X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fpowerup.cpp;h=4e14f93db089db09bf85a17e5d9db1fab9ed4687;hb=fe138b9ec292ca9679b43cf5c4555f0193bab25d;hp=ad0f3df34a1fafe5636a2858b888abe3db57ae06;hpb=6ae2d154b976957d8e209bb991672b0c12c503c7;p=supertux.git diff --git a/src/object/powerup.cpp b/src/object/powerup.cpp index ad0f3df34..4e14f93db 100644 --- a/src/object/powerup.cpp +++ b/src/object/powerup.cpp @@ -1,7 +1,7 @@ -// $Id: growup.cpp 2458 2005-05-10 11:29:58Z matzebraun $ -// +// $Id$ +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,14 +12,16 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + #include +#include #include +#include #include "powerup.hpp" #include "resources.hpp" #include "player.hpp" @@ -27,14 +29,14 @@ #include "audio/sound_manager.hpp" #include "object_factory.hpp" #include "sector.hpp" -#include "scripting/script_interpreter.hpp" +#include "log.hpp" PowerUp::PowerUp(const lisp::Lisp& lisp) { - std::string sprite_name; lisp.get("x", bbox.p1.x); lisp.get("y", bbox.p1.y); - lisp.get("sprite", sprite_name); + if (!lisp.get("sprite", sprite_name)) + throw std::runtime_error("no sprite file set for powerup"); lisp.get("script", script); no_physics = false; lisp.get("disable-physics", no_physics); @@ -57,8 +59,6 @@ PowerUp::collision(GameObject& other, const CollisionHit& hit) if(fabsf(hit.normal.y) > .5) { // roof or ground physic.set_velocity_y(0); } else { // bumped left or right - printf("Normal: %f %f\n", hit.normal.x, hit.normal.y); - printf("LRbounce, new speed. %f\n", physic.get_velocity_x()); physic.set_velocity_x(-physic.get_velocity_x()); } @@ -72,22 +72,22 @@ PowerUp::collision(GameObject& other, const CollisionHit& hit) remove_me(); if (script != "") { - ScriptInterpreter::add_script_object(Sector::current(), "powerup-script", - script); + std::istringstream stream(script); + Sector::current()->run_script(stream, "powerup-script"); return ABORT_MOVE; } - + // some defaults if no script has been set - if (sprite->get_name() == "egg") { - player->set_bonus(GROWUP_BONUS, true); + if (sprite_name == "images/powerups/egg/egg.sprite") { + player->add_bonus(GROWUP_BONUS, true); sound_manager->play("sounds/grow.wav"); - } else if (sprite->get_name() == "fireflower") { - player->set_bonus(FIRE_BONUS, true); + } else if (sprite_name == "images/powerups/fireflower/fireflower.sprite") { + player->add_bonus(FIRE_BONUS, true); sound_manager->play("sounds/fire-flower.wav"); - } else if (sprite->get_name() == "star") { + } else if (sprite_name == "images/powerups/star/star.sprite") { player->make_invincible(); - } else if (sprite->get_name() == "1up") { - player->get_status()->incLives(); + } else if (sprite_name == "images/powerups/1up/1up.sprite") { + player->get_status()->add_coins(100); } return ABORT_MOVE; }