X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Frock.cpp;h=7c56e1afcba5e517494ee5be08f48fd6674a03ec;hb=1dfbd27a41341f26775ca4e2b9ca4864f5744a6f;hp=716ae69fcc74bcca3aabd0f139abac49ba246d40;hpb=ca86583fae991aa3280c5d70bf20dbf0504a93cb;p=supertux.git diff --git a/src/object/rock.cpp b/src/object/rock.cpp index 716ae69fc..7c56e1afc 100644 --- a/src/object/rock.cpp +++ b/src/object/rock.cpp @@ -29,6 +29,15 @@ namespace { const std::string ROCK_SOUND = "sounds/brick.wav"; //TODO use own sound. } +Rock::Rock(const Vector& pos, std::string spritename) + : MovingSprite(pos, spritename) +{ + sound_manager->preload(ROCK_SOUND); + on_ground = false; + grabbed = false; + set_group(COLGROUP_MOVING_STATIC); +} + Rock::Rock(const lisp::Lisp& reader) : MovingSprite(reader, "images/objects/rock/rock.sprite") { @@ -38,6 +47,15 @@ Rock::Rock(const lisp::Lisp& reader) set_group(COLGROUP_MOVING_STATIC); } +Rock::Rock(const lisp::Lisp& reader, std::string spritename) + : MovingSprite(reader, spritename) +{ + sound_manager->preload(ROCK_SOUND); + on_ground = false; + grabbed = false; + set_group(COLGROUP_MOVING_STATIC); +} + void Rock::write(lisp::Writer& writer) { @@ -55,12 +73,17 @@ Rock::update(float elapsed_time) if( grabbed ) return; + if (on_ground) physic.set_velocity_x(0); + movement = physic.get_movement(elapsed_time); } void Rock::collision_solid(const CollisionHit& hit) { + if(grabbed) { + return; + } if(hit.top || hit.bottom) physic.set_velocity_y(0); if(hit.left || hit.right) @@ -68,7 +91,7 @@ Rock::collision_solid(const CollisionHit& hit) if(hit.crush) physic.set_velocity(0, 0); - if(hit.bottom && !on_ground) { + if(hit.bottom && !on_ground && !grabbed) { sound_manager->play(ROCK_SOUND, get_pos()); on_ground = true; } @@ -77,6 +100,9 @@ Rock::collision_solid(const CollisionHit& hit) HitResponse Rock::collision(GameObject& other, const CollisionHit& hit) { + if(grabbed) { + return PASSTHROUGH; + } if(!on_ground) { if(hit.bottom && physic.get_velocity_y() > 200) { MovingObject* moving_object = dynamic_cast (&other); @@ -95,17 +121,24 @@ void Rock::grab(MovingObject& , const Vector& pos, Direction) { movement = pos - get_pos(); - set_group(COLGROUP_DISABLED); - on_ground = true; + last_movement = movement; + set_group(COLGROUP_TOUCHABLE); + on_ground = false; grabbed = true; } void -Rock::ungrab(MovingObject& , Direction ) +Rock::ungrab(MovingObject& , Direction dir) { set_group(COLGROUP_MOVING_STATIC); on_ground = false; - physic.set_velocity(0, 0); + if(dir == UP) { + physic.set_velocity(0, -500); + } else if (last_movement.norm() > 1) { + physic.set_velocity((dir == RIGHT) ? 200 : -200, -200); + } else { + physic.set_velocity(0, 0); + } grabbed = false; }