X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Ftext_object.hpp;h=8ec495a6dbd1f18ba6b93172073ff0247c628804;hb=78ac7aef674f518549f96160c6354b589553f952;hp=20581add67aa6c308c63d8b04cccc1eff70a5a0a;hpb=8a627e73d824b5a14249cfe066dc2fdc643ce28d;p=supertux.git diff --git a/src/object/text_object.hpp b/src/object/text_object.hpp index 20581add6..8ec495a6d 100644 --- a/src/object/text_object.hpp +++ b/src/object/text_object.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,22 +12,25 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __TEXTOBJECT_H__ -#define __TEXTOBJECT_H__ +#ifndef HEADER_SUPERTUX_OBJECT_TEXT_OBJECT_HPP +#define HEADER_SUPERTUX_OBJECT_TEXT_OBJECT_HPP -#include "game_object.hpp" +#include "object/anchor_point.hpp" #include "scripting/text.hpp" -#include "script_interface.hpp" +#include "supertux/game_object.hpp" +#include "supertux/script_interface.hpp" +#include "video/color.hpp" class Font; /** A text object intended for scripts that want to tell a story */ -class TextObject : public GameObject, public Scripting::Text, +class TextObject : public GameObject, + public Scripting::Text, public ScriptInterface { + static Color default_color; public: TextObject(std::string name = ""); virtual ~TextObject(); @@ -45,6 +46,36 @@ public: void set_centered(bool centered); bool is_visible(); + void set_anchor_point(AnchorPoint anchor) { + this->anchor = anchor; + } + AnchorPoint get_anchor_point() const { + return anchor; + } + + void set_pos(const Vector& pos) { + this->pos = pos; + } + void set_pos(float x, float y) { + set_pos(Vector(x, y)); + } + const Vector& get_pos() const { + return pos; + } + float get_pos_x() { + return pos.x; + } + float get_pos_y() { + return pos.y; + } + + void set_anchor_point(int anchor) { + set_anchor_point((AnchorPoint) anchor); + } + int get_anchor_point() { + return (int) get_anchor_point(); + } + void draw(DrawingContext& context); void update(float elapsed_time); @@ -55,6 +86,14 @@ private: float fadetime; bool visible; bool centered; + AnchorPoint anchor; + Vector pos; + +private: + TextObject(const TextObject&); + TextObject& operator=(const TextObject&); }; #endif + +/* EOF */