X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fobject%2Fambient_sound.cpp;h=14df03828aa0d1f6b994ae7e2d909a792b9ca1af;hb=a98f7cee9f6a2593c0e1f3442800f159bad410df;hp=5d3a7929d85973f99220ac61e0ac3a6ee14652c7;hpb=fea3446f05e1e7673607b835c269d3e8d1929ab3;p=supertux.git diff --git a/src/object/ambient_sound.cpp b/src/object/ambient_sound.cpp index 5d3a7929d..14df03828 100644 --- a/src/object/ambient_sound.cpp +++ b/src/object/ambient_sound.cpp @@ -32,6 +32,7 @@ #include "audio/sound_source.hpp" #include "log.hpp" #include "scripting/squirrel_util.hpp" +#include "object/camera.hpp" AmbientSound::AmbientSound(const lisp::Lisp& lisp) { @@ -83,6 +84,7 @@ AmbientSound::AmbientSound(const lisp::Lisp& lisp) lisp.get("silence_distance",silence_distance); sound_source = 0; // not playing at the beginning + sound_manager->preload(sample); latency=0; } @@ -152,9 +154,10 @@ AmbientSound::update(float deltat) float px,py; float rx,ry; - // Player position - px=Sector::current()->player->get_pos().x; - py=Sector::current()->player->get_pos().y; + if (!Sector::current() || !Sector::current()->camera) return; + // Camera position + px=Sector::current()->camera->get_center().x; + py=Sector::current()->camera->get_center().y; // Relate to which point in the area rx=px