X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Frock.cpp;h=7c56e1afcba5e517494ee5be08f48fd6674a03ec;hb=ca967dcf4ee89f99880355be00782d1cd047be6a;hp=2d85ff2ffc1181443d6e29e9fffda9eb0e2be1b5;hpb=714a30abd887def6331a193216387e66cbfbd1bb;p=supertux.git diff --git a/src/object/rock.cpp b/src/object/rock.cpp index 2d85ff2ff..7c56e1afc 100644 --- a/src/object/rock.cpp +++ b/src/object/rock.cpp @@ -29,6 +29,15 @@ namespace { const std::string ROCK_SOUND = "sounds/brick.wav"; //TODO use own sound. } +Rock::Rock(const Vector& pos, std::string spritename) + : MovingSprite(pos, spritename) +{ + sound_manager->preload(ROCK_SOUND); + on_ground = false; + grabbed = false; + set_group(COLGROUP_MOVING_STATIC); +} + Rock::Rock(const lisp::Lisp& reader) : MovingSprite(reader, "images/objects/rock/rock.sprite") { @@ -64,7 +73,7 @@ Rock::update(float elapsed_time) if( grabbed ) return; - if (on_ground) physic.vx = 0; + if (on_ground) physic.set_velocity_x(0); movement = physic.get_movement(elapsed_time); } @@ -72,15 +81,17 @@ Rock::update(float elapsed_time) void Rock::collision_solid(const CollisionHit& hit) { + if(grabbed) { + return; + } if(hit.top || hit.bottom) - physic.vy = 0; + physic.set_velocity_y(0); if(hit.left || hit.right) - physic.vx = 0; + physic.set_velocity_x(0); if(hit.crush) - physic.vx = 0; - physic.vy = 0; + physic.set_velocity(0, 0); - if(hit.bottom && !on_ground) { + if(hit.bottom && !on_ground && !grabbed) { sound_manager->play(ROCK_SOUND, get_pos()); on_ground = true; } @@ -89,8 +100,11 @@ Rock::collision_solid(const CollisionHit& hit) HitResponse Rock::collision(GameObject& other, const CollisionHit& hit) { + if(grabbed) { + return PASSTHROUGH; + } if(!on_ground) { - if(hit.bottom && physic.vy > 200) { + if(hit.bottom && physic.get_velocity_y() > 200) { MovingObject* moving_object = dynamic_cast (&other); if(moving_object) { //Getting a rock on the head hurts. A lot. @@ -108,8 +122,8 @@ Rock::grab(MovingObject& , const Vector& pos, Direction) { movement = pos - get_pos(); last_movement = movement; - set_group(COLGROUP_DISABLED); - on_ground = true; + set_group(COLGROUP_TOUCHABLE); + on_ground = false; grabbed = true; } @@ -118,12 +132,12 @@ Rock::ungrab(MovingObject& , Direction dir) { set_group(COLGROUP_MOVING_STATIC); on_ground = false; - if (last_movement.norm() > 1) { - physic.vx = ((dir == RIGHT) ? 200 : -200); - physic.vy = -200; + if(dir == UP) { + physic.set_velocity(0, -500); + } else if (last_movement.norm() > 1) { + physic.set_velocity((dir == RIGHT) ? 200 : -200, -200); } else { - physic.vx = 0; - physic.vy = 0; + physic.set_velocity(0, 0); } grabbed = false; }