X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fplayer.cpp;h=5b965a29064661f1e190226d71db09e7fb1d3851;hb=04a3157ef478169b5a3fc05dae00ed6ee6a1fae2;hp=e930279f5ca507d4d532478c98d4bd09c5b383e0;hpb=eed5326cd660979d5dee36b0a82d7f6a610b8cb2;p=supertux.git diff --git a/src/object/player.cpp b/src/object/player.cpp index e930279f5..5b965a290 100644 --- a/src/object/player.cpp +++ b/src/object/player.cpp @@ -51,7 +51,7 @@ #include "object/sprite_particle.hpp" #include "trigger/climbable.hpp" -//#define DO_SWIMMING +//#define SWIMMING static const int TILES_FOR_BUTTJUMP = 3; static const float SHOOTING_TIME = .150f; @@ -114,16 +114,16 @@ TuxBodyParts::set_action(std::string action, int loops) } void -TuxBodyParts::draw(DrawingContext& context, const Vector& pos, int layer) +TuxBodyParts::draw(DrawingContext& context, const Vector& pos, int layer, Portable* grabbed_object) { if(head != NULL) - head->draw(context, pos, layer-1); + head->draw(context, pos, layer-2); if(body != NULL) - body->draw(context, pos, layer-3); + body->draw(context, pos, layer-4); if(arms != NULL) - arms->draw(context, pos, layer+10); + arms->draw(context, pos, layer-1 + (grabbed_object?10:0)); if(feet != NULL) - feet->draw(context, pos, layer-2); + feet->draw(context, pos, layer-3); } Player::Player(PlayerStatus* _player_status, const std::string& name) @@ -541,9 +541,6 @@ Player::do_backflip() { if (!on_ground()) return; - // TODO: we don't have an animation for firetux backflipping, so let's revert to bigtux - set_bonus(GROWUP_BONUS, true); - backflip_direction = (dir == LEFT)?(+1):(-1); backflipping = true; do_jump(-580); @@ -1026,7 +1023,7 @@ Player::draw(DrawingContext& context) else if (safe_timer.started() && size_t(game_time*40)%2) ; // don't draw Tux else - tux_body->draw(context, get_pos(), layer); + tux_body->draw(context, get_pos(), layer, grabbed_object); }