X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fplatform.cpp;h=b0b2a3b1c1bce0c23d44d778b89598f36cc6388e;hb=2bfc38ef3208dee885452cfa59a7c7df671eb24d;hp=b3c0dc52d26bd6bbd69c9a1fdf2f8f557fcc38dc;hpb=a15b670f9fb343da5a2398880cfacf2655aefdec;p=supertux.git diff --git a/src/object/platform.cpp b/src/object/platform.cpp index b3c0dc52d..b0b2a3b1c 100644 --- a/src/object/platform.cpp +++ b/src/object/platform.cpp @@ -1,7 +1,7 @@ // $Id$ // // SuperTux -// Copyright (C) 2005 Marek Moeckel +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,48 +12,50 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "platform.hpp" + +#include +#include "log.hpp" #include "video/drawing_context.hpp" #include "resources.hpp" #include "player.hpp" +#include "path.hpp" +#include "path_walker.hpp" #include "sprite/sprite_manager.hpp" #include "lisp/lisp.hpp" #include "object_factory.hpp" Platform::Platform(const lisp::Lisp& reader) { - std::string use_path; - std::string type; + std::string sprite_name; + reader.get("sprite", sprite_name); + if(sprite_name == "") + throw std::runtime_error("No sprite specified in platform object"); + sprite.reset(sprite_manager->create(sprite_name)); - reader.get("x", bbox.p1.x); - reader.get("y", bbox.p1.y); - reader.get("type", type); - reader.get("use_path", use_path); - sprite = sprite_manager->create("platform"); - sprite->set_action(type); - bbox.set_size(sprite->get_width(), sprite->get_height()); + const lisp::Lisp* pathLisp = reader.get_lisp("path"); + if(pathLisp == NULL) + throw std::runtime_error("No path specified for platform"); + path.reset(new Path()); + path->read(*pathLisp); + walker.reset(new PathWalker(path.get())); + bbox.p1 = path->get_base(); + bbox.set_size(sprite->get_width(), sprite->get_height()); + + set_group(COLGROUP_STATIC); flags |= FLAG_SOLID; - - path = Path::GetByName(use_path); - if (path == NULL) { - std::cerr << "Warning: Path for moving platform not found! Make sure that the name is spelled correctly,\nand that the path is initialized before the platform in the level file!\n"; - } - - path_offset = bbox.p1 - path->GetStart(); } Platform::~Platform() { - delete sprite; } //TODO: Squish Tux when standing between platform and solid tile/object @@ -63,15 +65,15 @@ HitResponse Platform::collision(GameObject& other, const CollisionHit& hit) { if (typeid(other) == typeid(Player)) { - Player* player = (Player*) &other; - if ((hit.normal.x == 0) && (hit.normal.y == 1)) { + if (hit.normal.y >= 0.9) { //Tux is standing on the platform - player->movement += path->GetLastMovement(); + //Player* player = (Player*) &other; + //player->add_velocity(speed * 1.5); + return PASS_MOVEMENT; } } if(other.get_flags() & FLAG_SOLID) { //Collision with a solid tile - //does nothing, because the movement vector isn't used at the moment return ABORT_MOVE; } return FORCE_MOVE; @@ -80,7 +82,8 @@ Platform::collision(GameObject& other, const CollisionHit& hit) void Platform::update(float elapsed_time) { - set_pos(path->GetPosition() + path_offset); + movement = walker->advance(elapsed_time); + speed = movement / elapsed_time; } void