X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fthunderstorm.cpp;h=61e60df30b58caf2b7d3f0437da586467858fea3;hb=78ac7aef674f518549f96160c6354b589553f952;hp=1253b352f76beb282d8b7b1157adeacb561e0ba5;hpb=8a627e73d824b5a14249cfe066dc2fdc643ce28d;p=supertux.git diff --git a/src/object/thunderstorm.cpp b/src/object/thunderstorm.cpp index 1253b352f..61e60df30 100644 --- a/src/object/thunderstorm.cpp +++ b/src/object/thunderstorm.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux - Thunderstorm Game Object // Copyright (C) 2006 Christoph Sommer // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,35 +12,30 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#include +#include "object/thunderstorm.hpp" -#include "thunderstorm.hpp" -#include "scripting/squirrel_util.hpp" #include "audio/sound_manager.hpp" -#include "video/drawing_context.hpp" -#include "object_factory.hpp" #include "object/electrifier.hpp" - -#include -#include -#include "main.hpp" -#include "resources.hpp" -#include "sector.hpp" -#include "gettext.hpp" -#include "object/player.hpp" -#include "lisp/list_iterator.hpp" -#include "log.hpp" +#include "scripting/squirrel_util.hpp" +#include "supertux/globals.hpp" +#include "supertux/object_factory.hpp" +#include "supertux/sector.hpp" +#include "util/reader.hpp" namespace { - const float LIGHTNING_DELAY = 2.0; - const float FLASH_DISPLAY_TIME = 0.1; +const float LIGHTNING_DELAY = 2.0f; +const float FLASH_DISPLAY_TIME = 0.1f; } -Thunderstorm::Thunderstorm(const lisp::Lisp& reader) - : GameObject(reader), running(true), interval(10.0f) +Thunderstorm::Thunderstorm(const Reader& reader) : + running(true), + interval(10.0f), + layer(LAYER_BACKGROUNDTILES-1), + time_to_thunder(), + time_to_lightning(), + flash_display_timer() { reader.get("name", name); reader.get("running", running); @@ -50,6 +43,7 @@ Thunderstorm::Thunderstorm(const lisp::Lisp& reader) if(interval <= 0) { log_warning << "Running a thunderstorm with non-positive time interval is a bad idea" << std::endl; } + reader.get("layer", layer); sound_manager->preload("sounds/explosion.wav"); sound_manager->preload("sounds/upgrade.wav"); @@ -82,7 +76,7 @@ Thunderstorm::draw(DrawingContext& context) float alpha = 0.33f; context.push_transform(); context.set_translation(Vector(0, 0)); - context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(1, 1, 1, alpha), LAYER_BACKGROUNDTILES-1); + context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(1, 1, 1, alpha), layer); context.pop_transform(); } @@ -149,3 +143,5 @@ Thunderstorm::electrify() } IMPLEMENT_FACTORY(Thunderstorm, "thunderstorm"); + +/* EOF */