X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fplatform.cpp;h=69c6c0df2472dcd2947074bbd93544bff710ec4a;hb=626ab69641b179048b9d0fc528cd1626886fe9db;hp=e1a868dad49084df0d01d6e8f8b03c5e9a11b92d;hpb=d46c78c842ab4090a3f46e560c891234167f124b;p=supertux.git diff --git a/src/object/platform.cpp b/src/object/platform.cpp index e1a868dad..69c6c0df2 100644 --- a/src/object/platform.cpp +++ b/src/object/platform.cpp @@ -5,14 +5,16 @@ #include "resources.h" #include "player.h" #include "special/sprite_manager.h" -#include "utils/lispreader.h" +#include "lisp/lisp.h" +#include "lisp/writer.h" +#include "object_factory.h" -Platform::Platform(LispReader& reader) +Platform::Platform(const lisp::Lisp& reader) { sprite = sprite_manager->create("flying_platform"); movement = Vector(0, 1); - reader.read_float("x", bbox.p1.x); - reader.read_float("y", bbox.p1.y); + reader.get("x", bbox.p1.x); + reader.get("y", bbox.p1.y); bbox.set_size(sprite->get_width(), sprite->get_height()); flags |= FLAG_SOLID; @@ -26,7 +28,7 @@ Platform::~Platform() } HitResponse -Platform::collision(GameObject& object, const CollisionHit& hit) +Platform::collision(GameObject& , const CollisionHit& ) { #if 0 if(typeid(object) == typeid(Player)) { @@ -38,7 +40,7 @@ Platform::collision(GameObject& object, const CollisionHit& hit) } void -Platform::action(float elapsed_time) +Platform::action(float ) { // just some test code... if(state == 0) { @@ -73,3 +75,5 @@ Platform::draw(DrawingContext& context) { sprite->draw(context, get_pos(), LAYER_OBJECTS); } + +IMPLEMENT_FACTORY(Platform, "flying_platform");