_ALPHA); - - texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA); - - texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png", - USE_ALPHA); - - texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png", - USE_ALPHA); - - texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png", - USE_ALPHA); - - texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA); - - texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png", - USE_ALPHA); - - texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png", - USE_ALPHA); - - texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png", - USE_ALPHA); - - texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png", - USE_ALPHA); - - texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png", - USE_ALPHA); - - texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png", - USE_ALPHA); - - texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png", - USE_ALPHA); - - texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA); - - texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png", - USE_ALPHA); - - texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png", - USE_ALPHA); - - texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png", - USE_ALPHA); - - texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA); - - texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png", - USE_ALPHA); - - texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png", - USE_ALPHA); - - texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png", - USE_ALPHA); - - texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png", - USE_ALPHA); - - - texture_load(&ducktux_right, datadir + - "/images/shared/ducktux-right.png", - USE_ALPHA); - - texture_load(&ducktux_left, datadir + - "/images/shared/ducktux-left.png", - USE_ALPHA); - - texture_load(&skidtux_right, datadir + - "/images/shared/skidtux-right.png", - USE_ALPHA); - - texture_load(&skidtux_left, datadir + - "/images/shared/skidtux-left.png", - USE_ALPHA); - texture_load(&duckfiretux_right, datadir + - "/images/shared/duckfiretux-right.png", - USE_ALPHA); + /* Load global images: */ + gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18); + blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3); + white_text = new Font(datadir + "/images/fonts/white.png", + Font::TEXT, 16,18); + gray_text = new Font(datadir + "/images/fonts/gray.png", + Font::TEXT, 16,18); + white_small_text = new Font(datadir + "/images/fonts/white-small.png", + Font::TEXT, 8,9, 1); + white_big_text = new Font(datadir + "/images/fonts/white-big.png", + Font::TEXT, 20,22, 3); + yellow_nums = new Font(datadir + "/images/fonts/numbers.png", + Font::NUM, 32,32); + + Menu::default_font = white_text; + Menu::active_font = blue_text; + Menu::deactive_font = gray_text; + Menu::label_font = white_big_text; + Menu::field_font = gold_text; + + Button::info_font = white_small_text; - texture_load(&duckfiretux_left, datadir + - "/images/shared/duckfiretux-left.png", - USE_ALPHA); - - texture_load(&skidfiretux_right, datadir + - "/images/shared/skidfiretux-right.png", - USE_ALPHA); + int i; - texture_load(&skidfiretux_left, datadir + - "/images/shared/skidfiretux-left.png", - USE_ALPHA); + sprite_manager = new SpriteManager(datadir + "/images/supertux.strf"); + /* Tuxes: */ + smalltux_star = sprite_manager->create("smalltux-star"); + bigtux_star = sprite_manager->create("bigtux-star"); + smalltux_gameover = sprite_manager->create("smalltux-gameover"); - /* Boxes: */ + char img_name[1024]; + for (int i = 0; i < GROWING_FRAMES; i++) + { + sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1); + growingtux_left[i] = new Surface(img_name, true); - texture_load(&img_box_full, datadir + "/images/shared/box-full.png", - IGNORE_ALPHA); - texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png", - IGNORE_ALPHA); + sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1); + growingtux_right[i] = new Surface(img_name, true); + } + small_tux = new TuxBodyParts(); + small_tux->head = 0; + small_tux->body = sprite_manager->create("small-tux-body"); + small_tux->arms = sprite_manager->create("small-tux-arms"); + small_tux->feet = 0; + + big_tux = new TuxBodyParts(); + big_tux->head = sprite_manager->create("big-tux-head"); + big_tux->body = sprite_manager->create("big-tux-body"); + big_tux->arms = sprite_manager->create("big-tux-arms"); + big_tux->feet = sprite_manager->create("big-tux-feet"); + + fire_tux = new TuxBodyParts(); + fire_tux->head = sprite_manager->create("big-fire-tux-head"); + fire_tux->body = sprite_manager->create("big-tux-body"); + fire_tux->arms = sprite_manager->create("big-tux-arms"); + fire_tux->feet = sprite_manager->create("big-tux-feet"); + + ice_tux = new TuxBodyParts(); + ice_tux->head = sprite_manager->create("big-tux-head"); + ice_tux->body = sprite_manager->create("big-tux-body"); + ice_tux->arms = sprite_manager->create("big-tux-arms"); + ice_tux->feet = sprite_manager->create("big-tux-feet"); /* Water: */ + img_water = new Surface(datadir + "/images/shared/water.png", false); + img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png", + true); - texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA); - - texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png", - USE_ALPHA); + img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", + true); - texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png", - USE_ALPHA); - texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png", - USE_ALPHA); + img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", + true); /* Pole: */ - texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA); - texture_load(&img_poletop, datadir + "/images/shared/poletop.png", - USE_ALPHA); + img_pole = new Surface(datadir + "/images/shared/pole.png", true); + img_poletop = new Surface(datadir + "/images/shared/poletop.png", + true); /* Flag: */ - texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png", - USE_ALPHA); - texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png", - USE_ALPHA); + img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png", + true); + img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png", + true); /* Cloud: */ - texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png", - USE_ALPHA); - - texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png", - USE_ALPHA); - - texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png", - USE_ALPHA); - - texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png", - USE_ALPHA); - - - texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png", - USE_ALPHA); + img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png", + true); - texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png", - USE_ALPHA); + img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png", + true); - texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png", - USE_ALPHA); + img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png", + true); - texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png", - USE_ALPHA); + img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png", + true); - /* Bad guys: */ - load_badguy_gfx(); + img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png", + true); - /* Upgrades: */ + img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png", + true); - texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA); - texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA); - - - /* Weapons: */ - - texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA); - - texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png", - USE_ALPHA); + img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png", + true); + img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png", + true); + /* Objects */ + load_object_gfx(); /* Distros: */ - texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png", - USE_ALPHA); + img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png", + true); - texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png", - USE_ALPHA); + img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png", + true); - texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png", - USE_ALPHA); + img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png", + true); - texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png", - USE_ALPHA); + img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png", + true); /* Tux life: */ - texture_load(&tux_life, datadir + "/images/shared/tux-life.png", - USE_ALPHA); - - /* Herring: */ - - texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png", - USE_ALPHA); - + tux_life = new Surface(datadir + "/images/shared/tux-life.png", + true); /* Sound effects: */ @@ -293,75 +243,77 @@ void loadshared() Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) */ for (i = 0; i < NUM_SOUNDS; i++) - sounds[i] = load_sound(datadir + soundfilenames[i]); + SoundManager::get + ()->add_sound(SoundManager::get + ()->load_sound(datadir + soundfilenames[i]),i); /* Herring song */ - herring_song = load_song(datadir + "/music/SALCON.MOD"); + herring_song = SoundManager::get + ()->load_music(datadir + "/music/salcon.mod"); + level_end_song = SoundManager::get + ()->load_music(datadir + "/music/leveldone.mod"); } - /* Free shared data: */ void unloadshared(void) { - int i; - - for (i = 0; i < 3; i++) - { - texture_free(&tux_right[i]); - texture_free(&tux_left[i]); - texture_free(&bigtux_right[i]); - texture_free(&bigtux_left[i]); - } - - texture_free(&bigtux_right_jump); - texture_free(&bigtux_left_jump); - - for (i = 0; i < 2; i++) - { - texture_free(&cape_right[i]); - texture_free(&cape_left[i]); - texture_free(&bigcape_right[i]); - texture_free(&bigcape_left[i]); - } - - texture_free(&ducktux_left); - texture_free(&ducktux_right); - - texture_free(&skidtux_left); - texture_free(&skidtux_right); - - free_badguy_gfx(); - - texture_free(&img_box_full); - texture_free(&img_box_empty); - - texture_free(&img_water); - for (i = 0; i < 3; i++) - texture_free(&img_waves[i]); - - texture_free(&img_pole); - texture_free(&img_poletop); - - for (i = 0; i < 2; i++) - texture_free(&img_flag[i]); - - texture_free(&img_mints); - texture_free(&img_coffee); - - for (i = 0; i < 4; i++) - { - texture_free(&img_distro[i]); - texture_free(&img_cloud[0][i]); - texture_free(&img_cloud[1][i]); - } - - texture_free(&img_golden_herring); - - for (i = 0; i < NUM_SOUNDS; i++) - free_chunk(sounds[i]); - - /* free the herring song */ - free_music( herring_song ); + delete smalltux_star; + delete bigtux_star; + delete smalltux_gameover; + + /* Free global images: */ + delete gold_text; + delete white_text; + delete blue_text; + delete gray_text; + delete white_small_text; + delete white_big_text; + delete yellow_nums; + + free_object_gfx(); + + delete img_water; + for (int i = 0; i < 3; i++) + delete img_waves[i]; + + delete img_pole; + delete img_poletop; + + for (int i = 0; i < 2; i++) + delete img_flag[i]; + + for (int i = 0; i < 4; i++) { + delete img_distro[i]; + delete img_cloud[0][i]; + delete img_cloud[1][i]; + } + + delete tux_life; + + delete small_tux; + delete big_tux; + delete fire_tux; + delete ice_tux; + + for (int i = 0; i < GROWING_FRAMES; i++) { + delete growingtux_left[i]; + delete growingtux_right[i]; + } + + delete sprite_manager; + sprite_manager = 0; } -/* EOF */ +std::string get_resource_filename(const std::string& resource) +{ + std::string filepath = st_dir + resource; + if(access(filepath.c_str(), R_OK) == 0) + return filepath; + + filepath = datadir + resource; + if(access(filepath.c_str(), R_OK) == 0) + return filepath; + + std::cerr << "Couldn't find resource: '" << resource << "'." << std::endl; + return ""; +}