X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fstar.cpp;h=e6fff5d3f57e24d3e5030ea14dcd5490d9b6722c;hb=2892ebda09d24c977547159e34abf0244884b89e;hp=e6ef9346121163c39a957ff8940e77db8141ce95;hpb=36afad72b6c66d4619372892f589a4131afed638;p=supertux.git diff --git a/src/object/star.cpp b/src/object/star.cpp index e6ef93461..e6fff5d3f 100644 --- a/src/object/star.cpp +++ b/src/object/star.cpp @@ -42,21 +42,21 @@ Star::update(float elapsed_time) movement = physic.get_movement(elapsed_time); } -HitResponse -Star::collision(GameObject& other, const CollisionHit& hit) +void +Star::collision_solid(const CollisionHit& hit) { - if(other.get_flags() & FLAG_SOLID) { - if(hit.normal.y < -.5) { // ground - physic.set_velocity_y(JUMPSPEED); - } else if(hit.normal.y > .5) { // roof - physic.set_velocity_y(0); - } else { // bumped left or right - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; + if(hit.bottom) { + physic.set_velocity_y(JUMPSPEED); + } else if(hit.top) { + physic.set_velocity_y(0); + } else if(hit.left || hit.right) { + physic.set_velocity_x(-physic.get_velocity_x()); } - +} + +HitResponse +Star::collision(GameObject& other, const CollisionHit& ) +{ Player* player = dynamic_cast (&other); if(player) { player->make_invincible();