X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fplayer.cpp;h=9d06c188e021ed61e70ec5a3628e28100525cc3f;hb=76a4f6e86dd5677158c72fc4ae51a7a2e450036f;hp=178c7505158a0895c0f7ceb5fb83d5ccd34d7a61;hpb=361f17a609e4d3c7f688048facf171191192bba6;p=supertux.git diff --git a/src/player.cpp b/src/player.cpp index 178c75051..9d06c188e 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -19,7 +19,6 @@ #include #include -#include #include #include "gameloop.h" #include "globals.h" @@ -185,6 +184,14 @@ Player::action(double frame_ratio) collision_swept_object_map(&old_base, &base); + if (!invincible_timer.started() + && (isspike(base.x, base.y) || isspike(base.x + base.width, base.y) + || isspike(base.x, base.y + base.height) + || isspike(base.x + base.width, base.y + base.height))) + { + kill(SHRINK); + } + // Don't accelerate Tux if he is running against a wall if (target.x != base.x) { @@ -702,7 +709,7 @@ Player::collision(void* p_c_object, int c_object) ptramp_c = (Trampoline*) p_c_object; // Pick up trampoline - if (ptramp_c->mode != Trampoline::M_HELD && input.fire == DOWN && !holding_something) + if (ptramp_c->mode != Trampoline::M_HELD && input.fire == DOWN && !holding_something && on_ground()) { holding_something = true; ptramp_c->mode = Trampoline::M_HELD; @@ -789,7 +796,7 @@ Player::is_dying() bool Player::is_dead() { - if(base.y > screen->h || base.x < scroll_x - AUTOSCROLL_DEAD_INTERVAL) // last condition can happen in auto-scrolling + if(base.y > World::current()->get_level()->height * /*TILE_HEIGHT*/ 32 || base.x < scroll_x - AUTOSCROLL_DEAD_INTERVAL) // last condition can happen in auto-scrolling return true; else return false; @@ -815,7 +822,7 @@ Player::check_bounds(bool back_scrolling, bool hor_autoscroll) } /* Keep in-bounds, vertically: */ - if (base.y > screen->h) + if (base.y > World::current()->get_level()->height * /*TILE_HEIGHT*/ 32) { kill(KILL); }