X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fresources.cpp;h=04bc5725a8072c0f7f57bb6007a62b86ef746cce;hb=472d0ad804844d28811c86f03da74b6d6be53f1b;hp=64370ed285faf9509f0e3656b430181ff77b273d;hpb=fcf9a94afe527884758b66ffc314dbb5b8b20c09;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index 64370ed28..04bc5725a 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -1,7 +1,8 @@ // $Id$ // -// SuperTux - A Jump'n Run +// SuperTux // Copyright (C) 2003 Tobias Glaesser +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -16,224 +17,89 @@ // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include "globals.h" -#include "scene.h" -#include "player.h" -#include "badguy.h" -#include "gameobjs.h" -#include "special.h" -#include "resources.h" -#include "sprite_manager.h" -#include "setup.h" - -Surface* img_waves[3]; -Surface* img_water; -Surface* img_pole; -Surface* img_poletop; -Surface* img_flag[2]; -Surface* img_cloud[2][4]; - -Surface* img_red_glow; - -MusicRef herring_song; - -SpriteManager* sprite_manager = 0; -MusicManager* music_manager = 0; +#include + +#include "sprite/sprite_manager.hpp" +#include "gui/menu.hpp" +#include "gui/button.hpp" +#include "resources.hpp" +#include "file_system.hpp" +#include "tile_manager.hpp" +#include "object/gameobjs.hpp" +#include "object/player.hpp" + +MouseCursor* mouse_cursor = NULL; + +Font* gold_text = NULL; +Font* gold_fixed_text = NULL; +Font* blue_text = NULL; +Font* gray_text = NULL; +Font* white_text = NULL; +Font* white_small_text = NULL; +Font* white_big_text = NULL; /* Load graphics/sounds shared between all levels: */ -void loadshared() +void load_shared() { - int i; - - sprite_manager = new SpriteManager(datadir + "/supertux.strf"); - music_manager = new MusicManager(); - music_manager->enable_music(use_music); - - /* Tuxes: */ - smalltux_star = sprite_manager->load("smalltux-star"); - largetux_star = sprite_manager->load("largetux-star"); - smalltux_gameover = sprite_manager->load("smalltux-gameover"); - - smalltux.stand_left = sprite_manager->load("smalltux-stand-left"); - smalltux.stand_right = sprite_manager->load("smalltux-stand-right"); - smalltux.walk_left = sprite_manager->load("smalltux-walk-left"); - smalltux.walk_right = sprite_manager->load("smalltux-walk-right"); - smalltux.jump_left = sprite_manager->load("smalltux-jump-left"); - smalltux.jump_right = sprite_manager->load("smalltux-jump-right"); - smalltux.kick_left = sprite_manager->load("smalltux-kick-left"); - smalltux.kick_right = sprite_manager->load("smalltux-kick-right"); - smalltux.skid_left = sprite_manager->load("smalltux-skid-left"); - smalltux.skid_right = sprite_manager->load("smalltux-skid-right"); - smalltux.grab_left = sprite_manager->load("smalltux-grab-left"); - smalltux.grab_right = sprite_manager->load("smalltux-grab-right"); - - largetux.stand_left = sprite_manager->load("largetux-stand-left"); - largetux.stand_right = sprite_manager->load("largetux-stand-right"); - largetux.walk_left = sprite_manager->load("largetux-walk-left"); - largetux.walk_right = sprite_manager->load("largetux-walk-right"); - largetux.jump_left = sprite_manager->load("largetux-jump-left"); - largetux.jump_right = sprite_manager->load("largetux-jump-right"); - largetux.kick_left = sprite_manager->load("largetux-kick-left"); - largetux.kick_right = sprite_manager->load("largetux-kick-right"); - largetux.skid_right = sprite_manager->load("largetux-skid-right"); - largetux.skid_left = sprite_manager->load("largetux-skid-left"); - largetux.grab_left = sprite_manager->load("largetux-grab-left"); - largetux.grab_right = sprite_manager->load("largetux-grab-right"); - largetux.duck_left = sprite_manager->load("largetux-duck-left"); - largetux.duck_right = sprite_manager->load("largetux-duck-right"); - - firetux.stand_left = sprite_manager->load("firetux-stand-left"); - firetux.stand_right = sprite_manager->load("firetux-stand-right"); - firetux.walk_left = sprite_manager->load("firetux-walk-left"); - firetux.walk_right = sprite_manager->load("firetux-walk-right"); - firetux.jump_left = sprite_manager->load("firetux-jump-left"); - firetux.jump_right = sprite_manager->load("firetux-jump-right"); - firetux.kick_left = sprite_manager->load("firetux-kick-left"); - firetux.kick_right = sprite_manager->load("firetux-kick-right"); - firetux.skid_right = sprite_manager->load("firetux-skid-right"); - firetux.skid_left = sprite_manager->load("firetux-skid-left"); - firetux.grab_left = sprite_manager->load("firetux-grab-left"); - firetux.grab_right = sprite_manager->load("firetux-grab-right"); - firetux.duck_left = sprite_manager->load("firetux-duck-left"); - firetux.duck_right = sprite_manager->load("firetux-duck-right"); - - /* Water: */ - img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA); - - img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png", - USE_ALPHA); - - img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", - USE_ALPHA); - - img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", - USE_ALPHA); - - - /* Pole: */ - - img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA); - img_poletop = new Surface(datadir + "/images/shared/poletop.png", - USE_ALPHA); - - - /* Flag: */ - - img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png", - USE_ALPHA); - img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png", - USE_ALPHA); - - - /* Cloud: */ - - img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png", - USE_ALPHA); - - img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png", - USE_ALPHA); - - img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png", - USE_ALPHA); - - img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png", - USE_ALPHA); - - - img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png", - USE_ALPHA); - - img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png", - USE_ALPHA); - - img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png", - USE_ALPHA); - - img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png", - USE_ALPHA); - - - /* Bad guys: */ - load_badguy_gfx(); - - /* Upgrades: */ - load_special_gfx(); - - /* Weapons: */ - img_red_glow = new Surface(datadir + "/images/shared/red-glow.png", - USE_ALPHA); - - /* Distros: */ - img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png", - USE_ALPHA); - - img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png", - USE_ALPHA); - - img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png", - USE_ALPHA); - - img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png", - USE_ALPHA); - - - /* Tux life: */ - - tux_life = new Surface(datadir + "/images/shared/tux-life.png", - USE_ALPHA); - - /* Sound effects: */ - - /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound" - // initialize sounds[i] with the correct pointer's value: - // NULL or something else. And it will be dangerous to - // play with not-initialized pointers. - // This is also true with if (use_music) - Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) - */ - for (i = 0; i < NUM_SOUNDS; i++) - sounds[i] = load_sound(datadir + soundfilenames[i]); - - /* Herring song */ - herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD"); + /* Load the mouse-cursor */ + mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png"); + MouseCursor::set_current(mouse_cursor); + + /* Load global images: */ + gold_text = new Font(Font::VARIABLE, + "images/engine/fonts/gold.png", + "images/engine/fonts/shadow.png", 16, 18); + gold_fixed_text = new Font(Font::FIXED, + "images/engine/fonts/gold.png", + "images/engine/fonts/shadow.png", 16, 18); + blue_text = new Font(Font::VARIABLE, + "images/engine/fonts/blue.png", + "images/engine/fonts/shadow.png", 16, 18, 3); + white_text = new Font(Font::VARIABLE, + "images/engine/fonts/white.png", + "images/engine/fonts/shadow.png", 16, 18); + gray_text = new Font(Font::VARIABLE, + "images/engine/fonts/gray.png", + "images/engine/fonts/shadow.png", 16, 18); + white_small_text = new Font(Font::VARIABLE, + "images/engine/fonts/white-small.png", + "images/engine/fonts/shadow-small.png", 8, 9, 1); + white_big_text = new Font(Font::VARIABLE, + "images/engine/fonts/white-big.png", + "images/engine/fonts/shadow-big.png", 20, 22, 3); + + Menu::default_font = white_text; + Menu::active_font = blue_text; + Menu::deactive_font = gray_text; + Menu::label_font = white_big_text; + Menu::field_font = gold_text; + + Button::info_font = white_small_text; + + tile_manager = new TileManager(); + sprite_manager = new SpriteManager(); + + player_status = new PlayerStatus(); } - /* Free shared data: */ -void unloadshared(void) +void unload_shared() { - int i; - - free_special_gfx(); - free_badguy_gfx(); - - delete smalltux_gameover; + /* Free global images: */ + delete gold_text; + delete gold_fixed_text; + delete white_text; + delete blue_text; + delete gray_text; + delete white_small_text; + delete white_big_text; - delete img_water; - for (i = 0; i < 3; i++) - delete img_waves[i]; - - delete img_pole; - delete img_poletop; - - for (i = 0; i < 2; i++) - delete img_flag[i]; - - for (i = 0; i < 4; i++) - { - delete img_distro[i]; - delete img_cloud[0][i]; - delete img_cloud[1][i]; - } + delete sprite_manager; + sprite_manager = NULL; - for (i = 0; i < NUM_SOUNDS; i++) - free_chunk(sounds[i]); + /* Free mouse-cursor */ + delete mouse_cursor; - delete sprite_manager; - sprite_manager = 0; - delete music_manager; - music_manager = 0; + delete player_status; + player_status = NULL; } - -/* EOF */