X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fpath_walker.hpp;h=cc153206b1db37996642c8c94571ffc3f8b0eb66;hb=75acd4b141f45e851a492f089aa9ad24a9552409;hp=44d947adbda86a791456baed5759fa1170594411;hpb=07ddaed2a657e4d2a3d038fed223fc5827159caf;p=supertux.git diff --git a/src/object/path_walker.hpp b/src/object/path_walker.hpp index 44d947adb..cc153206b 100644 --- a/src/object/path_walker.hpp +++ b/src/object/path_walker.hpp @@ -21,10 +21,6 @@ #define __PATH_WALKER_HPP__ #include "path.hpp" -#include "math/vector.hpp" -#include "game_object.hpp" -#include "lisp/lisp.hpp" -#include "serializable.hpp" /** * A walker that travels along a path @@ -32,25 +28,47 @@ class PathWalker { public: - PathWalker(const Path* path); + PathWalker(const Path* path, bool running = true); virtual ~PathWalker(); /** - * advanves the path walker on the path and returns the position delta + * advances the path walker on the path and returns the position delta * to the last position */ virtual Vector advance(float elapsed_time); + /** advance until at given node, then stop */ + void goto_node(int node_no); + + /** start advancing automatically */ + void start_moving(); + + /** stop advancing automatically */ + void stop_moving(); + + /** returns true if PathWalker is currently moving */ + bool is_moving() { + return running; + } + + const Path* path; + private: void advance_node(); void goback_node(); - - const Path* path; + + /** + * set to false to immediately stop advancing + */ + bool running; size_t current_node_nr; size_t next_node_nr; - Vector last_pos; + /** + * stop advancing automatically when this node is reached + */ + int stop_at_node_nr; /** * the position between the current node and the next node as fraction