X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fphysic.cpp;h=39ad54e733ce46a2cdb28935bd6bd50dd0c38e26;hb=8d1566374788e2c612b35d6b95463398a555b54a;hp=edd976cd38e9c1bad6c3b176bd2f374bcef67ee3;hpb=74ab009aba10e7bed5ad9aa7e1217b7fb1518bf3;p=supertux.git diff --git a/src/physic.cpp b/src/physic.cpp index edd976cd3..39ad54e73 100644 --- a/src/physic.cpp +++ b/src/physic.cpp @@ -17,15 +17,9 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. +#include -#include - -#include "scene.h" -#include "defines.h" #include "physic.h" -#include "timer.h" -#include "world.h" -#include "level.h" Physic::Physic() : ax(0), ay(0), vx(0), vy(0), gravity_enabled(true) @@ -46,7 +40,7 @@ Physic::reset() void Physic::set_velocity_x(float nvx) { - vx = -nvx; + vx = nvx; } void @@ -58,8 +52,8 @@ Physic::set_velocity_y(float nvy) void Physic::set_velocity(float nvx, float nvy) { - vx = nvx; - vy = -nvy; + vx = nvx; + vy = -nvy; } void Physic::inverse_velocity_x() @@ -85,6 +79,18 @@ Physic::get_velocity_y() } void +Physic::set_acceleration_x(float nax) +{ + ax = nax; +} + +void +Physic::set_acceleration_y(float nay) +{ + ay = -nay; +} + +void Physic::set_acceleration(float nax, float nay) { ax = nax; @@ -109,18 +115,18 @@ Physic::enable_gravity(bool enable_gravity) gravity_enabled = enable_gravity; } -void -Physic::apply(float frame_ratio, float &x, float &y) +Vector +Physic::get_movement(float elapsed_time) { - float gravity = World::current()->get_level()->gravity; - float grav; - if(gravity_enabled) - grav = gravity / 100.0; - else - grav = 0; - - x += vx * frame_ratio + ax * frame_ratio * frame_ratio; - y += vy * frame_ratio + (ay + grav) * frame_ratio * frame_ratio; - vx += ax * frame_ratio; - vy += (ay + grav) * frame_ratio; + float grav = gravity_enabled ? 1000 : 0; + + Vector result( + vx * elapsed_time + ax * elapsed_time * elapsed_time, + vy * elapsed_time + (ay + grav) * elapsed_time * elapsed_time + ); + vx += ax * elapsed_time; + vy += (ay + grav) * elapsed_time; + + return result; } +