X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fplayer.cpp;h=88b67611cd585d52dd247a6a0685ba66716525aa;hb=1d182a00d99d763a9c92ab5c73d183e1d4177cc6;hp=fde829293fc27e3733f05aee80b053e130becae7;hpb=9726ad564ae17aaeb1327e76be868826e3080665;p=supertux.git diff --git a/src/player.cpp b/src/player.cpp index fde829293..88b67611c 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -83,8 +83,6 @@ Player::~Player() void Player::init() { - Level* plevel = World::current()->get_level(); - holding_something = false; base.width = 32; @@ -93,12 +91,13 @@ Player::init() size = SMALL; got_power = NONE_POWER; - base.x = plevel->start_pos_x; - base.y = plevel->start_pos_y; + base.x = 0; + base.y = 0; previous_base = old_base = base; dir = RIGHT; old_dir = dir; duck = false; + dead = false; dying = DYING_NOT; last_ground_y = 0; @@ -181,6 +180,11 @@ Player::action(float elapsed_time) { bool jumped_in_solid = false; + if(dying && !dying_timer.check()) { + dead = true; + return; + } + if (input.fire == UP) holding_something = false; @@ -818,6 +822,7 @@ Player::collision(void* p_c_object, int c_object) pplatform_c = (FlyingPlatform*) p_c_object; base.y = pplatform_c->base.y - base.height; + physic.enable_gravity(false); break; default: @@ -831,6 +836,9 @@ Player::collision(void* p_c_object, int c_object) void Player::kill(HurtMode mode) { + if(dying) + return; + play_sound(sounds[SND_HURT], SOUND_CENTER_SPEAKER); physic.set_velocity_x(0); @@ -854,32 +862,12 @@ Player::kill(HurtMode mode) physic.enable_gravity(true); physic.set_acceleration(0, 0); physic.set_velocity(0, 7); - if(dying != DYING_SQUISHED) --player_status.lives; dying = DYING_SQUISHED; + dying_timer.start(3000); } } -void -Player::is_dying() -{ - remove_powerups(); - dying = DYING_NOT; -} - -bool Player::is_dead() -{ - float scroll_x = - World::current()->camera->get_translation().x; - float scroll_y = - World::current()->camera->get_translation().y; - if(base.y > screen->h + scroll_y || base.y > World::current()->get_level()->height*32 || - base.x < scroll_x - AUTOSCROLL_DEAD_INTERVAL) // can happen in auto-scrolling - return true; - else - return false; -} - /* Remove Tux's power ups */ void Player::remove_powerups() @@ -890,6 +878,14 @@ Player::remove_powerups() } void +Player::move(const Vector& vector) +{ + base.x = vector.x; + base.y = vector.y; + old_base = previous_base = base; +} + +void Player::check_bounds(Camera& viewport, bool back_scrolling, bool hor_autoscroll) { @@ -904,10 +900,27 @@ Player::check_bounds(Camera& viewport, if (base.y > World::current()->get_level()->height * /*TILE_HEIGHT*/ 32) { kill(KILL); + return; } - if(base.x < viewport.get_translation().x && (!back_scrolling || hor_autoscroll)) // can happen if back scrolling is disabled + bool adjust = false; + // can happen if back scrolling is disabled + if(base.x < viewport.get_translation().x) { base.x = viewport.get_translation().x; + adjust = true; + } + if(base.x >= viewport.get_translation().x + screen->w - base.width) { + base.x = viewport.get_translation().x + screen->w - base.width; + adjust = true; + } + + if(adjust) { + // squished now? + if(collision_object_map(base)) { + kill(KILL); + return; + } + } if(hor_autoscroll) {