X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fplayer.h;h=db7a0de5ca6741a6ce48373a906594d6ec364e8c;hb=90b85c87d5da62881fcb51b1f1b6767beb50d11f;hp=f222579071a43b7a8790390f1435479fbcfbae75;hpb=1cf03f7192b1840362da1a9eebcf3d68d7a4e8f6;p=supertux.git diff --git a/src/player.h b/src/player.h index f22257907..db7a0de5c 100644 --- a/src/player.h +++ b/src/player.h @@ -1,14 +1,21 @@ +// $Id$ // -// Interface: player/tux +// SuperTux - A Jump'n Run +// Copyright (C) 2003 Tobias Glaesser // -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. // +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef SUPERTUX_PLAYER_H #define SUPERTUX_PLAYER_H @@ -37,15 +44,22 @@ #define SCORE_BRICK 5 #define SCORE_DISTRO 25 -struct player_keymap_type +#include + +struct PlayerKeymap { +public: int jump; int duck; int left; int right; int fire; + + PlayerKeymap(); }; +extern PlayerKeymap keymap; + struct player_input_type { int right; @@ -58,78 +72,105 @@ struct player_input_type void player_input_init(player_input_type* pplayer_input); -extern texture_type tux_life; -extern texture_type tux_right[3]; -extern texture_type tux_left[3]; -extern texture_type bigtux_right[3]; -extern texture_type bigtux_left[3]; -extern texture_type bigtux_right_jump; -extern texture_type bigtux_left_jump; -extern texture_type ducktux_right; -extern texture_type ducktux_left; -extern texture_type skidtux_right; -extern texture_type skidtux_left; -extern texture_type firetux_right[3]; -extern texture_type firetux_left[3]; -extern texture_type bigfiretux_right[3]; -extern texture_type bigfiretux_left[3]; -extern texture_type bigfiretux_right_jump; -extern texture_type bigfiretux_left_jump; -extern texture_type duckfiretux_right; -extern texture_type duckfiretux_left; -extern texture_type skidfiretux_right; -extern texture_type skidfiretux_left; -extern texture_type cape_right[2]; -extern texture_type cape_left[2]; -extern texture_type bigcape_right[2]; -extern texture_type bigcape_left[2]; +class Sprite; + +extern Surface* tux_life; + +extern Sprite* smalltux_gameover; +extern Sprite* smalltux_star; +extern Sprite* largetux_star; + +extern Sprite* smalltux_stand_left; +extern Sprite* smalltux_stand_right; +extern Sprite* smalltux_walk_right; +extern Sprite* smalltux_walk_left; +extern Sprite* smalltux_jump_left; +extern Sprite* smalltux_jump_right; +extern Sprite* smalltux_kick_left; +extern Sprite* smalltux_kick_right; +extern Sprite* smalltux_skid_left; +extern Sprite* smalltux_skid_right; +extern Sprite* smalltux_grab_left; +extern Sprite* smalltux_grab_right; + +extern Sprite* largetux_stand_left; +extern Sprite* largetux_stand_right; +extern Sprite* largetux_walk_right; +extern Sprite* largetux_walk_left; +extern Sprite* largetux_jump_right; +extern Sprite* largetux_jump_left; +extern Sprite* largetux_kick_left; +extern Sprite* largetux_kick_right; +extern Sprite* largetux_skid_right; +extern Sprite* largetux_skid_left; +extern Sprite* largetux_grab_left; +extern Sprite* largetux_grab_right; +extern Sprite* largetux_duck_right; +extern Sprite* largetux_duck_left; + +extern Surface* firetux_right[3]; +extern Surface* firetux_left[3]; +extern Surface* bigfiretux_right[3]; +extern Surface* bigfiretux_left[3]; +extern Surface* bigfiretux_right_jump; +extern Surface* bigfiretux_left_jump; +extern Surface* duckfiretux_right; +extern Surface* duckfiretux_left; +extern Surface* skidfiretux_right; +extern Surface* skidfiretux_left; class Player { - public: +public: + enum HurtMode { KILL, SHRINK }; + player_input_type input; - player_keymap_type keymap; - int score; - int distros; bool got_coffee; int size; bool duck; + bool holding_something; DyingType dying; - int dir; + + Direction dir; + bool jumping; int frame_; int frame_main; - int lives; - base_type base; - base_type old_base; - base_type previous_base; - timer_type invincible_timer; - timer_type skidding_timer; - timer_type safe_timer; - timer_type frame_timer; - physic_type vphysic; - physic_type hphysic; - - public: + + base_type base; + base_type old_base; + base_type previous_base; + Timer invincible_timer; + Timer skidding_timer; + Timer safe_timer; + Timer frame_timer; + Physic physic; + +public: void init(); int key_event(SDLKey key, int state); void level_begin(); - void action(); + void action(double frame_ratio); void handle_input(); void grabdistros(); void draw(); void collision(void* p_c_object, int c_object); - void kill(int mode); + void kill(HurtMode mode); void is_dying(); bool is_dead(); void player_remove_powerups(); void keep_in_bounds(); bool on_ground(); bool under_solid(); - private: - void handle_horizontal_input(int dir); + +private: + void handle_horizontal_input(); void handle_vertical_input(); void remove_powerups(); }; #endif /*SUPERTUX_PLAYER_H*/ + +/* Local Variables: */ +/* mode:c++ */ +/* End: */