X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fmenu.h;h=e8baf7018bd4a46903f95e7e47fd844950d17e09;hb=9e082fc66762cb43a25955a971082a0a5aab0840;hp=ecb86c70cd9877a1530316714b0815b9fbff6624;hpb=b52ac0006b090d526755498142a93d94d60edf1a;p=supertux.git diff --git a/src/menu.h b/src/menu.h index ecb86c70c..e8baf7018 100644 --- a/src/menu.h +++ b/src/menu.h @@ -14,63 +14,119 @@ #define SUPERTUX_MENU_H #include - -typedef struct menu_item_type -{ - int kind; - char *text; - char *input; - int toggled; - void* target_menu; -} -menu_item_type; - -menu_item_type* menu_item_create(int kind, char *text, int init_toggle, void* target_menu); - -typedef struct menu_type -{ - int num_items; - int active_item; - menu_item_type *item; -} -menu_type; - -void menu_init(menu_type* pmenu); -void menu_free(menu_type* pmenu); -void menu_additem(menu_type* pmenu, menu_item_type* pmenu_item); -void menu_action(menu_type* pmenu); -int menu_check(menu_type* pmenu); -void menu_draw(menu_type* pmenu); -void menu_set_current(menu_type* pmenu); +#include +#include "texture.h" +#include "timer.h" +#include "type.h" +#include "mousecursor.h" /* Kinds of menu items */ -enum { +enum MenuItemKind { MN_ACTION, MN_GOTO, MN_TOGGLE, MN_BACK, MN_DEACTIVE, MN_TEXTFIELD, - MN_LABEL + MN_NUMFIELD, + MN_CONTROLFIELD, + MN_STRINGSELECT, + MN_LABEL, + MN_HL, /* horizontal line */ +}; + +class Menu; + +class MenuItem +{ +public: + MenuItemKind kind; + int toggled; + char *text; + char *input; + string_list_type* list; + Menu* target_menu; + + void change_text (const char *text); + void change_input(const char *text); + + static MenuItem* create(MenuItemKind kind, const char *text, int init_toggle, Menu* target_menu); }; +class Menu +{ +private: + // position of the menu (ie. center of the menu, not top/left) + int pos_x; + int pos_y; + + Menu* last_menu; + int width(); + int height(); + +public: + Timer effect; + int arrange_left; + int active_item; + std::vector item; + + static void set_current(Menu* pmenu); + + Menu(); + ~Menu(); + + void additem(MenuItem* pmenu_item); + void additem(MenuItemKind kind, const std::string& text, int init_toggle, Menu* target_menu); + void action (); + + /** Remove all entries from the menu */ + void clear(); + + /** Check, if the value of the active menu item has changed. */ + int check (); + void draw (); + void draw_item(int index, int menu_width, int menu_height); + void set_pos(int x, int y, float rw = 0, float rh = 0); + + /* Check for a menu event */ + void event(SDL_Event& event); +}; + + /* Action done on the menu */ -enum { - MN_UP, - MN_DOWN, - MN_HIT, - MN_INPUT, - MN_REMOVE +enum MenuAction { + MENU_ACTION_NONE = -1, + MENU_ACTION_UP, + MENU_ACTION_DOWN, + MENU_ACTION_LEFT, + MENU_ACTION_RIGHT, + MENU_ACTION_HIT, + MENU_ACTION_INPUT, + MENU_ACTION_REMOVE }; /* (global) menu variables */ -extern int menuaction; -extern int show_menu; -extern int menu_change; -extern texture_type checkbox, checkbox_checked, back; - -extern menu_type main_menu, game_menu, options_menu, leveleditor_menu, highscore_menu, load_game_menu; -extern menu_type* current_menu, * last_menu; +extern MenuAction menuaction; +extern bool show_menu; +extern bool menu_change; + +extern Surface* checkbox; +extern Surface* checkbox_checked; +extern Surface* back; +extern Surface* arrow_left; +extern Surface* arrow_right; + +extern Menu* contrib_menu; +extern Menu* contrib_subset_menu; +extern Menu* main_menu; +extern Menu* game_menu; +extern Menu* worldmap_menu; +extern Menu* options_menu; +extern Menu* options_controls_menu; +extern Menu* highscore_menu; +extern Menu* load_game_menu; +extern Menu* save_game_menu; +extern Menu* current_menu; /* input implementation variables */ extern int delete_character; @@ -82,8 +138,8 @@ void menu_reset(void); /* "Calculate" and draw the menu */ void menu_process_current(void); -/* Check for a menu event */ -void menu_event(SDL_keysym* keysym); - #endif /*SUPERTUX_MENU_H*/ +/* Local Variables: */ +/* mode: c++ */ +/* End: */