X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fphysic.cpp;h=2a3f95cf733ac66f7acb3673865dc481c616c914;hb=cde3a617070bee8af4ddcf58122cf6a65b97d874;hp=55b491ac6c1070f174b4ce249b9f47730a1a8c58;hpb=308f11e38981077626fe0ea9887094f3c28b02f9;p=supertux.git diff --git a/src/physic.cpp b/src/physic.cpp index 55b491ac6..2a3f95cf7 100644 --- a/src/physic.cpp +++ b/src/physic.cpp @@ -17,15 +17,9 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. +#include -#include - -#include "scene.h" -#include "defines.h" -#include "physic.h" -#include "timer.h" -#include "sector.h" -#include "level.h" +#include "physic.hpp" Physic::Physic() : ax(0), ay(0), vx(0), vy(0), gravity_enabled(true) @@ -121,25 +115,18 @@ Physic::enable_gravity(bool enable_gravity) gravity_enabled = enable_gravity; } -void -Physic::apply(float elapsed_time, float &x, float &y) +Vector +Physic::get_movement(float elapsed_time) { - float gravity = Sector::current()->gravity; - float grav; - if(gravity_enabled) - grav = gravity / 100.0; - else - grav = 0; - - x += vx * elapsed_time + ax * elapsed_time * elapsed_time; - y += vy * elapsed_time + (ay + grav) * elapsed_time * elapsed_time; + float grav = gravity_enabled ? 1000 : 0; + + Vector result( + vx * elapsed_time + ax * elapsed_time * elapsed_time, + vy * elapsed_time + (ay + grav) * elapsed_time * elapsed_time + ); vx += ax * elapsed_time; - vy += (ay + grav) * elapsed_time; -} + vy += (ay + grav) * elapsed_time; -void -Physic::apply(Vector& vector, float elapsed_time) -{ - apply(elapsed_time, vector.x, vector.y); + return result; }