X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fgrowup.cpp;h=32e3674e587a0cd36eeb07055a95ba8e2122bc60;hb=0787a91b484e283316770f19896a4406090450d7;hp=948955dce11de0e96a7a120f64ba7a9a1b613a9d;hpb=c0093d25093395cb62fc2526ab42be65a9f015b8;p=supertux.git diff --git a/src/object/growup.cpp b/src/object/growup.cpp index 948955dce..32e3674e5 100644 --- a/src/object/growup.cpp +++ b/src/object/growup.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,40 +12,31 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include -#include "growup.h" -#include "resources.h" -#include "camera.h" -#include "sector.h" -#include "player.h" -#include "app/globals.h" -#include "sprite/sprite_manager.h" +#include "growup.hpp" +#include "resources.hpp" +#include "camera.hpp" +#include "sector.hpp" +#include "player.hpp" +#include "audio/sound_manager.hpp" -GrowUp::GrowUp(const Vector& pos) +GrowUp::GrowUp() + : MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING) { - bbox.set_pos(pos); - bbox.set_size(32, 32); - - sprite = sprite_manager->create("egg"); physic.enable_gravity(true); physic.set_velocity_x(100); -} - -GrowUp::~GrowUp() -{ - delete sprite; + sound_manager->preload("sounds/grow.wav"); } void -GrowUp::action(float elapsed_time) +GrowUp::update(float elapsed_time) { movement = physic.get_movement(elapsed_time); } @@ -65,8 +56,8 @@ GrowUp::collision(GameObject& other, const CollisionHit& hit) Player* player = dynamic_cast(&other); if(player != 0) { - player->set_bonus(GROWUP_BONUS, true); - sound_manager->play_sound("grow"); + player->add_bonus(GROWUP_BONUS, true); + sound_manager->play("sounds/grow.wav"); remove_me(); return ABORT_MOVE; @@ -75,9 +66,3 @@ GrowUp::collision(GameObject& other, const CollisionHit& hit) return FORCE_MOVE; } -void -GrowUp::draw(DrawingContext& context) -{ - sprite->draw(context, get_pos(), LAYER_OBJECTS); -} -