X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fplayer_status.cpp;h=bb00f83edf63be8f3e3bdb6470968e859be1b6ad;hb=53658c421bfe7148cb2781b793b194b4668a11ff;hp=c953d920dc653e47b077643e47335f1da8b9ba0b;hpb=795f0b283fcb1c8777723dc1cc850826d39c6806;p=supertux.git diff --git a/src/player_status.cpp b/src/player_status.cpp index c953d920d..bb00f83ed 100644 --- a/src/player_status.cpp +++ b/src/player_status.cpp @@ -1,7 +1,8 @@ // $Id$ // -// SuperTux - A Jump'n Run +// SuperTux // Copyright (C) 2003 Tobias Glaesser +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -18,55 +19,61 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include -#include "lisp/writer.h" -#include "lisp/lisp.h" -#include "player_status.h" -#include "resources.h" -#include "gettext.h" -#include "video/drawing_context.h" -#include "audio/sound_manager.h" -#include "main.h" - -static const int START_LIVES = 4; -static const int MAX_LIVES = 99; - -PlayerStatus player_status; +#include +#include "lisp/writer.hpp" +#include "lisp/lisp.hpp" +#include "player_status.hpp" +#include "resources.hpp" +#include "gettext.hpp" +#include "video/drawing_context.hpp" +#include "audio/sound_manager.hpp" +#include "sprite/sprite_manager.hpp" +#include "math/vector.hpp" +#include "main.hpp" +#include "log.hpp" +#include "timer.hpp" + +static const int START_COINS = 100; +static const int MAX_COINS = 9999; + +PlayerStatus* player_status = 0; PlayerStatus::PlayerStatus() - : coins(0), - lives(START_LIVES), + : coins(START_COINS), bonus(NO_BONUS), - score_multiplier(1), - max_score_multiplier(1) + max_fire_bullets(0), + max_ice_bullets(0) { + reset(); + + coin_surface.reset(new Surface("images/engine/hud/coins-0.png")); + sound_manager->preload("sounds/coin.wav"); + sound_manager->preload("sounds/lifeup.wav"); } -void PlayerStatus::reset() +PlayerStatus::~PlayerStatus() { - coins = 0; - lives = START_LIVES; - bonus = NO_BONUS; - score_multiplier = 1; - max_score_multiplier = 1; } -void -PlayerStatus::incLives() +void PlayerStatus::reset() { - if(lives < MAX_LIVES) - ++lives; - sound_manager->play("lifeup"); + coins = START_COINS; + bonus = NO_BONUS; } void -PlayerStatus::incCoins() +PlayerStatus::add_coins(int count, bool play_sound) { - coins++; - if(coins >= 100) { - incLives(); - coins = 0; + static float sound_played_time = 0; + coins = std::min(coins + count, MAX_COINS); + if(play_sound) { + if(count >= 100) + sound_manager->play("sounds/lifeup.wav"); + else if (real_time > sound_played_time + 0.010) { + sound_manager->play("sounds/coin.wav"); + sound_played_time = real_time; + } } - sound_manager->play("coin"); } void @@ -74,32 +81,32 @@ PlayerStatus::write(lisp::Writer& writer) { switch(bonus) { case NO_BONUS: - writer.write_string("bonus", "none"); + writer.write("bonus", "none"); break; case GROWUP_BONUS: - writer.write_string("bonus", "growup"); + writer.write("bonus", "growup"); break; case FIRE_BONUS: - writer.write_string("bonus", "fireflower"); + writer.write("bonus", "fireflower"); break; case ICE_BONUS: - writer.write_string("bonus", "iceflower"); + writer.write("bonus", "iceflower"); break; default: - std::cerr << "Unknown bonus type.\n"; - writer.write_string("bonus", "none"); + log_warning << "Unknown bonus type." << std::endl; + writer.write("bonus", "none"); } + writer.write("fireflowers", max_fire_bullets); + writer.write("iceflowers", max_ice_bullets); - writer.write_int("lives", lives); - writer.write_int("coins", coins); - writer.write_int("max-score-multiplier", max_score_multiplier); + writer.write("coins", coins); } void PlayerStatus::read(const lisp::Lisp& lisp) { reset(); - + std::string bonusname; if(lisp.get("bonus", bonusname)) { if(bonusname == "none") { @@ -111,53 +118,51 @@ PlayerStatus::read(const lisp::Lisp& lisp) } else if(bonusname == "iceflower") { bonus = ICE_BONUS; } else { - std::cerr << "Unknown bonus '" << bonusname << "' in savefile.\n"; + log_warning << "Unknown bonus '" << bonusname << "' in savefile" << std::endl; bonus = NO_BONUS; } } + lisp.get("fireflowers", max_fire_bullets); + lisp.get("iceflowers", max_ice_bullets); - lisp.get("lives", lives); lisp.get("coins", coins); - lisp.get("max-score-multiplier", max_score_multiplier); } void PlayerStatus::draw(DrawingContext& context) { + static int displayed_coins = -1; + static int next_count = 0; + + if ((displayed_coins == -1) || (fabsf(displayed_coins - coins) > 100)) { + displayed_coins = coins; + } + if (++next_count > 2) { + next_count = 0; + if (displayed_coins < coins) displayed_coins++; + if (displayed_coins > coins) displayed_coins--; + } + displayed_coins = std::min(std::max(displayed_coins, 0), 9999); + + std::stringstream ss; + ss << displayed_coins; + std::string coins_text = ss.str(); + context.push_transform(); context.set_translation(Vector(0, 0)); - char str[60]; - - sprintf(str, " %d", player_status.coins); - const char* coinstext = _("COINS"); - context.draw_text(white_text, coinstext, - Vector(SCREEN_WIDTH - white_text->get_text_width(coinstext) - - white_text->get_text_width(" 99"), 0), - LEFT_ALLIGN, LAYER_FOREGROUND1); - context.draw_text(gold_text, str, - Vector(SCREEN_WIDTH - gold_text->get_text_width(" 99"), 0), - LEFT_ALLIGN, LAYER_FOREGROUND1); - - if (player_status.lives >= 5) { - sprintf(str, "%dx", player_status.lives); - float x = SCREEN_WIDTH - gold_text->get_text_width(str) - tux_life->w; - context.draw_text(gold_text, str, Vector(x, 20), LEFT_ALLIGN, - LAYER_FOREGROUND1); - context.draw_surface(tux_life, Vector(SCREEN_WIDTH - 16, 20), - LAYER_FOREGROUND1); - } else { - for(int i= 0; i < player_status.lives; ++i) - context.draw_surface(tux_life, - Vector(SCREEN_WIDTH - tux_life->w*4 +(tux_life->w*i), 20), - LAYER_FOREGROUND1); + Surface* coin_surf = coin_surface.get(); + if (coin_surf) { + context.draw_surface(coin_surf, Vector(SCREEN_WIDTH - BORDER_X - coin_surf->get_width() - fixed_font->get_text_width(coins_text), BORDER_Y + 1), LAYER_HUD); } - - const char* livestext = _("LIVES"); - context.draw_text(white_text, livestext, - Vector(SCREEN_WIDTH - white_text->get_text_width(livestext) - - white_text->get_text_width(" 99"), 20), - LEFT_ALLIGN, LAYER_FOREGROUND1); + context.draw_text(fixed_font, coins_text, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), ALIGN_RIGHT, LAYER_HUD, PlayerStatus::text_color); context.pop_transform(); } + +void +PlayerStatus::operator= (const PlayerStatus& other) +{ + coins = other.coins; + bonus = other.bonus; +}