X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fgameobjs.cpp;h=59b09ce01ff3332382982f2e92b2c4f97f3aac20;hb=75acd4b141f45e851a492f089aa9ad24a9552409;hp=4af687d78173e433989e5f3561dae6ef50154cf3;hpb=8a14d4d16329a6ad16fb7e709270a52cc16d1dfb;p=supertux.git diff --git a/src/object/gameobjs.cpp b/src/object/gameobjs.cpp index 4af687d78..59b09ce01 100644 --- a/src/object/gameobjs.cpp +++ b/src/object/gameobjs.cpp @@ -160,7 +160,7 @@ FloatingText::update(float elapsed_time) void FloatingText::draw(DrawingContext& context) { - // make an alpha animation when disapearing + // make an alpha animation when disappearing int alpha; if(timer.get_timeleft() < FADING_TIME) alpha = int(timer.get_timeleft() * 255 / FADING_TIME); @@ -170,7 +170,7 @@ FloatingText::draw(DrawingContext& context) context.push_transform(); context.set_alpha(alpha); - context.draw_text(gold_text, text, position, ALIGN_LEFT, LAYER_OBJECTS+1); + context.draw_text(normal_font, text, position, ALIGN_LEFT, LAYER_OBJECTS+1, FloatingText::text_color); context.pop_transform(); }