X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fambient_sound.cpp;h=43ffbdeda743eb033b8c4115e188dc4e7366bfa1;hb=4a486d92343d1824b311c234e9321e08f280fe68;hp=9521070efd85d5757376642cb2cca0a0a57a1973;hpb=6ad89403a5692bcc347d1d3c15ec4653d79c0877;p=supertux.git diff --git a/src/object/ambient_sound.cpp b/src/object/ambient_sound.cpp index 9521070ef..43ffbdeda 100644 --- a/src/object/ambient_sound.cpp +++ b/src/object/ambient_sound.cpp @@ -32,16 +32,28 @@ #include "log.hpp" #include "scripting/squirrel_util.hpp" -AmbientSound::AmbientSound(const lisp::Lisp& lisp) : - MovingObject(lisp), sample(""), sound_source(0), latency(0), - distance_factor(0), distance_bias(0), maximumvolume(1), currentvolume(0) +AmbientSound::AmbientSound(const lisp::Lisp& lisp) { - set_group( COLGROUP_DISABLED ); - float dimensionX = 0; - float dimensionY = 0; - lisp.get("width" , dimensionX); - lisp.get("height", dimensionY); - set_size( dimensionX, dimensionY ); + name=""; + position.x = 0; + position.y = 0; + + dimension.x = 0; + dimension.y = 0; + + distance_factor = 0; + distance_bias = 0; + maximumvolume = 1; + sample = ""; + currentvolume = 0; + + if (!(lisp.get("x", position.x)&&lisp.get("y", position.y))) { + log_warning << "No Position in ambient_sound" << std::endl; + } + + lisp.get("name" , name); + lisp.get("width" , dimension.x); + lisp.get("height", dimension.y); lisp.get("distance_factor",distance_factor); lisp.get("distance_bias" ,distance_bias ); @@ -50,8 +62,9 @@ AmbientSound::AmbientSound(const lisp::Lisp& lisp) : // set dimension to zero if smaller than 64, which is default size in flexlay - if ((get_width() <= 64) && (get_height() <= 64)) { - set_size(0, 0); + if ((dimension.x <= 64) || (dimension.y <= 64)) { + dimension.x = 0; + dimension.y = 0; } // square all distances (saves us a sqrt later) @@ -67,14 +80,23 @@ AmbientSound::AmbientSound(const lisp::Lisp& lisp) : silence_distance = 1/distance_factor; lisp.get("silence_distance",silence_distance); + + sound_source = 0; // not playing at the beginning + latency=0; } -AmbientSound::AmbientSound(Vector pos, float factor, float bias, float vol, std::string file) : - sample(file), sound_source(0), latency(0), distance_factor(factor*factor), - distance_bias(bias*bias), maximumvolume(vol), currentvolume(0) +AmbientSound::AmbientSound(Vector pos, float factor, float bias, float vol, std::string file) { - bbox.p1 = pos; - bbox.p2 = pos; + position.x=pos.x; + position.y=pos.y; + + dimension.x=0; + dimension.y=0; + + distance_factor=factor*factor; + distance_bias=bias*bias; + maximumvolume=vol; + sample=file; // set default silence_distance @@ -82,6 +104,9 @@ AmbientSound::AmbientSound(Vector pos, float factor, float bias, float vol, std: silence_distance = 10e99; else silence_distance = 1/distance_factor; + + sound_source = 0; // not playing at the beginning + latency=0; } AmbientSound::~AmbientSound() { @@ -131,10 +156,10 @@ AmbientSound::update(float deltat) py=Sector::current()->player->get_pos().y; // Relate to which point in the area - rx=pxset_gain(currentvolume*maximumvolume); if (sqrdistance>=silence_distance && currentvolume<1e-3) - stop_playing(); + stop_playing(); latency=0; } else { if (sqrdistance(this), name, false); + Scripting::AmbientSound* interface = static_cast (this); + expose_object(vm, table_idx, interface, name, false); } void AmbientSound::unexpose(HSQUIRRELVM vm, SQInteger table_idx) { - if(name.empty()) return; Scripting::unexpose_object(vm, table_idx, name); } +void +AmbientSound::set_pos(float x, float y) +{ + position.x = x; + position.y = y; +} + +float +AmbientSound::get_pos_x() const +{ + return position.x; +} + +float +AmbientSound::get_pos_y() const +{ + return position.y; +} + IMPLEMENT_FACTORY(AmbientSound, "ambient_sound");