X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fmainloop.cpp;h=f9a54f18df8c5ace1259f0cab110fa40af03d175;hb=eca1813742e9f0fc71268a0a2c0071380e9b850d;hp=95104c6ded29bfeafa320ab157094833cec9b03e;hpb=082ae24f45d72add668572bbc9e57bdfc8cdd106;p=supertux.git diff --git a/src/mainloop.cpp b/src/mainloop.cpp index 95104c6de..f9a54f18d 100644 --- a/src/mainloop.cpp +++ b/src/mainloop.cpp @@ -35,6 +35,7 @@ #include "screen_fade.hpp" #include "timer.hpp" #include "player_status.hpp" +#include "random_generator.hpp" // the engine will be run with a logical framerate of 64fps. // We chose 64fps here because it is a power of 2, so 1/64 gives an "even" @@ -237,6 +238,8 @@ MainLoop::run() } sound_manager->update(); + + //log_info << "== periodic rand() = " << systemRandom.rand() << std::endl; } }