X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Finvisible_block.cpp;h=c923c11abf41cd5b5d6dfe34e2241177f7e883fd;hb=5f1c84ed5ce0ab5450f92082a9aaaa9ca0effc39;hp=d92b3c2309ee8ab270f7fa77737b53c19b68c6ee;hpb=ca7b29592acc3891b6b473a30824a70719d7b2a9;p=supertux.git diff --git a/src/object/invisible_block.cpp b/src/object/invisible_block.cpp index d92b3c230..c923c11ab 100644 --- a/src/object/invisible_block.cpp +++ b/src/object/invisible_block.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,27 +12,27 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include -#include "invisible_block.h" -#include "resources.h" -#include "sprite/sprite.h" -#include "sprite/sprite_manager.h" -#include "video/drawing_context.h" -#include "audio/sound_manager.h" -#include "object_factory.h" +#include "invisible_block.hpp" +#include "resources.hpp" +#include "sprite/sprite.hpp" +#include "sprite/sprite_manager.hpp" +#include "video/drawing_context.hpp" +#include "audio/sound_manager.hpp" +#include "object_factory.hpp" InvisibleBlock::InvisibleBlock(const Vector& pos) - : Block(sprite_manager->create("invisibleblock")), visible(false) + : Block(sprite_manager->create("images/objects/bonus_block/invisibleblock.sprite")), visible(false) { bbox.set_pos(pos); flags &= ~FLAG_SOLID; + set_group(COLGROUP_MOVING); } void @@ -52,6 +52,7 @@ InvisibleBlock::hit(Player& ) sound_manager->play("sounds/brick.wav"); start_bounce(); flags |= FLAG_SOLID; + set_group(COLGROUP_STATIC); visible = true; }