X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fplayer.h;h=db7a0de5ca6741a6ce48373a906594d6ec364e8c;hb=90b85c87d5da62881fcb51b1f1b6767beb50d11f;hp=3167644e481761c5125187c6fa34bee9e4233663;hpb=cf865a9388d9dce0422510c5369a2471191d1299;p=supertux.git diff --git a/src/player.h b/src/player.h index 3167644e4..db7a0de5c 100644 --- a/src/player.h +++ b/src/player.h @@ -1,14 +1,21 @@ +// $Id$ // -// Interface: player/tux +// SuperTux - A Jump'n Run +// Copyright (C) 2003 Tobias Glaesser // -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. // +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef SUPERTUX_PLAYER_H #define SUPERTUX_PLAYER_H @@ -37,76 +44,133 @@ #define SCORE_BRICK 5 #define SCORE_DISTRO 25 -typedef struct player_keymap_type +#include + +struct PlayerKeymap { - int jump; - int duck; - int left; - int right; - int fire; -} -player_keymap_type; - -typedef struct player_input_type +public: + int jump; + int duck; + int left; + int right; + int fire; + + PlayerKeymap(); +}; + +extern PlayerKeymap keymap; + +struct player_input_type { - int right; - int left; - int up; - int down; - int fire; - int old_fire; -} -player_input_type; - -typedef struct player_type + int right; + int left; + int up; + int down; + int fire; + int old_fire; +}; + +void player_input_init(player_input_type* pplayer_input); + +class Sprite; + +extern Surface* tux_life; + +extern Sprite* smalltux_gameover; +extern Sprite* smalltux_star; +extern Sprite* largetux_star; + +extern Sprite* smalltux_stand_left; +extern Sprite* smalltux_stand_right; +extern Sprite* smalltux_walk_right; +extern Sprite* smalltux_walk_left; +extern Sprite* smalltux_jump_left; +extern Sprite* smalltux_jump_right; +extern Sprite* smalltux_kick_left; +extern Sprite* smalltux_kick_right; +extern Sprite* smalltux_skid_left; +extern Sprite* smalltux_skid_right; +extern Sprite* smalltux_grab_left; +extern Sprite* smalltux_grab_right; + +extern Sprite* largetux_stand_left; +extern Sprite* largetux_stand_right; +extern Sprite* largetux_walk_right; +extern Sprite* largetux_walk_left; +extern Sprite* largetux_jump_right; +extern Sprite* largetux_jump_left; +extern Sprite* largetux_kick_left; +extern Sprite* largetux_kick_right; +extern Sprite* largetux_skid_right; +extern Sprite* largetux_skid_left; +extern Sprite* largetux_grab_left; +extern Sprite* largetux_grab_right; +extern Sprite* largetux_duck_right; +extern Sprite* largetux_duck_left; + +extern Surface* firetux_right[3]; +extern Surface* firetux_left[3]; +extern Surface* bigfiretux_right[3]; +extern Surface* bigfiretux_left[3]; +extern Surface* bigfiretux_right_jump; +extern Surface* bigfiretux_left_jump; +extern Surface* duckfiretux_right; +extern Surface* duckfiretux_left; +extern Surface* skidfiretux_right; +extern Surface* skidfiretux_left; + +class Player { - player_input_type input; - player_keymap_type keymap; - int score; - int distros; - int got_coffee; - int size; - int duck; - int dying; - int dir; - int jumping; - int frame_main; - int frame; - int lives; - base_type base; - timer_type invincible_timer; - timer_type skidding_timer; - timer_type safe_timer; - physic_type vphysic; - physic_type hphysic; -} -player_type; - -extern texture_type tux_life, - tux_right[3], tux_left[3], - bigtux_right[3], bigtux_left[3], - bigtux_right_jump, bigtux_left_jump, - ducktux_right, ducktux_left, - skidtux_right, skidtux_left, - firetux_right[3], firetux_left[3], - bigfiretux_right[3], bigfiretux_left[3], - bigfiretux_right_jump, bigfiretux_left_jump, - duckfiretux_right, duckfiretux_left, - skidfiretux_right, skidfiretux_left, - cape_right[2], cape_left[2], - bigcape_right[2], bigcape_left[2]; - -void player_init(player_type* pplayer); -int player_key_event(player_type* pplayer, SDLKey key, int state); -void player_level_begin(player_type* pplayer); -void player_action(player_type* pplayer); -void player_input(player_type* pplayer); -void player_grabdistros(player_type *pplayer); -void player_draw(player_type* pplayer); -void player_collision(player_type* pplayer,void* p_c_object, int c_object); -void player_kill(player_type *pplayer, int mode); -void player_dying(player_type *pplayer); -void player_remove_powerups(player_type *pplayer); -void player_keep_in_bounds(player_type *pplayer); +public: + enum HurtMode { KILL, SHRINK }; + + player_input_type input; + bool got_coffee; + int size; + bool duck; + bool holding_something; + DyingType dying; + + Direction dir; + + bool jumping; + int frame_; + int frame_main; + + base_type base; + base_type old_base; + base_type previous_base; + Timer invincible_timer; + Timer skidding_timer; + Timer safe_timer; + Timer frame_timer; + Physic physic; + +public: + void init(); + int key_event(SDLKey key, int state); + void level_begin(); + void action(double frame_ratio); + void handle_input(); + void grabdistros(); + void draw(); + void collision(void* p_c_object, int c_object); + void kill(HurtMode mode); + void is_dying(); + bool is_dead(); + void player_remove_powerups(); + void keep_in_bounds(); + bool on_ground(); + bool under_solid(); + +private: + void handle_horizontal_input(); + void handle_vertical_input(); + void remove_powerups(); +}; #endif /*SUPERTUX_PLAYER_H*/ + +/* Local Variables: */ +/* mode:c++ */ +/* End: */