X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fmenu.cpp;h=99073f5003a4ceb5fe3d28e4e42591c40dca807f;hb=f87231eab36e900a5f96e24e5c0c6fb90ab7bf62;hp=81a8d0a356263cf21203872aa8a1119f7a4c4502;hpb=a48561071b52b079a89406d9886dc0e4ca31e1ed;p=supertux.git diff --git a/src/menu.cpp b/src/menu.cpp index 81a8d0a35..99073f500 100644 --- a/src/menu.cpp +++ b/src/menu.cpp @@ -31,32 +31,45 @@ #include "high_scores.h" /* (global) menu variables */ -int menuaction; -int show_menu; -int menu_change; +MenuAction menuaction = MENU_ACTION_NONE; +bool show_menu; +bool menu_change; texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right; -menu_type main_menu, game_menu, options_menu, highscore_menu, load_game_menu, save_game_menu; -menu_type* current_menu, * last_menu; +Menu* main_menu = 0; +Menu* game_menu = 0; +Menu* options_menu = 0; +Menu* options_controls_menu = 0; +Menu* highscore_menu = 0; +Menu* load_game_menu = 0; +Menu* save_game_menu = 0; +Menu* contrib_menu = 0; + +Menu* current_menu = 0; /* input implementation variables */ int delete_character; char mn_input_char; /* Set the current menu */ -void menu_set_current(menu_type* pmenu) +void +Menu::set_current(Menu* pmenu) { if(pmenu != current_menu) { - menu_change = YES; - last_menu = current_menu; + menu_change = true; + Menu* tmp = current_menu; current_menu = pmenu; + if(tmp) + if(tmp->last_menu != pmenu) + current_menu->last_menu = tmp; + timer_start(&pmenu->effect, 500); } } /* Return a pointer to a new menu item */ -menu_item_type* menu_item_create(MenuItemKind kind, char *text, int init_toggle, void* target_menu) +menu_item_type* menu_item_create(MenuItemKind kind, char *text, int init_toggle, Menu* target_menu) { menu_item_type *pnew_item = (menu_item_type*) malloc(sizeof(menu_item_type)); pnew_item->kind = kind; @@ -65,7 +78,7 @@ menu_item_type* menu_item_create(MenuItemKind kind, char *text, int init_toggle, if(kind == MN_TOGGLE) pnew_item->toggled = init_toggle; else - pnew_item->toggled = NO; + pnew_item->toggled = false; pnew_item->target_menu = target_menu; pnew_item->input = (char*) malloc(sizeof(char)); pnew_item->input[0] = '\0'; @@ -99,158 +112,205 @@ void menu_item_change_input(menu_item_type* pmenu_item,const char *text) } /* Free a menu and all its items */ -void menu_free(menu_type* pmenu) +Menu::~Menu() { - int i; - if(pmenu->num_items != 0 && pmenu->item != NULL) + if(num_items != 0 && item != NULL) { - for(i = 0; i < pmenu->num_items; ++i) + for(int i = 0; i < num_items; ++i) { - free(pmenu->item[i].text); - free(pmenu->item[i].input); - string_list_free(pmenu->item[i].list); + free(item[i].text); + free(item[i].input); + string_list_free(item[i].list); } - free(pmenu->item); + free(item); } } -/* Initialize a menu */ -void menu_init(menu_type* pmenu) +Menu::Menu() { - pmenu->arrange_left = 0; - pmenu->num_items = 0; - pmenu->active_item = 0; - pmenu->item = NULL; - timer_init(&pmenu->effect,NO); + pos_x = screen->w/2; + pos_y = screen->h/2; + last_menu = 0; + arrange_left = 0; + num_items = 0; + active_item = 0; + last_menu = 0; + item = NULL; + timer_init(&effect,false); +} + +void Menu::set_pos(int x, int y, float rw, float rh) +{ + pos_x = x + (int)((float)width() * rw); + pos_y = y + (int)((float)height() * rh); +} + +void +Menu::additem(MenuItemKind kind, char *text, int toggle, Menu* menu) +{ + additem(menu_item_create(kind, text, toggle, menu)); } /* Add an item to a menu */ -void menu_additem(menu_type* pmenu, menu_item_type* pmenu_item) +void +Menu::additem(menu_item_type* pmenu_item) { - ++pmenu->num_items; - pmenu->item = (menu_item_type*) realloc(pmenu->item, sizeof(menu_item_type) * pmenu->num_items); - memcpy(&pmenu->item[pmenu->num_items-1],pmenu_item,sizeof(menu_item_type)); + ++num_items; + item = (menu_item_type*)realloc(item, sizeof(menu_item_type) * num_items); + memcpy(&item[num_items-1],pmenu_item,sizeof(menu_item_type)); free(pmenu_item); } /* Process actions done on the menu */ -void menu_action(menu_type* pmenu) +void +Menu::action() { - int i; - - if(pmenu->num_items != 0 && pmenu->item != NULL) + if(num_items != 0 && item != NULL) { switch(menuaction) { - case MN_UP: - if(pmenu->active_item > 0) - --pmenu->active_item; + case MENU_ACTION_UP: + if (active_item > 0) + --active_item; else - pmenu->active_item = pmenu->num_items-1; + active_item = num_items-1; break; - case MN_DOWN: - if(pmenu->active_item < pmenu->num_items-1) - ++pmenu->active_item; + + case MENU_ACTION_DOWN: + if(active_item < num_items-1) + ++active_item; else - pmenu->active_item = 0; + active_item = 0; break; - case MN_LEFT: - if(pmenu->item[pmenu->active_item].kind == MN_STRINGSELECT && pmenu->item[pmenu->active_item].list->num_items != 0) + + case MENU_ACTION_LEFT: + if(item[active_item].kind == MN_STRINGSELECT + && item[active_item].list->num_items != 0) { - if(pmenu->item[pmenu->active_item].list->active_item > 0) - --pmenu->item[pmenu->active_item].list->active_item; + if(item[active_item].list->active_item > 0) + --item[active_item].list->active_item; else - pmenu->item[pmenu->active_item].list->active_item = pmenu->item[pmenu->active_item].list->num_items-1; + item[active_item].list->active_item = item[active_item].list->num_items-1; } break; - case MN_RIGHT: - if(pmenu->item[pmenu->active_item].kind == MN_STRINGSELECT && pmenu->item[pmenu->active_item].list->num_items != 0) + + case MENU_ACTION_RIGHT: + if(item[active_item].kind == MN_STRINGSELECT + && item[active_item].list->num_items != 0) { - if(pmenu->item[pmenu->active_item].list->active_item < pmenu->item[pmenu->active_item].list->num_items-1) - ++pmenu->item[pmenu->active_item].list->active_item; + if(item[active_item].list->active_item < item[active_item].list->num_items-1) + ++item[active_item].list->active_item; else - pmenu->item[pmenu->active_item].list->active_item = 0; + item[active_item].list->active_item = 0; } break; - case MN_HIT: - if(pmenu->item[pmenu->active_item].kind == MN_GOTO && pmenu->item[pmenu->active_item].target_menu != NULL) - menu_set_current((menu_type*)pmenu->item[pmenu->active_item].target_menu); - else if(pmenu->item[pmenu->active_item].kind == MN_TOGGLE) - { - pmenu->item[pmenu->active_item].toggled = !pmenu->item[pmenu->active_item].toggled; - menu_change = YES; - } - else if(pmenu->item[pmenu->active_item].kind == MN_ACTION || pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || pmenu->item[pmenu->active_item].kind == MN_NUMFIELD) - { - pmenu->item[pmenu->active_item].toggled = YES; - } - else if(pmenu->item[pmenu->active_item].kind == MN_BACK) - { - if(last_menu != NULL) - menu_set_current(last_menu); - } + + case MENU_ACTION_HIT: + { + switch (item[active_item].kind) + { + case MN_GOTO: + if (item[active_item].target_menu != NULL) + Menu::set_current(item[active_item].target_menu); + else + puts("NULLL"); + break; + + case MN_TOGGLE: + item[active_item].toggled = !item[active_item].toggled; + menu_change = true; + break; + + case MN_ACTION: + case MN_TEXTFIELD: + case MN_NUMFIELD: + case MN_CONTROLFIELD: + item[active_item].toggled = true; + break; + + case MN_BACK: + if(last_menu != NULL) + Menu::set_current(last_menu); + break; + default: + break; + } + } break; - case MN_REMOVE: - if(pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || pmenu->item[pmenu->active_item].kind == MN_NUMFIELD) + + case MENU_ACTION_REMOVE: + if(item[active_item].kind == MN_TEXTFIELD + || item[active_item].kind == MN_NUMFIELD) { - if(pmenu->item[pmenu->active_item].input != NULL) + if(item[active_item].input != NULL) { - i = strlen(pmenu->item[pmenu->active_item].input); + int i = strlen(item[active_item].input); while(delete_character > 0) /* remove charactes */ { - pmenu->item[pmenu->active_item].input[i-1] = '\0'; + item[active_item].input[i-1] = '\0'; delete_character--; } } } break; - case MN_INPUT: - if(pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || (pmenu->item[pmenu->active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9')) + + case MENU_ACTION_INPUT: + if(item[active_item].kind == MN_TEXTFIELD + || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9')) { - if(pmenu->item[pmenu->active_item].input != NULL) + if(item[active_item].input != NULL) { - i = strlen(pmenu->item[pmenu->active_item].input); - pmenu->item[pmenu->active_item].input = (char*) realloc(pmenu->item[pmenu->active_item].input,sizeof(char)*(i + 2)); - pmenu->item[pmenu->active_item].input[i] = mn_input_char; - pmenu->item[pmenu->active_item].input[i+1] = '\0'; + int i = strlen(item[active_item].input); + item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2)); + item[active_item].input[i] = mn_input_char; + item[active_item].input[i+1] = '\0'; } else { - pmenu->item[pmenu->active_item].input = (char*) malloc(2*sizeof(char)); - pmenu->item[pmenu->active_item].input[0] = mn_input_char; - pmenu->item[pmenu->active_item].input[1] = '\0'; + item[active_item].input = (char*) malloc(2*sizeof(char)); + item[active_item].input[0] = mn_input_char; + item[active_item].input[1] = '\0'; } } break; + + case MENU_ACTION_NONE: + break; } } - if(pmenu->item[pmenu->active_item].kind == MN_DEACTIVE || pmenu->item[pmenu->active_item].kind == MN_LABEL || pmenu->item[pmenu->active_item].kind == MN_HL) + menu_item_type& new_item = item[active_item]; + if(new_item.kind == MN_DEACTIVE + || new_item.kind == MN_LABEL + || new_item.kind == MN_HL) { - if(menuaction != MN_UP && menuaction != MN_DOWN) - menuaction = MN_DOWN; + // Skip the horzontal line item + if(menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN) + menuaction = MENU_ACTION_DOWN; - if(pmenu->num_items > 1) - menu_action(pmenu); + if(num_items > 1) + action(); } - } -/* Check, if the value of the active menu item has changed. */ -int menu_check(menu_type* pmenu) +int +Menu::check() { - if(pmenu->num_items != 0 && pmenu->item != NULL) + if(num_items != 0 && item != NULL) { - if((pmenu->item[pmenu->active_item].kind == MN_ACTION || pmenu->item[pmenu->active_item].kind == MN_TEXTFIELD || pmenu->item[pmenu->active_item].kind == MN_NUMFIELD) && pmenu->item[pmenu->active_item].toggled == YES) + if((item[active_item].kind == MN_ACTION + || item[active_item].kind == MN_TEXTFIELD + || item[active_item].kind == MN_NUMFIELD) + && item[active_item].toggled) { - pmenu->item[pmenu->active_item].toggled = NO; + item[active_item].toggled = false; show_menu = 0; - return pmenu->active_item; + return active_item; } - else if(pmenu->item[pmenu->active_item].kind == MN_TOGGLE || pmenu->item[pmenu->active_item].kind == MN_GOTO) + else if(item[active_item].kind == MN_TOGGLE || item[active_item].kind == MN_GOTO) { - return pmenu->active_item; + return active_item; } else return -1; @@ -259,36 +319,36 @@ int menu_check(menu_type* pmenu) return -1; } -void menu_draw_item(menu_type* pmenu, - int index, // Position of the current item in the menu - int menu_width, - int menu_height) +void +Menu::draw_item(int index, // Position of the current item in the menu + int menu_width, + int menu_height) { int font_width = 16; - const menu_item_type& pitem = pmenu->item[index]; + const menu_item_type& pitem = item[index]; int effect_offset = 0; { int effect_time = 0; - if(timer_check(&pmenu->effect)) - effect_time = timer_get_left(&pmenu->effect) / 4; + if(timer_check(&effect)) + effect_time = timer_get_left(&effect) / 4; effect_offset = (index % 2) ? effect_time : -effect_time; } - int x_pos = screen->w/2; - int y_pos = screen->h/2 + 24*index - menu_height/2 + 12 + effect_offset; + int x_pos = pos_x; + int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset; int shadow_size = 2; int text_width = strlen(pitem.text) * font_width; int input_width = strlen(pitem.input) * font_width; int list_width = strlen(string_list_active(pitem.list)) * font_width; text_type* text_font = &white_text; - if(pmenu->arrange_left == YES) + if (arrange_left) x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2; - - if(index == pmenu->active_item) + + if(index == active_item) { shadow_size = 3; text_font = &blue_text; @@ -298,34 +358,35 @@ void menu_draw_item(menu_type* pmenu, { case MN_DEACTIVE: { - text_draw_align(&black_text, pitem.text, - x_pos, y_pos, - A_HMIDDLE, A_VMIDDLE, 2); + text_draw_align(&black_text, pitem.text, + x_pos, y_pos, + A_HMIDDLE, A_VMIDDLE, 2); break; } case MN_HL: { - int x = screen->w/2 - menu_width/2; + int x = pos_x - menu_width/2; int y = y_pos - 12 - effect_offset; /* Draw a horizontal line with a little 3d effect */ fillrect(x, y + 6, menu_width, 4, - 210,50,50,225); - fillrect(x, y + 10 + 6, + 150,200,255,225); + fillrect(x, y + 6, menu_width, 2, - 0,0,0,255); + 255,255,255,255); break; } case MN_LABEL: { - text_draw_align(&white_big_text, pitem.text, + text_draw_align(&white_big_text, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2); break; } case MN_TEXTFIELD: case MN_NUMFIELD: + case MN_CONTROLFIELD: { int input_pos = input_width/2; int text_pos = (text_width + font_width)/2; @@ -338,10 +399,10 @@ void menu_draw_item(menu_type* pmenu, 0,0,0,128); text_draw_align(&gold_text, pitem.input, - x_pos + text_pos, y_pos, + x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2); - text_draw_align(text_font, pitem.text, + text_draw_align(text_font, pitem.text, x_pos - (input_width + font_width)/2, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); break; @@ -364,9 +425,9 @@ void menu_draw_item(menu_type* pmenu, list_pos_2, 18, 0,0,0,128); - text_draw_align(&gold_text, string_list_active(pitem.list), - x_pos + text_pos, y_pos, - A_HMIDDLE, A_VMIDDLE,2); + text_draw_align(&gold_text, string_list_active(pitem.list), + x_pos + text_pos, y_pos, + A_HMIDDLE, A_VMIDDLE,2); text_draw_align(text_font, pitem.text, x_pos - list_pos_2/2, y_pos, @@ -375,187 +436,224 @@ void menu_draw_item(menu_type* pmenu, } case MN_BACK: { + text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); texture_draw(&back, x_pos + text_width/2 + font_width, y_pos - 8); break; } case MN_TOGGLE: { - if(pitem.toggled == YES) - texture_draw(&checkbox_checked, + text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); + + if(pitem.toggled) + texture_draw(&checkbox_checked, x_pos + (text_width+font_width)/2, y_pos - 8); else - texture_draw(&checkbox, + texture_draw(&checkbox, x_pos + (text_width+font_width)/2, y_pos - 8); break; } case MN_ACTION: + text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); break; case MN_GOTO: - break; - } - - switch (pitem.kind) - { - case MN_ACTION: - case MN_GOTO: - case MN_TOGGLE: - case MN_BACK: text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); break; - case MN_DEACTIVE: - case MN_TEXTFIELD: - case MN_NUMFIELD: - case MN_STRINGSELECT: - case MN_LABEL: - case MN_HL: - break; } } -/* Draw the current menu. */ -void menu_draw(menu_type* pmenu) +int Menu::width() { - int y; - int menu_height; - int menu_width; - - /* The width of the menu has to be more than the width of the text with the most characters */ - menu_width = 0; - for(int i = 0; i < pmenu->num_items; ++i) + /* The width of the menu has to be more than the width of the text + with the most characters */ + int menu_width = 0; + for(int i = 0; i < num_items; ++i) { - y = strlen(pmenu->item[i].text) + (pmenu->item[i].input ? strlen(pmenu->item[i].input) + 1 : 0) + strlen(string_list_active(pmenu->item[i].list)); - if( y > menu_width ) + int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list)); + if( w > menu_width ) { - menu_width = y; - if( pmenu->item[i].kind == MN_TOGGLE) + menu_width = w; + if( item[i].kind == MN_TOGGLE) menu_width += 2; } } - menu_width = menu_width * 16 + 48; - menu_height = (pmenu->num_items) * 24; + return (menu_width * 16 + 24); +} + +int Menu::height() +{ + return ((num_items) * 24); +} + +/* Draw the current menu. */ +void +Menu::draw() +{ + int menu_height = height(); + int menu_width = width(); - int center_x = screen->w/2; /* Draw a transparent background */ - fillrect(center_x - menu_width/2,screen->h/2-(((pmenu->num_items)*24)/2),menu_width,menu_height,150,150,150,100); + fillrect(pos_x - menu_width/2, + pos_y - 24*num_items/2 - 10, + menu_width,menu_height + 20, + 150,180,200,125); - for(int i = 0; i < pmenu->num_items; ++i) + for(int i = 0; i < num_items; ++i) { - menu_draw_item(pmenu, i, menu_width, menu_height); + draw_item(i, menu_width, menu_height); } } /* Reset/Set global defaults */ void menu_reset(void) { - menu_change = NO; - show_menu = NO; - menuaction = -1; + menu_change = false; + show_menu = false; + menuaction = MENU_ACTION_NONE; current_menu = NULL; - last_menu = NULL; delete_character = 0; - mn_input_char = '\0'; + mn_input_char = '\0'; } /* --- MENU --- */ /* Draw the current menu and execute the (menu)events */ void menu_process_current(void) { - menu_change = NO; + menu_change = false; if(current_menu != NULL) { - menu_action(current_menu); - menu_draw(current_menu); + current_menu->action(); + current_menu->draw(); } - menuaction = -1; + menuaction = MENU_ACTION_NONE; } /* Check for menu event */ -void menu_event(SDL_keysym* keysym) +void menu_event(SDL_Event& event) { - SDLKey key = keysym->sym; - SDLMod keymod; - char ch[2]; - keymod = SDL_GetModState(); - - /* If the current unicode character is an ASCII character, - assign it to ch. */ - if ( (keysym->unicode & 0xFF80) == 0 ) + SDLKey key; + switch(event.type) { - ch[0] = keysym->unicode & 0x7F; - ch[1] = '\0'; - } - else - { - /* An International Character. */ - } + case SDL_KEYDOWN: + key = event.key.keysym.sym; + SDLMod keymod; + char ch[2]; + keymod = SDL_GetModState(); + int x,y; + + /* If the current unicode character is an ASCII character, + assign it to ch. */ + if ( (event.key.keysym.unicode & 0xFF80) == 0 ) + { + ch[0] = event.key.keysym.unicode & 0x7F; + ch[1] = '\0'; + } + else + { + /* An International Character. */ + } - switch(key) - { - case SDLK_UP: /* Menu Up */ - menuaction = MN_UP; - menu_change = YES; - break; - case SDLK_DOWN: /* Menu Down */ - menuaction = MN_DOWN; - menu_change = YES; - break; - case SDLK_LEFT: /* Menu Up */ - menuaction = MN_LEFT; - menu_change = YES; - break; - case SDLK_RIGHT: /* Menu Down */ - menuaction = MN_RIGHT; - menu_change = YES; - break; - case SDLK_SPACE: - if(current_menu->item[current_menu->active_item].kind == MN_TEXTFIELD) - { - menuaction = MN_INPUT; - menu_change = YES; - mn_input_char = ' '; + switch(key) + { + case SDLK_UP: /* Menu Up */ + menuaction = MENU_ACTION_UP; + menu_change = true; + break; + case SDLK_DOWN: /* Menu Down */ + menuaction = MENU_ACTION_DOWN; + menu_change = true; + break; + case SDLK_LEFT: /* Menu Up */ + menuaction = MENU_ACTION_LEFT; + menu_change = true; + break; + case SDLK_RIGHT: /* Menu Down */ + menuaction = MENU_ACTION_RIGHT; + menu_change = true; + break; + case SDLK_SPACE: + if(current_menu->item[current_menu->active_item].kind == MN_TEXTFIELD) + { + menuaction = MENU_ACTION_INPUT; + menu_change = true; + mn_input_char = ' '; + break; + } + case SDLK_RETURN: /* Menu Hit */ + menuaction = MENU_ACTION_HIT; + menu_change = true; + break; + case SDLK_DELETE: + case SDLK_BACKSPACE: + menuaction = MENU_ACTION_REMOVE; + menu_change = true; + delete_character++; + break; + default: + if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH)) + { + menuaction = MENU_ACTION_INPUT; + menu_change = true; + mn_input_char = *ch; + } + else + { + mn_input_char = '\0'; + } + break; + } break; - } - case SDLK_RETURN: /* Menu Hit */ - menuaction = MN_HIT; - menu_change = YES; + case SDL_JOYAXISMOTION: + if(event.jaxis.axis == JOY_Y) + { + if (event.jaxis.value > 1024) + menuaction = MENU_ACTION_DOWN; + else if (event.jaxis.value < -1024) + menuaction = MENU_ACTION_UP; + } break; - case SDLK_DELETE: - case SDLK_BACKSPACE: - menuaction = MN_REMOVE; - menu_change = YES; - delete_character++; + case SDL_JOYBUTTONDOWN: + menuaction = MENU_ACTION_HIT; break; - default: - if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH)) + case SDL_MOUSEBUTTONDOWN: + x = event.motion.x; + y = event.motion.y; + if(x > current_menu->pos_x - current_menu->width()/2 && + x < current_menu->pos_x + current_menu->width()/2 && + y > current_menu->pos_y - current_menu->height()/2 && + y < current_menu->pos_y + current_menu->height()/2) { - menuaction = MN_INPUT; - menu_change = YES; - mn_input_char = *ch; + menuaction = MENU_ACTION_HIT; } - else + break; + case SDL_MOUSEMOTION: + x = event.motion.x; + y = event.motion.y; + if(x > current_menu->pos_x - current_menu->width()/2 && + x < current_menu->pos_x + current_menu->width()/2 && + y > current_menu->pos_y - current_menu->height()/2 && + y < current_menu->pos_y + current_menu->height()/2) { - mn_input_char = '\0'; + current_menu->active_item = (y - (current_menu->pos_y - current_menu->height()/2)) / 24; + menu_change = true; + mouse_cursor->set_state(MC_LINK); } + else + { + mouse_cursor->set_state(MC_NORMAL); + } + break; + default: break; } - - - /* FIXME: NO JOYSTICK SUPPORT */ - /*#ifdef JOY_YES - else if (event.type == SDL_JOYBUTTONDOWN) - { - Joystick button: Continue: - - done = 1; - } - #endif*/ } + +// EOF //