X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Ffloating_image.hpp;h=40b7d4c7b390e1fbd351a05e63f2db048bf5df95;hb=78ac7aef674f518549f96160c6354b589553f952;hp=7e7ddc3a216c65281aa411e6d3b93854e62b3ca0;hpb=3715e3bc1c852448660c443876b3e3054d332d82;p=supertux.git diff --git a/src/object/floating_image.hpp b/src/object/floating_image.hpp index 7e7ddc3a2..40b7d4c7b 100644 --- a/src/object/floating_image.hpp +++ b/src/object/floating_image.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,15 +12,13 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __FLOATING_IMAGE_H__ -#define __FLOATING_IMAGE_H__ +#ifndef HEADER_SUPERTUX_OBJECT_FLOATING_IMAGE_HPP +#define HEADER_SUPERTUX_OBJECT_FLOATING_IMAGE_HPP -#include "game_object.hpp" -#include "math/vector.hpp" -#include "anchor_point.hpp" +#include "object/anchor_point.hpp" +#include "supertux/game_object.hpp" #include class Sprite; @@ -36,7 +32,7 @@ public: void set_layer(int layer) { this->layer = layer; } - + int get_layer() const { return layer; } @@ -47,7 +43,7 @@ public: const Vector& get_pos() const { return pos; } - + void set_anchor_point(AnchorPoint anchor) { this->anchor = anchor; } @@ -65,6 +61,9 @@ public: void set_action(const std::string& action); std::string get_action(); + void fade_in(float fadetime); + void fade_out(float fadetime); + void update(float elapsed_time); void draw(DrawingContext& context); @@ -74,7 +73,10 @@ private: bool visible; AnchorPoint anchor; Vector pos; + float fading; + float fadetime; }; #endif +/* EOF */