X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fmenu.h;h=4ac921dd8c87e2e7f2142a3a3f97f837614a8373;hb=157cef71aeb9ae25b7bb90f37dda11bc09329d11;hp=e8baf7018bd4a46903f95e7e47fd844950d17e09;hpb=9e082fc66762cb43a25955a971082a0a5aab0840;p=supertux.git diff --git a/src/menu.h b/src/menu.h index e8baf7018..4ac921dd8 100644 --- a/src/menu.h +++ b/src/menu.h @@ -1,14 +1,21 @@ -/* - menu.h - - Super Tux - Menu - - by Tobias Glaesser - tobi.web@gmx.de - http://www.newbreedsoftware.com/supertux/ - - December 20, 2003 -*/ +// $Id$ +// +// SuperTux +// Copyright (C) 2004 Tobias Glaesser +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef SUPERTUX_MENU_H #define SUPERTUX_MENU_H @@ -20,6 +27,74 @@ #include "type.h" #include "mousecursor.h" +/* IDs for menus */ + +enum MainMenuIDs { + MNID_STARTGAME, + MNID_CONTRIB, + MNID_OPTIONMENU, + MNID_LEVELEDITOR, + MNID_CREDITS, + MNID_QUITMAINMENU + }; + +enum OptionsMenuIDs { + MNID_OPENGL, + MNID_FULLSCREEN, + MNID_SOUND, + MNID_MUSIC, + MNID_SHOWFPS + }; + +enum GameMenuIDs { + MNID_CONTINUE, + MNID_ABORTLEVEL + }; + +enum WorldMapMenuIDs { + MNID_RETURNWORLDMAP, + MNID_QUITWORLDMAP + }; + +enum LevelEditorMainMenuIDs { + MNID_RETURNLEVELEDITOR, + MNID_SUBSETSETTINGS, + MNID_QUITLEVELEDITOR + }; + +enum LevelEditorSubsetSettingsIDs { + MNID_SUBSETTITLE, + MNID_SUBSETDESCRIPTION, + MNID_SUBSETSAVECHANGES + }; + +enum LevelEditorSubsetNewIDs { + MNID_SUBSETNAME, + MNID_CREATESUBSET +}; + +enum LevelEditorSettingsMenuIDs { + MNID_NAME, + MNID_AUTHOR, + MNID_SONG, + MNID_BGIMG, + MNID_PARTICLE, + MNID_LENGTH, + MNID_HEIGHT, + MNID_TIME, + MNID_GRAVITY, + MNID_BGSPEED, + MNID_TopRed, + MNID_TopGreen, + MNID_TopBlue, + MNID_BottomRed, + MNID_BottomGreen, + MNID_BottomBlue, + MNID_APPLY + }; + +bool confirm_dialog(std::string text); + /* Kinds of menu items */ enum MenuItemKind { MN_ACTION, @@ -29,7 +104,8 @@ enum MenuItemKind { MN_DEACTIVE, MN_TEXTFIELD, MN_NUMFIELD, - MN_CONTROLFIELD, + MN_CONTROLFIELD_KB, + MN_CONTROLFIELD_JS, MN_STRINGSELECT, MN_LABEL, MN_HL, /* horizontal line */ @@ -44,72 +120,112 @@ public: int toggled; char *text; char *input; + int *int_p; // used for setting keys (can be used for more stuff...) + int id; // item id string_list_type* list; Menu* target_menu; void change_text (const char *text); void change_input(const char *text); - static MenuItem* create(MenuItemKind kind, const char *text, int init_toggle, Menu* target_menu); + static MenuItem* create(MenuItemKind kind, const char *text, int init_toggle, Menu* target_menu, int id, int* int_p); + + std::string get_input_with_symbol(bool active_item); // returns the text with an input symbol +private: + bool input_flickering; + Timer input_flickering_timer; }; class Menu { +private: + static std::vector last_menus; + static Menu* current_; + + static void push_current(Menu* pmenu); + static void pop_current(); + +public: + /** Set the current menu, if pmenu is NULL, hide the current menu */ + static void set_current(Menu* pmenu); + + /** Return the current active menu or NULL if none is active */ + static Menu* current() { return current_; } + private: + /* Action done on the menu */ + enum MenuAction { + MENU_ACTION_NONE = -1, + MENU_ACTION_UP, + MENU_ACTION_DOWN, + MENU_ACTION_LEFT, + MENU_ACTION_RIGHT, + MENU_ACTION_HIT, + MENU_ACTION_INPUT, + MENU_ACTION_REMOVE + }; + + /** Number of the item that got 'hit' (ie. pressed) in the last + event()/action() call, -1 if none */ + int hit_item; + // position of the menu (ie. center of the menu, not top/left) int pos_x; int pos_y; - - Menu* last_menu; - int width(); - int height(); + + /** input event for the menu (up, down, left, right, etc.) */ + MenuAction menuaction; + + /* input implementation variables */ + int delete_character; + char mn_input_char; + Timer joystick_timer; public: Timer effect; int arrange_left; int active_item; - std::vector item; - static void set_current(Menu* pmenu); + std::vector item; Menu(); ~Menu(); void additem(MenuItem* pmenu_item); - void additem(MenuItemKind kind, const std::string& text, int init_toggle, Menu* target_menu); - void action (); + void additem(MenuItemKind kind, const std::string& text, int init_toggle, Menu* target_menu, int id = -1, int *int_p = NULL); + + void action (); /** Remove all entries from the menu */ void clear(); - /** Check, if the value of the active menu item has changed. */ + /** Return the index of the menu item that was 'hit' (ie. the user + clicked on it) in the last event() call */ int check (); + + MenuItem& get_item(int index) { return item[index]; } + MenuItem& get_item_by_id(int id); + + int get_active_item_id(); + + bool isToggled(int id); + + void Menu::get_controlfield_key_into_input(MenuItem *item); + void Menu::get_controlfield_js_into_input(MenuItem *item); + void draw (); void draw_item(int index, int menu_width, int menu_height); void set_pos(int x, int y, float rw = 0, float rh = 0); - /* Check for a menu event */ + /** translate a SDL_Event into a menu_action */ void event(SDL_Event& event); -}; + int get_width() const; + int get_height() const; -/* Action done on the menu */ -enum MenuAction { - MENU_ACTION_NONE = -1, - MENU_ACTION_UP, - MENU_ACTION_DOWN, - MENU_ACTION_LEFT, - MENU_ACTION_RIGHT, - MENU_ACTION_HIT, - MENU_ACTION_INPUT, - MENU_ACTION_REMOVE + bool is_toggled(int id) const; }; -/* (global) menu variables */ -extern MenuAction menuaction; -extern bool show_menu; -extern bool menu_change; - extern Surface* checkbox; extern Surface* checkbox_checked; extern Surface* back; @@ -122,21 +238,11 @@ extern Menu* main_menu; extern Menu* game_menu; extern Menu* worldmap_menu; extern Menu* options_menu; -extern Menu* options_controls_menu; +extern Menu* options_keys_menu; +extern Menu* options_joystick_menu; extern Menu* highscore_menu; extern Menu* load_game_menu; extern Menu* save_game_menu; -extern Menu* current_menu; - -/* input implementation variables */ -extern int delete_character; -extern char mn_input_char; - -/* Reset the global menu variables */ -void menu_reset(void); - -/* "Calculate" and draw the menu */ -void menu_process_current(void); #endif /*SUPERTUX_MENU_H*/